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itgmania212121/stepmania/src/ScreenOptionsManageWorkouts.cpp
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#include "global.h"
#include "ScreenOptionsManageWorkouts.h"
#include "ScreenManager.h"
#include "ScreenMiniMenu.h"
#include "OptionRowHandler.h"
#include "WorkoutManager.h"
#include "Workout.h"
#include "LocalizedString.h"
#include "GameState.h"
#include "ScreenTextEntry.h"
#include "ScreenPrompt.h"
#include "StatsManager.h"
#include "PrefsManager.h"
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AutoScreenMessage( SM_BackFromRename )
AutoScreenMessage( SM_BackFromDelete )
AutoScreenMessage( SM_BackFromContextMenu )
enum ManageWorkoutsAction
{
ManageWorkoutsAction_Choose,
ManageWorkoutsAction_Rename,
ManageWorkoutsAction_Delete,
NUM_ManageWorkoutsAction
};
static const char *ManageWorkoutsActionNames[] = {
"Choose",
"Rename",
"Delete",
};
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XToString( ManageWorkoutsAction );
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#define FOREACH_ManageWorkoutsAction( i ) FOREACH_ENUM( ManageWorkoutsAction, i )
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static MenuDef g_TempMenu(
"ScreenMiniMenuContext"
);
REGISTER_SCREEN_CLASS( ScreenOptionsManageWorkouts );
void ScreenOptionsManageWorkouts::Init()
{
if( PREFSMAN->m_iArcadeOptionsNavigation )
SetNavigation( NAV_THREE_KEY_MENU );
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ScreenOptions::Init();
CREATE_NEW_SCREEN.Load( m_sName, "CreateNewScreen" );
}
void ScreenOptionsManageWorkouts::BeginScreen()
{
STATSMAN->Reset();
WORKOUTMAN->LoadAllFromDisk();
vector<OptionRowHandler*> vHands;
int iIndex = 0;
{
vHands.push_back( OptionRowHandlerUtil::MakeNull() );
OptionRowDefinition &def = vHands.back()->m_Def;
def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
def.m_bOneChoiceForAllPlayers = true;
def.m_sName = "Create New Workout";
def.m_sExplanationName = "Create New Workout";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "" );
iIndex++;
}
m_vpWorkouts = WORKOUTMAN->m_vpAllWorkouts;
FOREACH_CONST( Workout*, m_vpWorkouts, p )
{
vHands.push_back( OptionRowHandlerUtil::MakeNull() );
OptionRowDefinition &def = vHands.back()->m_Def;
def.m_sName = (*p)->m_sName;
def.m_bAllowThemeTitle = false; // not themable
def.m_sExplanationName = "Select Workout";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "" );
def.m_bAllowThemeItems = false; // already themed
iIndex++;
}
ScreenOptions::InitMenu( vHands );
ScreenOptions::BeginScreen();
// select the last chosen course
if( WORKOUTMAN->m_pCurWorkout )
{
vector<Workout*>::const_iterator iter = find( m_vpWorkouts.begin(), m_vpWorkouts.end(), WORKOUTMAN->m_pCurWorkout );
if( iter != m_vpWorkouts.end() )
{
int iIndex = iter - m_vpWorkouts.begin();
this->MoveRowAbsolute( PLAYER_1, 1 + iIndex );
}
}
AfterChangeRow( PLAYER_1 );
}
static LocalizedString ERROR_RENAMING_WORKOUT ("ScreenOptionsManageWorkouts", "Error renaming workout file.");
static LocalizedString ERROR_DELETING_WORKOUT_FILE ("ScreenOptionsManageWorkouts", "Error deleting the workout file '%s'.");
static LocalizedString THIS_WORKOUT_WILL_BE_LOST ("ScreenOptionsManageWorkouts", "This workout will be lost permanently.");
static LocalizedString CONTINUE_WITH_DELETE ("ScreenOptionsManageWorkouts", "Continue with delete?");
static LocalizedString ENTER_NAME_FOR_WORKOUT ("ScreenOptionsManageWorkouts", "Enter a name for this workout.");
void ScreenOptionsManageWorkouts::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_GoToNextScreen )
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 ) // "create new"
{
WORKOUTMAN->m_pCurWorkout = new Workout;
WORKOUTMAN->LoadDefaults( *WORKOUTMAN->m_pCurWorkout );
WORKOUTMAN->m_vpAllWorkouts.push_back( WORKOUTMAN->m_pCurWorkout );
