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itgmania212121/stepmania/src/RageFileDriverDirectHelpers.cpp
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#include "global.h"
#include "RageFileDriverDirectHelpers.h"
#include "RageUtil.h"
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#include "RageLog.h"
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#include <cerrno>
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#include <sys/types.h>
#include <sys/stat.h>
#if !defined(WIN32)
#include <dirent.h>
#include <fcntl.h>
#else
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#if !defined(_XBOX)
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#include <windows.h>
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#endif
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#include <io.h>
#endif
#if defined(XBOX)
/* Wrappers for low-level file functions, to work around Xbox issues: */
int DoMkdir( const CString &sPath, int perm )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return mkdir( TempPath );
}
int DoOpen( const CString &sPath, int flags, int perm )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return open( TempPath, flags, perm );
}
int DoStat( const CString &sPath, struct stat *st )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return stat( sPath, st );
}
int DoRemove( const CString &sPath )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return remove( sPath );
}
int DoRmdir( const CString &sPath )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return rmdir( sPath );
}
HANDLE DoFindFirstFile( const CString &sPath, WIN32_FIND_DATA *fd )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return FindFirstFile( TempPath, fd );
}
#endif
#if defined(WIN32)
int WinMoveFileInternal( const CString &sOldPath, const CString &sNewPath )
{
static bool Win9x = false;
/* Windows botches rename: it returns error if the file exists. In NT,
* we can use MoveFileEx( new, old, MOVEFILE_REPLACE_EXISTING ) (though I
* don't know if it has similar atomicity guarantees to rename). In
* 9x, we're screwed, so just delete any existing file (we aren't going
* to be robust on 9x anyway). */
if( !Win9x )
{
if( MoveFileEx( sOldPath, sNewPath, MOVEFILE_REPLACE_EXISTING ) )
return 1;
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// On Win9x, MoveFileEx is expected to fail (returns ERROR_CALL_NOT_IMPLEMENTED).
DWORD err = GetLastError();
if( err == ERROR_CALL_NOT_IMPLEMENTED )
Win9x = true;
else
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return 0;
}
if( MoveFile( sOldPath, sNewPath ) )
return 1;
if( GetLastError() != ERROR_ALREADY_EXISTS )
return 0;
if( !DeleteFile( sNewPath ) )
return 0;
return MoveFile( sOldPath, sNewPath );
}
int WinMoveFile( CString sOldPath, CString sNewPath )
{
#if defined(XBOX)
sOldPath.Replace( "/", "\\" );
sNewPath.Replace( "/", "\\" );
#endif
if( WinMoveFileInternal(sOldPath, sNewPath) )
return 1;
if( GetLastError() != ERROR_ACCESS_DENIED )
return 0;
/* Try turning off the read-only bit on the file we're overwriting. */
SetFileAttributes( sNewPath, FILE_ATTRIBUTE_NORMAL );
return WinMoveFileInternal( sOldPath, sNewPath );
}
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#endif
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bool PathReady( CString path )
{
#ifdef _WINDOWS
// Windows will throw up a message box if we try to write to a
// removable drive with no disk inserted. Find out whether there's a
// disk in the drive w/o writing a file.
// find drive letter
vector<CString> matches;
static Regex parse("^([A-Za-z]+):");
parse.Compare( path, matches );
if( matches.size() != 1 )
return false;
CString sDrive = matches[0];
TCHAR szVolumeNameBuffer[MAX_PATH];
DWORD dwVolumeSerialNumber;
DWORD dwMaximumComponentLength;
DWORD lpFileSystemFlags;
TCHAR szFileSystemNameBuffer[MAX_PATH];
BOOL bResult = GetVolumeInformation(
sDrive + ":\\",
szVolumeNameBuffer,
sizeof(szVolumeNameBuffer),
&dwVolumeSerialNumber,
&dwMaximumComponentLength,
&lpFileSystemFlags,
szFileSystemNameBuffer,
sizeof(szFileSystemNameBuffer) );
return !!bResult;
#else
// Try to create directory before writing a temp file.
