2003-04-23 22:48:36 +00:00
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#include "global.h"
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#include "RageLog.h"
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#include "SignalHandler.h"
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#include <unistd.h>
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2003-11-11 22:28:26 +00:00
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#include <sys/mman.h>
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#include <errno.h>
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2003-04-23 22:48:36 +00:00
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static vector<SignalHandler::handler> handlers;
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SaveSignals *saved_sigs;
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static bool initted = false;
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static int signals[] = {
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2003-08-19 01:32:07 +00:00
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SIGALRM, SIGBUS, SIGFPE, SIGHUP, SIGILL, SIGINT, SIGABRT, SIGPIPE,
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2003-05-05 22:53:05 +00:00
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SIGQUIT, SIGSEGV, SIGTRAP, SIGTERM, SIGVTALRM, SIGXCPU, SIGXFSZ,
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2003-05-06 04:07:17 +00:00
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#if defined(HAVE_DECL_SIGPWR) && HAVE_DECL_SIGPWR
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2003-05-05 22:53:05 +00:00
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SIGPWR,
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#endif
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2003-04-23 22:48:36 +00:00
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-1
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};
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/*
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* Store signals and restore them. This lets us clean up after libraries
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* that like to mess with our signal handler. (Of course, if we undo
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* signal handlers for libraries, we need to be sure to handle whatever it
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* was cleaning up by hand.)
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*/
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SaveSignals::SaveSignals()
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{
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/* Store the old signal handlers. */
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for(int i = 0; signals[i] != -1; ++i)
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{
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2003-05-06 05:40:13 +00:00
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struct sigaction sa;
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sigaction(signals[i], NULL, &sa);
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old_handlers.push_back(sa);
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2003-04-23 22:48:36 +00:00
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}
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}
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SaveSignals::~SaveSignals()
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{
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/* Restore the old signal handlers. */
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for(unsigned i = 0; i < old_handlers.size(); ++i)
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sigaction(signals[i], &old_handlers[i], NULL);
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}
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static void SigHandler(int sig)
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{
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for(unsigned i = 0; i < handlers.size(); ++i)
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handlers[i](sig);
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2003-10-21 09:01:06 +00:00
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kill( 0, SIGKILL );
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// _exit(1);
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2003-04-23 22:48:36 +00:00
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}
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/* Hook up events to fatal signals, so we can clean up if we're killed. */
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void SignalHandler::OnClose(handler h)
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{
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if(saved_sigs == NULL)
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{
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saved_sigs = new SaveSignals;
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2003-11-11 22:28:26 +00:00
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/* Allocate a separate signal stack. This makes the crash handler work
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* if we run out of stack space. */
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void *p = mmap( NULL, SIGSTKSZ, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0 );
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if( p == (void *) -1 )
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p = malloc( SIGSTKSZ );
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if( p != NULL )
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{
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stack_t ss;
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ss.ss_sp = p;
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ss.ss_size = SIGSTKSZ;
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ss.ss_flags = 0;
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sigaltstack( &ss, NULL );
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}
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2003-04-23 22:48:36 +00:00
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/* Set up our signal handlers. */
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for(int i = 0; signals[i] != -1; ++i)
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{
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struct sigaction sa;
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sa.sa_handler = SigHandler;
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2003-11-11 22:28:26 +00:00
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sa.sa_flags = p != NULL? SA_ONSTACK:0;
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2003-04-23 22:48:36 +00:00
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sigemptyset(&sa.sa_mask);
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sigaction(signals[i], &sa, NULL);
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}
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}
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handlers.push_back(h);
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}
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2003-04-23 22:49:18 +00:00
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/* Written by Glenn Maynard. Public domain, copyrighting a simple signal handler
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2003-04-23 22:48:36 +00:00
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* is dumb. */
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