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itgmania212121/stepmania/src/HoldGhostArrow.h
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#ifndef HOLDGHOSTARROW_H
#define HOLDGHOSTARROW_H
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/*
-----------------------------------------------------------------------------
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Class: HoldGhostArrow
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Desc: The "electricity around the stationary arrow as it's pressing a HoldNote.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Ben Nordstrom
Chris Danford
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-----------------------------------------------------------------------------
*/
#include "Sprite.h"
class HoldGhostArrow : public Sprite
{
public:
HoldGhostArrow();
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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void Step();
bool m_bWasSteppedOnLastFrame;
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float m_fHeatLevel; // brightness - between 0 and 1
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};
#endif