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itgmania212121/stepmania/src/Sample3dObject.h
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#ifndef SAMPLE_3D_OBJECT
#define SAMPLE_3D_OBJECT
#include "ActorFrame.h"
class Sample3dObject: public ActorFrame
{
float rot;
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public:
Sample3dObject();
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void Update( float fDeltaTime );
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void DrawPrimitives();
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};
#endif
/*
* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
*
* Glenn Maynard
*/