Files
itgmania212121/stepmania/src/ScreenOptionsSelectProfile.cpp
T
2005-07-29 23:03:43 +00:00

224 lines
6.5 KiB
C++

#include "global.h"
#include "ScreenOptionsSelectProfile.h"
#include "ProfileManager.h"
#include "ScreenTextEntry.h"
#include "ScreenPrompt.h"
#include "RageUtil.h"
#include "GameState.h"
#include "Profile.h"
#include "Character.h"
#include "OptionRowHandler.h"
#include "ScreenManager.h"
AutoScreenMessage( SM_BackFromEnterName )
AutoScreenMessage( SM_BackFromDelete )
class OptionRowHandlerSimple : public OptionRowHandler
{
public:
GameCommand m_gc;
virtual void Load( OptionRowDefinition &defOut, CString sParam )
{
}
virtual void ImportOption( const OptionRowDefinition &row, const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const
{
}
virtual int ExportOption( const OptionRowDefinition &def, const vector<PlayerNumber> &vpns, const vector<bool> vbSelected[NUM_PLAYERS] ) const
{
if( vbSelected[PLAYER_1][0] )
m_gc.ApplyToAllPlayers();
return 0;
}
virtual void GetIconTextAndGameCommand( const OptionRowDefinition &def, int iFirstSelection, CString &sIconTextOut, GameCommand &gcOut ) const
{
sIconTextOut = "";
gcOut = m_gc;
}
};
REGISTER_SCREEN_CLASS( ScreenOptionsSelectProfile );
ScreenOptionsSelectProfile::ScreenOptionsSelectProfile( CString sName ) :
ScreenOptions( sName )
{
}
void ScreenOptionsSelectProfile::Init()
{
ScreenOptions::Init();
vector<OptionRowDefinition> vDefs;
OptionRowDefinition def;
def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
def.m_selectType = SELECT_NONE;
def.m_bOneChoiceForAllPlayers = true;
def.m_bAllowThemeItems = false;
def.m_bAllowThemeTitles = false;
def.m_bAllowExplanation = false;
int iIndex = 0;
int iRowToSelect = -1;
{
def.m_sName = "";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "Create New" );
vDefs.push_back( def );
OptionRowHandlerSimple *pHand = new OptionRowHandlerSimple;
m_OptionRowHandlers.push_back( pHand );
GameCommand &gc = pHand->m_gc;
CString sCommand = "screen,ScreenOptionsEditProfile";
gc.Load( iIndex++, ParseCommands(sCommand) );
}
vector<CString> vsProfileID;
PROFILEMAN->GetLocalProfileIDs( vsProfileID );
FOREACH_CONST( CString, vsProfileID, s )
{
if( *s == GAMESTATE->m_sLastSelectedProfileID )
iRowToSelect = iIndex;
Profile &pro = PROFILEMAN->GetLocalProfile( *s );
def.m_sName = "";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( pro.m_sDisplayName );
vDefs.push_back( def );
OptionRowHandlerSimple *pHand = new OptionRowHandlerSimple;
m_OptionRowHandlers.push_back( pHand );
GameCommand &gc = pHand->m_gc;
CString sCommand = "profileid," + *s;
gc.Load( iIndex++, ParseCommands(sCommand) );
}
InitMenu( vDefs, m_OptionRowHandlers );
if( iRowToSelect != -1 )
MoveRowAbsolute( PLAYER_1, iRowToSelect, false );
GAMESTATE->m_sLastSelectedProfileID = "";
}
ScreenOptionsSelectProfile::~ScreenOptionsSelectProfile()
{
FOREACH( OptionRow*, m_pRows, r )
(*r)->DetachHandler();
FOREACH( OptionRowHandler*, m_OptionRowHandlers, h )
SAFE_DELETE( *h );
m_OptionRowHandlers.clear();
}
void ScreenOptionsSelectProfile::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
}
void ScreenOptionsSelectProfile::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
int iCurRow = m_iCurrentRow[0];
if( iRow == iCurRow )
{
OptionRow &row = *m_pRows[iRow];
bool bRowHasFocus[NUM_PLAYERS];
ZERO( bRowHasFocus );
row.ExportOptions( vpns, bRowHasFocus );
}
}
void ScreenOptionsSelectProfile::GoToNextScreen()
{
SCREENMAN->SetNewScreen( "ScreenOptionsService" );
}
void ScreenOptionsSelectProfile::GoToPrevScreen()
{
SCREENMAN->SetNewScreen( "ScreenOptionsService" );
}
void ScreenOptionsSelectProfile::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_BackFromEnterName )
{
if( !ScreenTextEntry::s_bCancelledLast )
{
ASSERT( ScreenTextEntry::s_sLastAnswer != "" ); // validate should have assured this
CString sNewName = ScreenTextEntry::s_sLastAnswer;
ASSERT( GAMESTATE->m_sLastSelectedProfileID.empty() )
// create
bool bResult = PROFILEMAN->CreateLocalProfile( sNewName, GAMESTATE->m_sLastSelectedProfileID );
if( bResult )
SCREENMAN->SetNewScreen( "ScreenOptionsEditProfile" );
else
ScreenPrompt::Prompt( SM_None, ssprintf("Error creating profile '%s'.", sNewName.c_str()) );
}
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsSelectProfile::ProcessMenuStart( PlayerNumber pn, const InputEventType type )
{
int iRow = GetCurrentRow();;
OptionRow &row = *m_pRows[iRow];
if( iRow == 0 )
{
vector<CString> vProfileIDs;
PROFILEMAN->GetLocalProfileIDs( vProfileIDs );
if( vProfileIDs.size() >= MAX_NUM_LOCAL_PROFILES )
{
CString sError = ssprintf( "You may only create up to %d profiles. You must delete an existing profile before creating a new one.", MAX_NUM_LOCAL_PROFILES );
ScreenPrompt::Prompt( SM_None, sError );
}
else
{
ScreenTextEntry::TextEntry( SM_BackFromEnterName, "Enter a name for a new profile.", PROFILEMAN->GetNewLocalProfileDefaultName(), PROFILE_MAX_DISPLAY_NAME_LENGTH, ProfileManager::ValidateLocalProfileName );
}
}
else if( row.GetRowType() == OptionRow::ROW_EXIT )
{
ScreenOptions::ProcessMenuStart( pn, type );
}
else
{
// a profile row
ScreenOptions::BeginFadingOut();
}
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/