2011-03-17 01:47:30 -04:00
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#include "global.h"
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#include <cerrno>
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#include <cstring>
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#include "NotesWriterSSC.h"
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#include "BackgroundUtil.h"
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#include "Foreach.h"
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#include "GameManager.h"
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#include "LocalizedString.h"
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#include "NoteTypes.h"
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#include "Profile.h"
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#include "ProfileManager.h"
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#include "RageFile.h"
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#include "RageFileManager.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "Song.h"
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#include "Steps.h"
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/**
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* @brief Turn the BackgroundChange into a string.
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* @param bgc the BackgroundChange in question.
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* @return the converted string. */
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static RString BackgroundChangeToString( const BackgroundChange &bgc )
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{
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// TODO: Technically we need to double-escape the filename (because it might contain '=') and then
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// unescape the value returned by the MsdFile.
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RString s = ssprintf(
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"%.3f=%s=%.3f=%d=%d=%d=%s=%s=%s=%s=%s",
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bgc.m_fStartBeat,
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SmEscape(bgc.m_def.m_sFile1).c_str(),
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bgc.m_fRate,
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bgc.m_sTransition == SBT_CrossFade, // backward compat
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bgc.m_def.m_sEffect == SBE_StretchRewind, // backward compat
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bgc.m_def.m_sEffect != SBE_StretchNoLoop, // backward compat
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bgc.m_def.m_sEffect.c_str(),
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bgc.m_def.m_sFile2.c_str(),
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bgc.m_sTransition.c_str(),
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SmEscape(RageColor::NormalizeColorString(bgc.m_def.m_sColor1)).c_str(),
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SmEscape(RageColor::NormalizeColorString(bgc.m_def.m_sColor2)).c_str()
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);
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return s;
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}
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2011-05-10 16:00:47 +07:00
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/**
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* @brief Turn a vector of lines into a single line joined by newline characters.
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* @param lines the list of lines to join.
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* @return the joined lines. */
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static RString JoinLineList( vector<RString> &lines )
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{
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for( unsigned i = 0; i < lines.size(); ++i )
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TrimRight( lines[i] );
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// Skip leading blanks.
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unsigned j = 0;
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while( j < lines.size() && lines.size() == 0 )
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++j;
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return join( "\r\n", lines.begin()+j, lines.end() );
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}
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// A utility class to write timing tags more easily!
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struct TimingTagWriter {
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vector<RString> *m_pvsLines;
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RString m_sNext;
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TimingTagWriter( vector<RString> *pvsLines ): m_pvsLines (pvsLines) { }
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void Write( const int row, const char *value )
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{
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m_pvsLines->push_back( m_sNext + ssprintf( "%.6f=%s", NoteRowToBeat(row), value ) );
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m_sNext = ",";
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}
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void Write( const int row, const float value ) { Write( row, ssprintf( "%.6f", value ) ); }
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void Write( const int row, const int value ) { Write( row, ssprintf( "%d", value ) ); }
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void Write( const int row, const int a, const int b ) { Write( row, ssprintf( "%d=%d", a, b ) ); }
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2011-05-15 15:24:36 -04:00
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void Write( const int row, const float a, const float b ) { Write( row, ssprintf( "%.6f=%.6f", a, b) ); }
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2011-05-15 23:48:03 -04:00
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void Write( const int row, const float a, const float b, const unsigned short c )
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{ Write( row, ssprintf( "%.6f=%.6f=%hd", a, b, c) ); }
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2011-05-10 16:00:47 +07:00
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void Init( const RString sTag ) { m_sNext = "#" + sTag + ":"; }
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void Finish( ) { m_pvsLines->push_back( ( m_sNext != "," ? m_sNext : "" ) + ";" ); }
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};
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2011-05-13 15:38:21 -04:00
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static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSong = false )
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2011-05-10 16:00:47 +07:00
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{
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TimingTagWriter w ( &lines );
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timing.TidyUpData();
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w.Init( "BPMS" );
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FOREACH_CONST( BPMSegment, timing.m_BPMSegments, bs )
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2011-05-31 23:41:39 +07:00
