2003-02-16 04:01:45 +00:00
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#include "global.h"
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2002-08-13 23:26:46 +00:00
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#include "SnapDisplay.h"
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#include "GameManager.h"
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#include "GameState.h"
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2002-11-11 04:53:31 +00:00
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#include "ThemeManager.h"
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2002-08-13 23:26:46 +00:00
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SnapDisplay::SnapDisplay()
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{
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2002-11-16 20:25:00 +00:00
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int i;
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for( i=0; i<2; i++ )
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2002-08-13 23:26:46 +00:00
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{
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2003-11-03 08:44:49 +00:00
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m_sprIndicators[i].Load( THEME->GetPathToG("SnapDisplay icon 8x1") );
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2003-11-13 07:35:58 +00:00
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// MD 11/12/03 - this assert doesn't allow us to set the editor's maximum
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// resolution to less than the maximum one we have available. Meh.
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// ASSERT( m_sprIndicators[i].GetNumStates() == NUM_NOTE_TYPES );
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2003-02-26 00:33:23 +00:00
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m_sprIndicators[i].StopAnimating();
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2002-09-02 21:59:58 +00:00
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this->AddChild( &m_sprIndicators[i] );
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2002-08-13 23:26:46 +00:00
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}
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2002-08-23 20:18:29 +00:00
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m_NoteType = NOTE_TYPE_4TH;
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2002-08-13 23:26:46 +00:00
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m_iNumCols = 0;
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}
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2002-08-17 06:44:04 +00:00
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void SnapDisplay::Load( PlayerNumber pn )
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2002-08-13 23:26:46 +00:00
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{
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2004-06-28 07:26:00 +00:00
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m_iNumCols = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
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2002-08-13 23:26:46 +00:00
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m_sprIndicators[0].SetX( -ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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m_sprIndicators[1].SetX( ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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}
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bool SnapDisplay::PrevSnapMode()
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{
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if( m_NoteType == 0 )
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return false;
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m_NoteType = NoteType(m_NoteType-1);
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SnapModeChanged();
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return true;
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}
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bool SnapDisplay::NextSnapMode()
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{
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2003-11-03 08:44:49 +00:00
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if( m_NoteType == NOTE_TYPE_64TH ) // this is the smallest snap we should allow
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2002-08-13 23:26:46 +00:00
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return false;
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m_NoteType = NoteType(m_NoteType+1);
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SnapModeChanged();
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return true;
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}
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void SnapDisplay::SnapModeChanged()
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{
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for( int i=0; i<2; i++ )
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2003-02-26 00:20:00 +00:00
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m_sprIndicators[i].SetState( m_NoteType );
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2002-08-13 23:26:46 +00:00
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}
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2004-06-07 21:14:03 +00:00
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/*
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* (c) 2001-2002 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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