Files
itgmania212121/stepmania/src/Preference.h
T
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00

133 lines
3.4 KiB
C++

/* Preference - Holds user-chosen preferences that are saved between sessions. */
#ifndef PREFERENCE_H
#define PREFERENCE_H
#include "EnumHelper.h"
class IniFile;
struct lua_State;
class IPreference
{
public:
IPreference( const CString& sName );
virtual ~IPreference();
virtual void LoadDefault() = 0;
virtual void ReadFrom( const IniFile &ini );
virtual void WriteTo( IniFile &ini ) const;
virtual CString ToString() const = 0;
virtual void FromString( const CString &s ) = 0;
virtual void SetFromStack( lua_State *L );
virtual void PushValue( lua_State *L ) const;
const CString &GetName() const { return m_sName; }
protected:
CString m_sName;
};
void BroadcastPreferenceChanged( const CString& sPreferenceName );
template <class T>
class Preference : public IPreference
{
private:
// Make currentValue first in the list so that we can pass this object
// as an argument in a var_arg function as in printf.
T m_currentValue;
T m_defaultValue;
public:
Preference( const CString& sName, const T& defaultValue ):
IPreference( sName ),
m_currentValue( defaultValue ),
m_defaultValue( defaultValue )
{
LoadDefault();
}
CString ToString() const;
void FromString( const CString &s );
void SetFromStack( lua_State *L );
void PushValue( lua_State *L ) const;
void LoadDefault()
{
m_currentValue = m_defaultValue;
}
T Get() const
{
return m_currentValue;
}
operator const T () const
{
return Get();
}
void Set( const T& other )
{
m_currentValue = other;
BroadcastPreferenceChanged( m_sName );
}
};
template <class T>
class Preference1D
{
typedef Preference<T> PreferenceT;
vector<PreferenceT*> m_v;
public:
Preference1D( void (pfn)(size_t i, CString &sNameOut, T &defaultValueOut ), size_t N )
{
for( unsigned i=0; i<N; i++ )
{
CString sName;
T defaultValue;
pfn( i, sName, defaultValue );
m_v.push_back( new Preference<T>(sName,defaultValue) );
}
}
~Preference1D()
{
for( unsigned i=0; i<m_v.size(); i++ )
SAFE_DELETE( m_v[i] );
}
const Preference<T>& Get( size_t i ) const
{
return *m_v[i];
}
};
#endif
/*
* (c) 2001-2004 Chris Danford, Chris Gomez
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/