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w.Write( bs->GetRow(), bs->GetBPM() );
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2011-05-10 16:00:47 +07:00
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w.Finish();
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w.Init( "STOPS" );
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FOREACH_CONST( StopSegment, timing.m_StopSegments, ss )
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if( !ss->m_bDelay )
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w.Write( ss->m_iStartRow, ss->m_fStopSeconds );
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w.Finish();
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w.Init( "DELAYS" );
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FOREACH_CONST( StopSegment, timing.m_StopSegments, ss )
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if( ss->m_bDelay )
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w.Write( ss->m_iStartRow, ss->m_fStopSeconds );
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w.Finish();
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2011-05-17 15:24:34 -04:00
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w.Init( "WARPS" );
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FOREACH_CONST( WarpSegment, timing.m_WarpSegments, ws )
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2011-05-31 10:59:18 -04:00
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w.Write( ws->GetRow(), ws->GetLength() );
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2011-05-17 15:24:34 -04:00
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w.Finish();
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2011-05-10 16:00:47 +07:00
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ASSERT( !timing.m_vTimeSignatureSegments.empty() );
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w.Init( "TIMESIGNATURES" );
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FOREACH_CONST( TimeSignatureSegment, timing.m_vTimeSignatureSegments, iter )
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2011-05-31 14:27:55 -04:00
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w.Write( iter->GetRow(), iter->GetNum(), iter->GetDen() );
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2011-05-10 16:00:47 +07:00
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w.Finish();
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ASSERT( !timing.m_TickcountSegments.empty() );
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w.Init( "TICKCOUNTS" );
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FOREACH_CONST( TickcountSegment, timing.m_TickcountSegments, ts )
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2011-05-31 01:20:22 -04:00
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w.Write( ts->GetRow(), ts->GetTicks() );
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2011-05-10 16:00:47 +07:00
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w.Finish();
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ASSERT( !timing.m_ComboSegments.empty() );
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w.Init( "COMBOS" );
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FOREACH_CONST( ComboSegment, timing.m_ComboSegments, cs )
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2011-05-31 11:45:25 -04:00
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w.Write( cs->GetRow(), cs->GetCombo() );
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2011-05-10 16:00:47 +07:00
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w.Finish();
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2011-05-16 12:28:18 -04:00
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// Song Timing should only have the initial value.
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w.Init( "SPEEDS" );
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FOREACH_CONST( SpeedSegment, timing.m_SpeedSegments, ss )
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w.Write( ss->m_iStartRow, ss->m_fPercent, ss->m_fWait, ss->m_usMode );
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w.Finish();
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2011-05-25 22:44:41 +07:00
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w.Init( "SCROLLS" );
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FOREACH_CONST( ScrollSegment, timing.m_ScrollSegments, ss )
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w.Write( ss->m_iStartRow, ss->m_fPercent );
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w.Finish();
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2011-05-15 15:24:36 -04:00
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if( !bIsSong )
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2011-05-16 12:28:18 -04:00
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{
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2011-05-16 10:02:57 -04:00
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w.Init( "FAKES" );
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FOREACH_CONST( FakeSegment, timing.m_FakeSegments, fs )
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2011-05-31 00:51:25 -04:00
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w.Write( fs->GetRow(), fs->GetLength() );
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2011-05-16 10:02:57 -04:00
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w.Finish();
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2011-05-15 15:24:36 -04:00
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}
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2011-05-10 16:00:47 +07:00
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w.Init( "LABELS" );
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FOREACH_CONST( LabelSegment, timing.m_LabelSegments, ls )
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2011-05-31 11:22:21 -04:00
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w.Write( ls->GetRow(), ls->GetLabel().c_str() );
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2011-05-10 16:00:47 +07:00
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w.Finish();
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}
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2011-05-13 15:38:21 -04:00
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static void WriteTimingTags( RageFile &f, const TimingData &timing, bool bIsSong = false )
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2011-05-10 16:00:47 +07:00
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{
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vector<RString> lines;
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2011-05-13 15:38:21 -04:00
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GetTimingTags( lines, timing, bIsSong );
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2011-05-10 16:00:47 +07:00
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f.PutLine( JoinLineList( lines ) );
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}
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2011-03-17 01:47:30 -04:00
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/**
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2011-05-12 21:31:33 -04:00
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* @brief Write out the common tags for .SSC files.
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2011-03-17 01:47:30 -04:00
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* @param f the file in question.
