2002-11-16 08:07:38 +00:00
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#ifndef COMBO_H
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#define COMBO_H
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2002-02-24 01:43:11 +00:00
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/*
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-----------------------------------------------------------------------------
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2002-07-23 01:41:40 +00:00
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Class: Combo
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2002-02-24 01:43:11 +00:00
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2002-07-23 01:41:40 +00:00
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Desc: Text that displays the size of the current combo.
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2002-02-24 01:43:11 +00:00
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2002-05-19 01:59:48 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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2002-07-23 01:41:40 +00:00
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Chris Danford
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2002-02-24 01:43:11 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "ActorFrame.h"
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#include "Sprite.h"
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2002-07-23 01:41:40 +00:00
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#include "BitmapText.h"
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2003-02-26 00:20:00 +00:00
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#include "PlayerNumber.h"
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2002-08-26 05:53:48 +00:00
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#include "GameConstantsAndTypes.h" // for TapNoteScore
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2002-02-24 01:43:11 +00:00
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class Combo : public ActorFrame
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{
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public:
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Combo();
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2003-02-25 00:33:42 +00:00
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void Init( PlayerNumber pn ) { m_PlayerNumber = pn; }
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2003-03-16 20:55:45 +00:00
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void SetCombo( int iCombo );
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2002-02-24 01:43:11 +00:00
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protected:
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2003-02-25 00:33:42 +00:00
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PlayerNumber m_PlayerNumber;
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2002-02-24 01:43:11 +00:00
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Sprite m_sprCombo;
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BitmapText m_textComboNumber;
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};
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2002-11-16 08:07:38 +00:00
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#endif
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