2006-09-22 11:36:12 +00:00
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#include "global.h"
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#include "ScreenOptionsManageWorkouts.h"
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#include "ScreenManager.h"
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#include "ScreenMiniMenu.h"
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#include "OptionRowHandler.h"
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#include "WorkoutManager.h"
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#include "Workout.h"
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#include "LocalizedString.h"
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#include "GameState.h"
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#include "ScreenTextEntry.h"
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#include "ScreenPrompt.h"
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#include "StatsManager.h"
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AutoScreenMessage( SM_BackFromRename )
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AutoScreenMessage( SM_BackFromDelete )
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AutoScreenMessage( SM_BackFromContextMenu )
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enum ManageWorkoutsAction
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{
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ManageWorkoutsAction_Choose,
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ManageWorkoutsAction_Rename,
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ManageWorkoutsAction_Delete,
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NUM_ManageWorkoutsAction
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};
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static const char *ManageWorkoutsActionNames[] = {
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"Choose",
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"Rename",
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"Delete",
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};
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2006-10-15 00:09:18 +00:00
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XToString( ManageWorkoutsAction );
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2006-10-07 08:56:58 +00:00
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#define FOREACH_ManageWorkoutsAction( i ) FOREACH_ENUM( ManageWorkoutsAction, i )
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2006-09-22 11:36:12 +00:00
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static MenuDef g_TempMenu(
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"ScreenMiniMenuContext"
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);
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REGISTER_SCREEN_CLASS( ScreenOptionsManageWorkouts );
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void ScreenOptionsManageWorkouts::Init()
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{
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ScreenOptions::Init();
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CREATE_NEW_SCREEN.Load( m_sName, "CreateNewScreen" );
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}
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void ScreenOptionsManageWorkouts::BeginScreen()
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{
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STATSMAN->Reset();
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WORKOUTMAN->LoadAllFromDisk();
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vector<OptionRowHandler*> vHands;
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int iIndex = 0;
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{
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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def.m_bOneChoiceForAllPlayers = true;
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def.m_sName = "Create New Workout";
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def.m_sExplanationName = "Create New Workout";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "" );
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iIndex++;
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}
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m_vpWorkouts = WORKOUTMAN->m_vpAllWorkouts;
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FOREACH_CONST( Workout*, m_vpWorkouts, p )
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{
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vHands.push_back( OptionRowHandlerUtil::MakeNull() );
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OptionRowDefinition &def = vHands.back()->m_Def;
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def.m_sName = (*p)->m_sName;
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def.m_bAllowThemeTitle = false; // not themable
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def.m_sExplanationName = "Select Workout";
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def.m_vsChoices.clear();
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def.m_vsChoices.push_back( "" );
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def.m_bAllowThemeItems = false; // already themed
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iIndex++;
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}
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ScreenOptions::InitMenu( vHands );
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ScreenOptions::BeginScreen();
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// select the last chosen course
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if( WORKOUTMAN->m_pCurWorkout )
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{
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vector<Workout*>::const_iterator iter = find( m_vpWorkouts.begin(), m_vpWorkouts.end(), WORKOUTMAN->m_pCurWorkout );
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if( iter != m_vpWorkouts.end() )
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{
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int iIndex = iter - m_vpWorkouts.begin();
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this->MoveRowAbsolute( PLAYER_1, 1 + iIndex );
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}
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}
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AfterChangeRow( PLAYER_1 );
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}
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static LocalizedString ERROR_RENAMING_WORKOUT ("ScreenOptionsManageWorkouts", "Error renaming workout file.");
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static LocalizedString ERROR_DELETING_WORKOUT_FILE ("ScreenOptionsManageWorkouts", "Error deleting the workout file '%s'.");
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static LocalizedString THIS_WORKOUT_WILL_BE_LOST ("ScreenOptionsManageWorkouts", "This workout will be lost permanently.");
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static LocalizedString CONTINUE_WITH_DELETE ("ScreenOptionsManageWorkouts", "Continue with delete?");
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static LocalizedString ENTER_NAME_FOR_WORKOUT ("ScreenOptionsManageWorkouts", "Enter a name for this workout.");
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void ScreenOptionsManageWorkouts::HandleScreenMessage( const ScreenMessage SM )
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{
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if( SM == SM_GoToNextScreen )
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{
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int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
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if( iCurRow == 0 ) // "create new"
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{
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WORKOUTMAN->m_pCurWorkout = new Workout;
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WORKOUTMAN->LoadDefaults( *WORKOUTMAN->m_pCurWorkout );
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WORKOUTMAN->m_vpAllWorkouts.push_back( WORKOUTMAN->m_pCurWorkout );
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SCREENMAN->SetNewScreen( CREATE_NEW_SCREEN );
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return; // don't call base
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}
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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{
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this->HandleScreenMessage( SM_GoToPrevScreen );
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return; // don't call base
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}
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else // a Workout
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{
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// do base behavior
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}
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}
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else if( SM == SM_BackFromRename )
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{
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if( !ScreenTextEntry::s_bCancelledLast )
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{
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ASSERT( ScreenTextEntry::s_sLastAnswer != "" ); // validate should have assured this
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Workout *pWorkout = WORKOUTMAN->m_pCurWorkout;
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if( !WORKOUTMAN->RenameAndSave(pWorkout, ScreenTextEntry::s_sLastAnswer) )