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* @param out the Song in question. */
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static void WriteGlobalTags( RageFile &f, const Song &out )
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{
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f.PutLine( ssprintf( "#VERSION:%.2f;", STEPFILE_VERSION_NUMBER ) );
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f.PutLine( ssprintf( "#TITLE:%s;", SmEscape(out.m_sMainTitle).c_str() ) );
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f.PutLine( ssprintf( "#SUBTITLE:%s;", SmEscape(out.m_sSubTitle).c_str() ) );
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f.PutLine( ssprintf( "#ARTIST:%s;", SmEscape(out.m_sArtist).c_str() ) );
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f.PutLine( ssprintf( "#TITLETRANSLIT:%s;", SmEscape(out.m_sMainTitleTranslit).c_str() ) );
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f.PutLine( ssprintf( "#SUBTITLETRANSLIT:%s;", SmEscape(out.m_sSubTitleTranslit).c_str() ) );
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f.PutLine( ssprintf( "#ARTISTTRANSLIT:%s;", SmEscape(out.m_sArtistTranslit).c_str() ) );
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f.PutLine( ssprintf( "#GENRE:%s;", SmEscape(out.m_sGenre).c_str() ) );
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2011-04-30 19:23:29 -05:00
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f.PutLine( ssprintf( "#ORIGIN:%s;", SmEscape(out.m_sOrigin).c_str() ) );
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2011-03-17 01:47:30 -04:00
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f.PutLine( ssprintf( "#CREDIT:%s;", SmEscape(out.m_sCredit).c_str() ) );
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f.PutLine( ssprintf( "#BANNER:%s;", SmEscape(out.m_sBannerFile).c_str() ) );
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f.PutLine( ssprintf( "#BACKGROUND:%s;", SmEscape(out.m_sBackgroundFile).c_str() ) );
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f.PutLine( ssprintf( "#LYRICSPATH:%s;", SmEscape(out.m_sLyricsFile).c_str() ) );
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f.PutLine( ssprintf( "#CDTITLE:%s;", SmEscape(out.m_sCDTitleFile).c_str() ) );
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f.PutLine( ssprintf( "#MUSIC:%s;", SmEscape(out.m_sMusicFile).c_str() ) );
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{
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vector<RString> vs;
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FOREACH_ENUM( InstrumentTrack, it )
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if( out.HasInstrumentTrack(it) )
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vs.push_back( InstrumentTrackToString(it) + "=" + out.m_sInstrumentTrackFile[it] );
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if( !vs.empty() )
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{
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RString s = join( ",", vs );
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f.PutLine( "#INSTRUMENTTRACK:" + s + ";\n" );
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}
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}
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2011-05-09 20:48:23 -04:00
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f.PutLine( ssprintf( "#OFFSET:%.6f;", out.m_SongTiming.m_fBeat0OffsetInSeconds ) );
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2011-03-17 01:47:30 -04:00
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f.PutLine( ssprintf( "#SAMPLESTART:%.6f;", out.m_fMusicSampleStartSeconds ) );
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f.PutLine( ssprintf( "#SAMPLELENGTH:%.6f;", out.m_fMusicSampleLengthSeconds ) );
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if( out.m_fSpecifiedLastBeat > 0 )
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f.PutLine( ssprintf("#LASTBEATHINT:%.6f;", out.m_fSpecifiedLastBeat) );
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f.Write( "#SELECTABLE:" );
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switch(out.m_SelectionDisplay)
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{
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default: ASSERT(0); // fall through
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case Song::SHOW_ALWAYS: f.Write( "YES" ); break;
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//case Song::SHOW_NONSTOP: f.Write( "NONSTOP" ); break;
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case Song::SHOW_NEVER: f.Write( "NO" ); break;
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}
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f.PutLine( ";" );
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switch( out.m_DisplayBPMType )
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{
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2011-04-05 22:40:33 -04:00
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case DISPLAY_BPM_ACTUAL:
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2011-03-17 01:47:30 -04:00
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// write nothing
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break;
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2011-04-05 22:40:33 -04:00
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case DISPLAY_BPM_SPECIFIED:
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2011-03-17 01:47:30 -04:00
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if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
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f.PutLine( ssprintf( "#DISPLAYBPM:%.6f;", out.m_fSpecifiedBPMMin ) );
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else
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f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;", out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
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break;
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2011-04-05 22:40:33 -04:00
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case DISPLAY_BPM_RANDOM:
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2011-03-17 01:47:30 -04:00
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f.PutLine( ssprintf( "#DISPLAYBPM:*;" ) );
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break;
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}
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2011-05-13 15:38:21 -04:00
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WriteTimingTags( f, out.m_SongTiming, true );
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2011-04-04 23:24:32 -04:00
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2011-03-17 01:47:30 -04:00
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FOREACH_BackgroundLayer( b )
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{
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if( b==0 )
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f.Write( "#BGCHANGES:" );
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else if( out.GetBackgroundChanges(b).empty() )
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continue; // skip
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else
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f.Write( ssprintf("#BGCHANGES%d:", b+1) );
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FOREACH_CONST( BackgroundChange, out.GetBackgroundChanges(b), bgc )
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f.PutLine( BackgroundChangeToString(*bgc)+"," );
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/* If there's an animation plan at all, add a dummy "-nosongbg-" tag to
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* indicate that this file doesn't want a song BG entry added at the end.
