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itgmania212121/stepmania/src/ScreenSelectCourse.h
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/*
-----------------------------------------------------------------------------
Class: ScreenSelectCourse
Desc: The screen in PLAY_MODE_ONI where you choose a Course.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Screen.h"
#include "Sprite.h"
#include "BitmapText.h"
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#include "RageSound.h"
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#include "GameConstantsAndTypes.h"
#include "MusicWheel.h"
#include "CourseContentsList.h"
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#include "MenuElements.h"
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#include "FadingBanner.h"
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class ScreenSelectCourse : public Screen
{
public:
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ScreenSelectCourse( CString sName );
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virtual ~ScreenSelectCourse();
virtual void DrawPrimitives();
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virtual void Update( float fDelta );
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
void TweenOnScreen();
void TweenOffScreen();
void MenuStart( PlayerNumber pn );
void MenuBack( PlayerNumber pn );
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protected:
void AfterCourseChange();
void UpdateOptionsDisplays();
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MenuElements m_Menu;
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Sprite m_sprExplanation;
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Sprite m_sprBannerFrame;
FadingBanner m_Banner;
BitmapText m_textNumSongs;
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BitmapText m_textTime;
CourseContentsList m_CourseContentsFrame;
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Sprite m_sprHighScoreFrame[NUM_PLAYERS];
ScoreDisplayNormal m_HighScore[NUM_PLAYERS];
BitmapText m_textPlayerOptions[NUM_PLAYERS];
BitmapText m_textSongOptions;
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MusicWheel m_MusicWheel;
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bool m_bMadeChoice;
bool m_bGoToOptions, m_bAllowOptionsMenuRepeat;
Sprite m_sprOptionsMessage;
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RageSound m_soundSelect;
RageSound m_soundOptionsChange;
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RageSound m_soundChangeNotes;
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};