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itgmania212121/stepmania/src/ComboGraph.h
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#ifndef COMBO_GRAPH_H
#define COMBO_GRAPH_H
#include "ActorFrame.h"
#include "PlayerNumber.h"
#include "Sprite.h"
#include "BitmapText.h"
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struct StageStats;
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class ComboGraph: public ActorFrame
{
public:
~ComboGraph() { Unload(); }
void Load( CString Path, const StageStats &s, PlayerNumber pn );
void Unload();
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void TweenOffScreen();
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private:
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vector<Actor*> m_Sprites;
vector<Actor*> m_Numbers;
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};
#endif