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itgmania212121/stepmania/Themes/default/BGAnimations/_standard decoration required.lua
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local MetricsName, FileName = ...;
local t = LoadActor( THEME:GetPathG(Var "LoadingScreen",FileName) );
if type(t) == "table" then
t = t .. {
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InitCommand=function(self) self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
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};
end
return t;