2002-11-16 08:07:38 +00:00
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#ifndef HOLDGHOSTARROW_H
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#define HOLDGHOSTARROW_H
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2001-12-19 05:04:20 +00:00
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/*
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-----------------------------------------------------------------------------
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2002-07-28 20:28:37 +00:00
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Class: HoldGhostArrow
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2001-12-19 05:04:20 +00:00
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2002-07-28 20:28:37 +00:00
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Desc: The "electricity around the stationary arrow as it's pressing a HoldNote.
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2001-12-19 05:04:20 +00:00
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2002-07-28 20:28:37 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Ben Nordstrom
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Chris Danford
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2001-12-19 05:04:20 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "Sprite.h"
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class HoldGhostArrow : public Sprite
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{
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public:
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HoldGhostArrow();
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2002-02-24 01:43:11 +00:00
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virtual void Update( float fDeltaTime );
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2002-07-28 20:28:37 +00:00
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virtual void DrawPrimitives();
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2001-12-19 05:04:20 +00:00
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void Step();
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bool m_bWasSteppedOnLastFrame;
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2002-07-28 20:28:37 +00:00
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float m_fHeatLevel; // brightness - between 0 and 1
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2001-12-19 05:04:20 +00:00
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};
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2002-11-16 08:07:38 +00:00
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#endif
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