SCREENMAN->SetNewScreen( CREATE_NEW_SCREEN );
return; // don't call base
}
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
{
this->HandleScreenMessage( SM_GoToPrevScreen );
return; // don't call base
}
else // a Workout
{
// do base behavior
}
}
else if( SM == SM_BackFromRename )
{
if( !ScreenTextEntry::s_bCancelledLast )
{
ASSERT( ScreenTextEntry::s_sLastAnswer != "" ); // validate should have assured this
Workout *pWorkout = WORKOUTMAN->m_pCurWorkout;
if( !WORKOUTMAN->RenameAndSave(pWorkout, ScreenTextEntry::s_sLastAnswer) )
{
ScreenPrompt::Prompt( SM_None, ERROR_RENAMING_WORKOUT );
return;
}
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromDelete )
{
if( ScreenPrompt::s_LastAnswer == ANSWER_YES )
{
Workout *pWorkout = GetWorkoutWithFocus();
if( !WORKOUTMAN->RemoveAndDeleteFile( pWorkout ) )
{
ScreenPrompt::Prompt( SM_None, ssprintf(ERROR_DELETING_WORKOUT_FILE.GetValue(),pWorkout->m_sFile.c_str()) );
return;
}
WORKOUTMAN->m_pCurWorkout = NULL;
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromContextMenu )
{
if( !ScreenMiniMenu::s_bCancelled )
{
switch( ScreenMiniMenu::s_iLastRowCode )
{
case ManageWorkoutsAction_Choose:
{
Workout *p = GetWorkoutWithFocus();
WORKOUTMAN->m_pCurWorkout = p;
ScreenOptions::BeginFadingOut();
}
break;
case ManageWorkoutsAction_Rename:
{
ScreenTextEntry::TextEntry(
SM_BackFromRename,
ENTER_NAME_FOR_WORKOUT,
WORKOUTMAN->m_pCurWorkout->m_sName,
MAX_WORKOUT_NAME_LENGTH,
WorkoutManager::ValidateWorkoutName );
}
break;
case ManageWorkoutsAction_Delete:
{
ScreenPrompt::Prompt( SM_BackFromDelete, THIS_WORKOUT_WILL_BE_LOST.GetValue()+"\n\n"+CONTINUE_WITH_DELETE.GetValue(), PROMPT_YES_NO, ANSWER_NO );
}
break;
}
}
}
else if( SM == SM_LoseFocus )
{
this->PlayCommand( "ScreenLoseFocus" );
}
else if( SM == SM_GainFocus )
{
this->PlayCommand( "ScreenGainFocus" );
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsManageWorkouts::AfterChangeRow( PlayerNumber pn )
{
WORKOUTMAN->m_pCurWorkout = GetWorkoutWithFocus();
ScreenOptions::AfterChangeRow( pn );
}
static LocalizedString YOU_HAVE_MAX_WORKOUTS( "ScreenOptionsManageWorkouts", "You have %d workouts, the maximum number allowed." );
static LocalizedString YOU_MUST_DELETE( "ScreenOptionsManageWorkouts", "You must delete an existing workout before creating a new workout." );
void ScreenOptionsManageWorkouts::ProcessMenuStart( const InputEventPlus &input )
{
if( IsTransitioning() )
return;
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 ) // "create new"
{
if( WORKOUTMAN->m_vpAllWorkouts.size() >= size_t(MAX_WORKOUTS_PER_PROFILE) )
{
RString s = ssprintf( YOU_HAVE_MAX_WORKOUTS.GetValue()+"\n\n"+YOU_MUST_DELETE.GetValue(), MAX_WORKOUTS_PER_PROFILE );
ScreenPrompt::Prompt( SM_None, s );
return;
}
SCREENMAN->PlayStartSound();
this->BeginFadingOut();
}
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
{
SCREENMAN->PlayStartSound();
this->BeginFadingOut();
}
else // a Steps
{
g_TempMenu.rows.clear();
FOREACH_ManageWorkoutsAction( i )
{
MenuRowDef mrd( i, ManageWorkoutsActionToString(i), true, EditMode_Home, true, true, 0, "" );
g_TempMenu.rows.push_back( mrd );
}
int iWidth, iX, iY;
this->GetWidthXY( PLAYER_1, iCurRow, 0, iWidth, iX, iY );
ScreenMiniMenu::MiniMenu( &g_TempMenu, SM_BackFromContextMenu, SM_BackFromContextMenu, (float)iX, (float)iY );
}
}
void ScreenOptionsManageWorkouts::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
}
void ScreenOptionsManageWorkouts::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
}
Workout *ScreenOptionsManageWorkouts::GetWorkoutWithFocus() const
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 )
return NULL;
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
return NULL;
// a Steps
int iStepsIndex = iCurRow - 1;
return m_vpWorkouts[iStepsIndex];
}
/*
* (c) 2002-2005 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/