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itgmania212121/stepmania/src/ActorFrame.h
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#ifndef ACTORFRAME_H
#define ACTORFRAME_H
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/*
-----------------------------------------------------------------------------
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Class: ActorFrame
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Desc: A container for other actors.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
*/
#include "Actor.h"
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class ActorFrame : public Actor
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{
public:
virtual void AddChild( Actor* pActor );
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virtual void MoveToTail( Actor* pActor );
virtual void MoveToHead( Actor* pActor );
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virtual void SortByZ();
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virtual ~ActorFrame() { }
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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virtual void SetDiffuse( RageColor c );
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virtual void SetUseZBuffer( bool b );
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virtual void FinishTweening();
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/* Amount of time until all tweens (and all children's tweens) have stopped: */
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virtual float GetTweenTimeLeft() const;
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protected:
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vector<Actor*> m_SubActors;
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};
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#endif