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itgmania212121/stepmania/src/RageFileDriverDirectHelpers.cpp
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#include "global.h"
#include "RageFileDriverDirectHelpers.h"
#include "RageUtil.h"
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#include "RageLog.h"
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#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#if !defined(WIN32)
#include <dirent.h>
#include <fcntl.h>
#else
#include <windows.h>
#include <io.h>
#endif
#if defined(XBOX)
/* Wrappers for low-level file functions, to work around Xbox issues: */
int DoMkdir( const CString &sPath, int perm )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return mkdir( TempPath );
}
int DoOpen( const CString &sPath, int flags, int perm )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return open( TempPath, flags, perm );
}
int DoStat( const CString &sPath, struct stat *st )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return stat( sPath, st );
}
int DoRemove( const CString &sPath )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return remove( sPath );
}
int DoRmdir( const CString &sPath )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return rmdir( sPath );
}
HANDLE DoFindFirstFile( const CString &sPath, WIN32_FIND_DATA *fd )
{
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return FindFirstFile( TempPath, fd );
}
#endif
#if defined(WIN32)
int WinMoveFileInternal( const CString &sOldPath, const CString &sNewPath )
{
static bool Win9x = false;
/* Windows botches rename: it returns error if the file exists. In NT,
* we can use MoveFileEx( new, old, MOVEFILE_REPLACE_EXISTING ) (though I
* don't know if it has similar atomicity guarantees to rename). In
* 9x, we're screwed, so just delete any existing file (we aren't going
* to be robust on 9x anyway). */
if( !Win9x )
{
if( MoveFileEx( sOldPath, sNewPath, MOVEFILE_REPLACE_EXISTING ) )
return 1;
if( GetLastError() == ERROR_NOT_SUPPORTED || GetLastError() == ERROR_CALL_NOT_IMPLEMENTED )
return 0;
Win9x = true;
}
if( MoveFile( sOldPath, sNewPath ) )
return 1;
if( GetLastError() != ERROR_ALREADY_EXISTS )
return 0;
if( !DeleteFile( sNewPath ) )
return 0;
return MoveFile( sOldPath, sNewPath );
}
int WinMoveFile( CString sOldPath, CString sNewPath )
{
#if defined(XBOX)
sOldPath.Replace( "/", "\\" );
sNewPath.Replace( "/", "\\" );
#endif
if( WinMoveFileInternal(sOldPath, sNewPath) )
return 1;
if( GetLastError() != ERROR_ACCESS_DENIED )
return 0;
/* Try turning off the read-only bit on the file we're overwriting. */
SetFileAttributes( sNewPath, FILE_ATTRIBUTE_NORMAL );
return WinMoveFileInternal( sOldPath, sNewPath );
}
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#endif
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bool PathReady( CString path )
{
#ifdef _WINDOWS
// Windows will throw up a message box if we try to write to a
// removable drive with no disk inserted. Find out whether there's a
// disk in the drive w/o writing a file.
// find drive letter
vector<CString> matches;
static Regex parse("^([A-Za-z]+):");
parse.Compare( path, matches );
if( matches.size() != 1 )
return false;
CString sDrive = matches[0];
TCHAR szVolumeNameBuffer[MAX_PATH];
DWORD dwVolumeSerialNumber;
DWORD dwMaximumComponentLength;
DWORD lpFileSystemFlags;
TCHAR szFileSystemNameBuffer[MAX_PATH];
BOOL bResult = GetVolumeInformation(
sDrive + ":\\",
szVolumeNameBuffer,
sizeof(szVolumeNameBuffer),
&dwVolumeSerialNumber,
&dwMaximumComponentLength,
&lpFileSystemFlags,
szFileSystemNameBuffer,
sizeof(szFileSystemNameBuffer) );
return !!bResult;
#else
// Try to create directory before writing a temp file.
CreateDirectories( path );
// Try to write a file.
const CString sFile = path + "temp";
int fd = DoOpen( sFile, O_WRONLY|O_CREAT|O_TRUNC );
if( fd == -1 )
return false;
close( fd );
remove( sFile );
return true;
#endif
}
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/* mkdir -p. Doesn't fail if Path already exists and is a directory. */
bool CreateDirectories( CString Path )
{
CStringArray parts;
CString curpath;
split( Path, "/", parts, false );
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for(unsigned i = 0; i < parts.size(); ++i)
{
curpath += parts[i] + "/";
#if defined(WIN32)
if( i == 0 && curpath.size() > 1 && curpath[1] == ':' )
{
/* Don't try to create the drive letter alone. */
continue;
}
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#endif
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if( DoMkdir(curpath, 0755) == 0 )
continue;
if(errno == EEXIST)
continue; // we expect to see this error
// Log the error, but continue on.
/* When creating a directory that already exists over Samba, Windows is
* returning ENOENT instead of EEXIST. */
if( LOG )
LOG->Warn("Couldn't create %s: %s", curpath.c_str(), strerror(errno) );
/* Make sure it's a directory. */
struct stat st;
DoStat( curpath, &st );
if( !(st.st_mode & S_IFDIR) )
{
if( LOG )
LOG->Warn("Couldn't create %s: path exists and is not a directory", curpath.c_str() );
return false;
}
}
return true;
}