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* See SSCLoader::TidyUpData. This tag will be removed on load. Add it
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* at a very high beat, so it won't cause problems if loaded in older versions. */
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if( b==0 && !out.GetBackgroundChanges(b).empty() )
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f.PutLine( "99999=-nosongbg-=1.000=0=0=0 // don't automatically add -songbackground-" );
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f.PutLine( ";" );
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}
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if( out.GetForegroundChanges().size() )
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{
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f.Write( "#FGCHANGES:" );
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FOREACH_CONST( BackgroundChange, out.GetForegroundChanges(), bgc )
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{
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f.PutLine( BackgroundChangeToString(*bgc)+"," );
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}
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|
|
|
|
f.PutLine( ";" );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
f.Write( "#KEYSOUNDS:" );
|
|
|
|
|
for( unsigned i=0; i<out.m_vsKeysoundFile.size(); i++ )
|
|
|
|
|
{
|
|
|
|
|
f.Write( out.m_vsKeysoundFile[i] );
|
|
|
|
|
if( i != out.m_vsKeysoundFile.size()-1 )
|
|
|
|
|
f.Write( "," );
|
|
|
|
|
}
|
|
|
|
|
f.PutLine( ";" );
|
|
|
|
|
|
|
|
|
|
f.Write( "#ATTACKS:" );
|
|
|
|
|
for( unsigned a=0; a < out.m_sAttackString.size(); a++ )
|
|
|
|
|
{
|
|
|
|
|
RString sData = out.m_sAttackString[a];
|
|
|
|
|
f.Write( ssprintf( "%s", sData.c_str() ) );
|
|
|
|
|
|
|
|
|
|
if( a != (out.m_sAttackString.size() - 1) )
|
|
|
|
|
f.Write( ":" ); // Not the end, so write a divider ':'
|
|
|
|
|
}
|
|
|
|
|
f.PutLine( ";" );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Retrieve the individual batches of NoteData.
|
|
|
|
|
* @param song the Song in question.
|
|
|
|
|
* @param in the Steps in question.
|
|
|
|
|
* @param bSavingCache a flag to see if we're saving certain cache data.
|
|
|
|
|
* @return the NoteData in RString form. */
|
|
|
|
|
static RString GetSSCNoteData( const Song &song, const Steps &in, bool bSavingCache )
|
|
|
|
|
{
|
|
|
|
|
vector<RString> lines;
|
|
|
|
|
|
|
|
|
|
lines.push_back( "" );
|
|
|
|
|
// Escape to prevent some clown from making a comment of "\r\n;"
|
|
|
|
|
lines.push_back( ssprintf("//---------------%s - %s----------------",
|
|
|
|
|
GAMEMAN->GetStepsTypeInfo(in.m_StepsType).szName, SmEscape(in.GetDescription()).c_str()) );
|
|
|
|
|
lines.push_back( "#NOTEDATA:;" ); // our new separator.
