2003-03-27 07:09:09 +00:00
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#if !defined(AFX_MAINMENUDLG_H__3CED6142_18E5_4267_B678_BE5B63735C6C__INCLUDED_)
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#define AFX_MAINMENUDLG_H__3CED6142_18E5_4267_B678_BE5B63735C6C__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// MainMenuDlg.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// MainMenuDlg dialog
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class MainMenuDlg : public CDialog
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{
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// Construction
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public:
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MainMenuDlg(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(MainMenuDlg)
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enum { IDD = IDD_MENU };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(MainMenuDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(MainMenuDlg)
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afx_msg void OnExportPackages();
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afx_msg void OnEditInstallations();
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2003-03-28 17:46:32 +00:00
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afx_msg void OnAnalyzeElements();
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2005-09-24 20:36:25 +00:00
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afx_msg void OnChangeApi();
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2005-09-27 09:59:39 +00:00
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afx_msg void OnCreateSong();
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virtual BOOL OnInitDialog();
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2005-09-28 17:51:16 +00:00
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afx_msg void OnOpenStepmaniaIni();
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2005-11-12 07:03:49 +00:00
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afx_msg void OnBnClickedClearKeymaps();
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afx_msg void OnBnClickedChangePreferences();
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afx_msg void OnBnClickedOpenPreferences();
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afx_msg void OnBnClickedClearPreferences();
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2003-03-27 07:09:09 +00:00
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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2005-11-12 07:03:49 +00:00
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public:
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2005-11-28 05:24:09 +00:00
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afx_msg void OnBnClickedButtonLaunchGame();
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2003-03-27 07:09:09 +00:00
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MAINMENUDLG_H__3CED6142_18E5_4267_B678_BE5B63735C6C__INCLUDED_)
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