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{
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ScreenPrompt::Prompt( SM_None, ERROR_RENAMING_WORKOUT );
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return;
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}
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SCREENMAN->SetNewScreen( this->m_sName ); // reload
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}
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}
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else if( SM == SM_BackFromDelete )
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{
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if( ScreenPrompt::s_LastAnswer == ANSWER_YES )
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{
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Workout *pWorkout = GetWorkoutWithFocus();
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if( !WORKOUTMAN->RemoveAndDeleteFile( pWorkout ) )
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{
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ScreenPrompt::Prompt( SM_None, ssprintf(ERROR_DELETING_WORKOUT_FILE.GetValue(),pWorkout->m_sFile.c_str()) );
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return;
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}
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WORKOUTMAN->m_pCurWorkout = NULL;
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SCREENMAN->SetNewScreen( this->m_sName ); // reload
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}
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}
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else if( SM == SM_BackFromContextMenu )
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{
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if( !ScreenMiniMenu::s_bCancelled )
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{
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switch( ScreenMiniMenu::s_iLastRowCode )
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{
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case ManageWorkoutsAction_Choose:
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{
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Workout *p = GetWorkoutWithFocus();
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WORKOUTMAN->m_pCurWorkout = p;
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ScreenOptions::BeginFadingOut();
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}
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break;
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case ManageWorkoutsAction_Rename:
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{
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ScreenTextEntry::TextEntry(
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SM_BackFromRename,
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ENTER_NAME_FOR_WORKOUT,
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WORKOUTMAN->m_pCurWorkout->m_sName,
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MAX_WORKOUT_NAME_LENGTH,
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WorkoutManager::ValidateWorkoutName );
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}
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break;
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case ManageWorkoutsAction_Delete:
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{
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ScreenPrompt::Prompt( SM_BackFromDelete, THIS_WORKOUT_WILL_BE_LOST.GetValue()+"\n\n"+CONTINUE_WITH_DELETE.GetValue(), PROMPT_YES_NO, ANSWER_NO );
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}
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break;
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}
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}
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}
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else if( SM == SM_LoseFocus )
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{
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this->PlayCommand( "ScreenLoseFocus" );
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}
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else if( SM == SM_GainFocus )
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{
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this->PlayCommand( "ScreenGainFocus" );
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}
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ScreenOptions::HandleScreenMessage( SM );
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}
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void ScreenOptionsManageWorkouts::AfterChangeRow( PlayerNumber pn )
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{
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WORKOUTMAN->m_pCurWorkout = GetWorkoutWithFocus();
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ScreenOptions::AfterChangeRow( pn );
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}
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static LocalizedString YOU_HAVE_MAX_WORKOUTS( "ScreenOptionsManageWorkouts", "You have %d workouts, the maximum number allowed." );
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static LocalizedString YOU_MUST_DELETE( "ScreenOptionsManageWorkouts", "You must delete an existing workout before creating a new workout." );
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void ScreenOptionsManageWorkouts::ProcessMenuStart( const InputEventPlus &input )
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{
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if( IsTransitioning() )
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return;
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int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
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if( iCurRow == 0 ) // "create new"
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{
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if( WORKOUTMAN->m_vpAllWorkouts.size() >= size_t(MAX_WORKOUTS_PER_PROFILE) )
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{
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RString s = ssprintf( YOU_HAVE_MAX_WORKOUTS.GetValue()+"\n\n"+YOU_MUST_DELETE.GetValue(), MAX_WORKOUTS_PER_PROFILE );
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ScreenPrompt::Prompt( SM_None, s );
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return;
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}
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SCREENMAN->PlayStartSound();
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this->BeginFadingOut();
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}
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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{
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SCREENMAN->PlayStartSound();
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this->BeginFadingOut();
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}
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else // a Steps
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{
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g_TempMenu.rows.clear();
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FOREACH_ManageWorkoutsAction( i )
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{
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MenuRowDef mrd( i, ManageWorkoutsActionToString(i), true, EditMode_Home, true, true, 0, "" );
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g_TempMenu.rows.push_back( mrd );
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}
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int iWidth, iX, iY;
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this->GetWidthXY( PLAYER_1, iCurRow, 0, iWidth, iX, iY );
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ScreenMiniMenu::MiniMenu( &g_TempMenu, SM_BackFromContextMenu, SM_BackFromContextMenu, (float)iX, (float)iY );
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}
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}
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void ScreenOptionsManageWorkouts::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
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{
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}
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void ScreenOptionsManageWorkouts::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
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{
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}
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Workout *ScreenOptionsManageWorkouts::GetWorkoutWithFocus() const
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{
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int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
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if( iCurRow == 0 )
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return NULL;
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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return NULL;
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// a Steps
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int iStepsIndex = iCurRow - 1;
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return m_vpWorkouts[iStepsIndex];
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}
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/*
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* (c) 2002-2005 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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