|
|
|
|
|
lines.push_back( ssprintf( "#STEPSTYPE:%s;", GAMEMAN->GetStepsTypeInfo(in.m_StepsType).szName ) );
|
|
|
|
|
lines.push_back( ssprintf( "#DESCRIPTION:%s;", SmEscape(in.GetDescription()).c_str() ) );
|
|
|
|
|
lines.push_back( ssprintf( "#CHARTSTYLE:%s;", SmEscape(in.GetChartStyle()).c_str() ) );
|
|
|
|
|
lines.push_back( ssprintf( "#DIFFICULTY:%s;", DifficultyToString(in.GetDifficulty()).c_str() ) );
|
2011-05-07 19:34:53 -04:00
|
|
|
lines.push_back( ssprintf( "#METER:%d;", in.GetMeter() ) );
|
2011-03-17 01:47:30 -04:00
|
|
|
|
|
|
|
|
vector<RString> asRadarValues;
|
|
|
|
|
FOREACH_PlayerNumber( pn )
|
|
|
|
|
{
|
|
|
|
|
const RadarValues &rv = in.GetRadarValues( pn );
|
|
|
|
|
FOREACH_ENUM( RadarCategory, rc )
|
|
|
|
|
asRadarValues.push_back( ssprintf("%.3f", rv[rc]) );
|
|
|
|
|
}
|
2011-05-02 22:36:20 -04:00
|
|
|
lines.push_back( ssprintf( "#RADARVALUES:%s;", join(",",asRadarValues).c_str() ) );
|
2011-03-17 01:47:30 -04:00
|
|
|
|
|
|
|
|
lines.push_back( ssprintf( "#CREDIT:%s;", SmEscape(in.GetCredit()).c_str() ) );
|
|
|
|
|
|
2011-05-10 16:00:47 +07:00
|
|
|
GetTimingTags( lines, in.m_Timing );
|
|
|
|
|
|
2011-05-16 10:02:57 -04:00
|
|
|
// For now, attacks are NOT in use for the step.
|
|
|
|
|
lines.push_back( "#ATTACKS:;" );
|
2011-05-12 21:31:33 -04:00
|
|
|
lines.push_back( ssprintf( "#OFFSET:%.6f;", in.m_Timing.m_fBeat0OffsetInSeconds ) );
|
|
|
|
|
|
2011-03-17 01:47:30 -04:00
|
|
|
RString sNoteData;
|
|
|
|
|
in.GetSMNoteData( sNoteData );
|
|
|
|
|
|
|
|
|
|
lines.push_back( song.m_vsKeysoundFile.empty() ? "#NOTES:" : "#NOTES2:" );
|
|
|
|
|
|
2011-05-02 22:15:14 -04:00
|
|
|
TrimLeft(sNoteData);
|
2011-03-17 01:47:30 -04:00
|
|
|
split( sNoteData, "\n", lines, true );
|
|
|
|
|
lines.push_back( ";" );
|
|
|
|
|
|
|
|
|
|
return JoinLineList( lines );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool NotesWriterSSC::Write( RString sPath, const Song &out, const vector<Steps*>& vpStepsToSave, bool bSavingCache )
|
|
|
|
|
{
|
|
|
|
|
int flags = RageFile::WRITE;
|
|
|
|
|
|
|
|
|
|
/* If we're not saving cache, we're saving real data, so enable SLOW_FLUSH
|
|
|
|
|
* to prevent data loss. If we're saving cache, this will slow things down
|
|
|
|
|
* too much. */
|
|
|
|
|
if( !bSavingCache )
|
|
|
|
|
flags |= RageFile::SLOW_FLUSH;
|
|
|
|
|
|
|
|
|
|
RageFile f;
|
|
|
|
|
if( !f.Open( sPath, flags ) )
|
|
|
|
|
{
|
|
|
|
|
LOG->UserLog( "Song file", sPath, "couldn't be opened for writing: %s", f.GetError().c_str() );
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WriteGlobalTags( f, out );
|
2011-05-10 16:00:47 +07:00
|
|
|
|
2011-03-17 01:47:30 -04:00
|
|
|
if( bSavingCache )
|
|
|
|
|
{
|
|
|
|
|
f.PutLine( ssprintf( "// cache tags:" ) );
|
|
|
|
|
f.PutLine( ssprintf( "#FIRSTBEAT:%.3f;", out.m_fFirstBeat ) );
|
|
|
|
|
f.PutLine( ssprintf( "#LASTBEAT:%.3f;", out.m_fLastBeat ) );
|
|
|
|
|
f.PutLine( ssprintf( "#SONGFILENAME:%s;", out.m_sSongFileName.c_str() ) );
|
|
|
|
|
f.PutLine( ssprintf( "#HASMUSIC:%i;", out.m_bHasMusic ) );
|
|
|
|
|
f.PutLine( ssprintf( "#HASBANNER:%i;", out.m_bHasBanner ) );
|
|
|
|
|
f.PutLine( ssprintf( "#MUSICLENGTH:%.3f;", out.m_fMusicLengthSeconds ) );
|
|
|
|
|
f.PutLine( ssprintf( "// end cache tags" ) );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Save specified Steps to this file
|
|
|
|
|
FOREACH_CONST( Steps*, vpStepsToSave, s )
|
|
|
|
|
{
|
|
|
|
|
const Steps* pSteps = *s;
|
|
|
|
|
RString sTag = GetSSCNoteData( out, *pSteps, bSavingCache );
|
|
|
|
|
f.PutLine( sTag );
|
|
|
|
|
}
|
|
|
|
|
if( f.Flush() == -1 )
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void NotesWriterSSC::GetEditFileContents( const Song *pSong, const Steps *pSteps, RString &sOut )
|
|
|
|
|
{
|
|
|
|
|
sOut = "";
|
|
|
|
|
RString sDir = pSong->GetSongDir();
|
|
|
|
|
|
|
|
|
|
// "Songs/foo/bar"; strip off "Songs/".