CreateDirectories( path );
// Try to write a file.
const CString sFile = path + "temp";
int fd = DoOpen( sFile, O_WRONLY|O_CREAT|O_TRUNC );
if( fd == -1 )
return false;
close( fd );
remove( sFile );
return true;
#endif
}
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/* mkdir -p. Doesn't fail if Path already exists and is a directory. */
bool CreateDirectories( CString Path )
{
CStringArray parts;
CString curpath;
split( Path, "/", parts, false );
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for(unsigned i = 0; i < parts.size(); ++i)
{
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if( i )
curpath += "/";
curpath += parts[i];
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#if defined(WIN32)
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if( (curpath.size() == 2 && curpath[1] == ':') || /* C: */
(curpath.size() == 3 && curpath[1] == ':' && curpath[2] == '/') ) /* C:/ */
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{
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/* Don't try to create the drive letter alone, or the root directory. */
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continue;
}
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#endif
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if( DoMkdir(curpath, 0755) == 0 )
continue;
/* When creating a directory that already exists over Samba, Windows is
* returning ENOENT instead of EEXIST. */
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/* I can't reproduce this anymore. If we get ENOENT, log it but keep
* going. */
if( errno == ENOENT && LOG )
LOG->Warn("Couldn't create %s: %s", curpath.c_str(), strerror(errno) );
if( errno == EEXIST || errno == ENOENT )
continue; // we expect to see these errors
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if( LOG )
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{
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LOG->Warn("Couldn't create %s: %s", curpath.c_str(), strerror(errno) );
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return false;
}
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/* Make sure it's a directory. */
struct stat st;
DoStat( curpath, &st );
if( !(st.st_mode & S_IFDIR) )
{
if( LOG )
LOG->Warn("Couldn't create %s: path exists and is not a directory", curpath.c_str() );
return false;
}
}
return true;
}
DirectFilenameDB::DirectFilenameDB( CString root_ )
{
ExpireSeconds = 30;
root = root_;
if( root.Right(1) != "/" )
root += '/';
if( root == "./" )
root = "";
}
void DirectFilenameDB::PopulateFileSet( FileSet &fs, const CString &path )
{
CString sPath = path;
/* Resolve path cases (path/Path -> PATH/path). */
ResolvePath( sPath );
fs.age.GetDeltaTime(); /* reset */
fs.files.clear();
#if defined(WIN32)
WIN32_FIND_DATA fd;
if ( sPath.size() > 0 && sPath.Right(1) == "/" )
sPath.erase( sPath.size() - 1 );
HANDLE hFind = DoFindFirstFile( root+sPath+"/*", &fd );
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CHECKPOINT_M( root+sPath+"/*" );
if( hFind == INVALID_HANDLE_VALUE )
return;
do {
if(!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, ".."))
continue;
File f;
f.SetName( fd.cFileName );
f.dir = !!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
f.size = fd.nFileSizeLow;
f.hash = fd.ftLastWriteTime.dwLowDateTime;
fs.files.insert(f);
} while( FindNextFile( hFind, &fd ) );
FindClose(hFind);
#else
int OldDir = DoOpen(".", O_RDONLY);
if( OldDir == -1 )
RageException::Throw( "Couldn't open(.): %s", strerror(errno) );
if( chdir(root+sPath) == -1 )
{
/* Only log once per dir. */
if( LOG && errno != ENOENT )
LOG->MapLog("chdir " + sPath, "Couldn't chdir(%s): %s", sPath.c_str(), strerror(errno) );
close( OldDir );
return;
}
DIR *d = opendir(".");
while(struct dirent *ent = readdir(d))
{
if(!strcmp(ent->d_name, ".")) continue;
if(!strcmp(ent->d_name, "..")) continue;
File f;
f.SetName( ent->d_name );
struct stat st;
if( DoStat(ent->d_name, &st) == -1 )
{
/* If it's a broken symlink, ignore it. Otherwise, warn. */
if( lstat(ent->d_name, &st) == 0 )
continue;
/* Huh? */
if(LOG)
LOG->Warn("Got file '%s' in '%s' from list, but can't stat? (%s)",
ent->d_name, sPath.c_str(), strerror(errno));
continue;
} else {
f.dir = (st.st_mode & S_IFDIR);
f.size = st.st_size;
f.hash = st.st_mtime;
}
fs.files.insert(f);
}
closedir(d);
if( fchdir( OldDir ) == -1 )
RageException::Throw( "Couldn't fchdir(): %s", strerror(errno) );
close( OldDir );
#endif
}