|
|
|
|
|
vector<RString> asParts;
|
|
|
|
|
split( sDir, "/", asParts );
|
|
|
|
|
if( asParts.size() )
|
|
|
|
|
sDir = join( "/", asParts.begin()+1, asParts.end() );
|
|
|
|
|
sOut += ssprintf( "#SONG:%s;\r\n", sDir.c_str() );
|
|
|
|
|
sOut += GetSSCNoteData( *pSong, *pSteps, false );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RString NotesWriterSSC::GetEditFileName( const Song *pSong, const Steps *pSteps )
|
|
|
|
|
{
|
|
|
|
|
/* Try to make a unique name. This isn't guaranteed. Edit descriptions are
|
|
|
|
|
* case-sensitive, filenames on disk are usually not, and we decimate certain
|
|
|
|
|
* characters for FAT filesystems. */
|
|
|
|
|
RString sFile = pSong->GetTranslitFullTitle() + " - " + pSteps->GetDescription();
|
|
|
|
|
|
|
|
|
|
// HACK:
|
|
|
|
|
if( pSteps->m_StepsType == StepsType_dance_double )
|
|
|
|
|
sFile += " (doubles)";
|
|
|
|
|
|
|
|
|
|
sFile += ".edit";
|
|
|
|
|
|
|
|
|
|
MakeValidFilename( sFile );
|
|
|
|
|
return sFile;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static LocalizedString DESTINATION_ALREADY_EXISTS ("NotesWriterSSC", "Error renaming file. Destination file '%s' already exists.");
|
|
|
|
|
static LocalizedString ERROR_WRITING_FILE ("NotesWriterSSC", "Error writing file '%s'.");
|
|
|
|
|
bool NotesWriterSSC::WriteEditFileToMachine( const Song *pSong, Steps *pSteps, RString &sErrorOut )
|
|
|
|
|
{
|
|
|
|
|
RString sDir = PROFILEMAN->GetProfileDir( ProfileSlot_Machine ) + EDIT_STEPS_SUBDIR;
|
|
|
|
|
|
|
|
|
|
RString sPath = sDir + GetEditFileName(pSong,pSteps);
|
|
|
|
|
|
|
|
|
|
// Check to make sure that we're not clobering an existing file before opening.
|
|
|
|
|
bool bFileNameChanging =
|
|
|
|
|
pSteps->GetSavedToDisk() &&
|
|
|
|
|
pSteps->GetFilename() != sPath;
|
|
|
|
|
if( bFileNameChanging && DoesFileExist(sPath) )
|
|
|
|
|
{
|
|
|
|
|
sErrorOut = ssprintf( DESTINATION_ALREADY_EXISTS.GetValue(), sPath.c_str() );
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RageFile f;
|
|
|
|
|
if( !f.Open(sPath, RageFile::WRITE | RageFile::SLOW_FLUSH) )
|
|
|
|
|
{
|
|
|
|
|
sErrorOut = ssprintf( ERROR_WRITING_FILE.GetValue(), sPath.c_str() );
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
RString sTag;
|
|
|
|
|
GetEditFileContents( pSong, pSteps, sTag );
|
|
|
|
|
if( f.PutLine(sTag) == -1 || f.Flush() == -1 )
|
|
|
|
|
{
|
|
|
|
|
sErrorOut = ssprintf( ERROR_WRITING_FILE.GetValue(), sPath.c_str() );
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* If the file name of the edit has changed since the last save, then delete the old
|
|
|
|
|
* file after saving the new one. If we delete it first, then we'll lose data on error. */
|
|
|
|
|
|
|
|
|
|
if( bFileNameChanging )
|
|
|
|
|
FILEMAN->Remove( pSteps->GetFilename() );
|
|
|
|
|
pSteps->SetFilename( sPath );
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* (c) 2011 Jason Felds
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|