255 lines
6.1 KiB
C++
255 lines
6.1 KiB
C++
#include "stdafx.h"
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: Notes
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include "Notes.h"
|
|
#include "Song.h"
|
|
#include "Notes.h"
|
|
#include "IniFile.h"
|
|
#include "math.h" // for fabs()
|
|
#include "RageUtil.h"
|
|
#include "RageLog.h"
|
|
#include "NoteData.h"
|
|
#include "GameInput.h"
|
|
#include "RageException.h"
|
|
#include "MsdFile.h"
|
|
#include "GameManager.h"
|
|
#include "ThemeManager.h"
|
|
|
|
|
|
#define COLOR_EASY THEME->GetMetricC("Notes","ColorEasy")
|
|
#define COLOR_MEDIUM THEME->GetMetricC("Notes","ColorMedium")
|
|
#define COLOR_HARD THEME->GetMetricC("Notes","ColorHard")
|
|
#define COLOR_S_HARD THEME->GetMetricC("Notes","ColorSHard")
|
|
#define COLOR_CHALLENGE THEME->GetMetricC("Notes","ColorChallenge")
|
|
#define COLOR_BATTLE THEME->GetMetricC("Notes","ColorBattle")
|
|
|
|
Notes::Notes()
|
|
{
|
|
/* FIXME: should we init this to NOTES_TYPE_INVALID?
|
|
* I have a feeling that it's the right thing to do but that
|
|
* it'd trip obscure asserts all over the place, so I'll wait
|
|
* until after b6 to do this. -glenn */
|
|
m_NotesType = NOTES_TYPE_DANCE_SINGLE;
|
|
m_bAutoGen = false;
|
|
m_Difficulty = CLASS_INVALID;
|
|
m_iMeter = 0;
|
|
for(int i = 0; i < NUM_RADAR_VALUES; ++i)
|
|
m_fRadarValues[i] = -1; /* unknown */
|
|
|
|
m_iNumTimesPlayed = 0;
|
|
m_iMaxCombo = 0;
|
|
m_iTopScore = 0;
|
|
m_TopGrade = GRADE_NO_DATA;
|
|
notes = NULL;
|
|
notes_comp = NULL;
|
|
}
|
|
|
|
Notes::~Notes()
|
|
{
|
|
delete notes;
|
|
delete notes_comp;
|
|
}
|
|
|
|
void Notes::SetNoteData( NoteData* pNewNoteData )
|
|
{
|
|
ASSERT( pNewNoteData->m_iNumTracks == GameManager::NotesTypeToNumTracks(m_NotesType) );
|
|
|
|
delete notes_comp;
|
|
notes_comp = NULL;
|
|
|
|
delete notes;
|
|
notes = new NoteData(*pNewNoteData);
|
|
}
|
|
|
|
void Notes::GetNoteData( NoteData* pNoteDataOut ) const
|
|
{
|
|
Decompress();
|
|
pNoteDataOut->m_iNumTracks = notes->m_iNumTracks;
|
|
*pNoteDataOut = *notes;
|
|
}
|
|
|
|
void Notes::SetSMNoteData( const CString &out )
|
|
{
|
|
delete notes;
|
|
notes = NULL;
|
|
|
|
if(!notes_comp)
|
|
notes_comp = new CString;
|
|
|
|
*notes_comp = out;
|
|
}
|
|
|
|
CString Notes::GetSMNoteData() const
|
|
{
|
|
if(!notes_comp)
|
|
{
|
|
if(!notes) return ""; /* no data is no data */
|
|
notes_comp = new CString(NoteDataUtil::GetSMNoteDataString(*notes));
|
|
}
|
|
|
|
return *notes_comp;
|
|
}
|
|
|
|
// Color is a function of Difficulty and Intended Style
|
|
NotesDisplayType Notes::GetNotesDisplayType() const
|
|
{
|
|
CString sDescription = m_sDescription;
|
|
sDescription.MakeLower();
|
|
|
|
if( -1 != sDescription.Find("battle") ) return NOTES_DISPLAY_BATTLE;
|
|
else if( -1 != sDescription.Find("couple") ) return NOTES_DISPLAY_BATTLE;
|
|
else if( -1 != sDescription.Find("smaniac") ) return NOTES_DISPLAY_S_HARD;
|
|
else if( -1 != sDescription.Find("challenge") ) return NOTES_DISPLAY_CHALLENGE;
|
|
|
|
switch( m_Difficulty )
|
|
{
|
|
case DIFFICULTY_EASY: return NOTES_DISPLAY_EASY;
|
|
case DIFFICULTY_MEDIUM: return NOTES_DISPLAY_MEDIUM;
|
|
case DIFFICULTY_HARD: return NOTES_DISPLAY_HARD;
|
|
default: ASSERT(0); return NOTES_DISPLAY_EASY;
|
|
}
|
|
}
|
|
|
|
RageColor Notes::GetColor() const
|
|
{
|
|
switch( GetNotesDisplayType() )
|
|
{
|
|
case NOTES_DISPLAY_EASY: return COLOR_EASY;
|
|
case NOTES_DISPLAY_MEDIUM: return COLOR_MEDIUM;
|
|
case NOTES_DISPLAY_HARD: return COLOR_HARD;
|
|
case NOTES_DISPLAY_S_HARD: return COLOR_S_HARD;
|
|
case NOTES_DISPLAY_CHALLENGE: return COLOR_CHALLENGE;
|
|
case NOTES_DISPLAY_BATTLE: return COLOR_BATTLE;
|
|
default: return COLOR_EASY;
|
|
}
|
|
}
|
|
|
|
void Notes::TidyUpData()
|
|
{
|
|
if( m_Difficulty == CLASS_INVALID )
|
|
m_Difficulty = DifficultyFromDescriptionAndMeter( m_sDescription, m_iMeter );
|
|
|
|
if( m_iMeter < 1 || m_iMeter > 10 )
|
|
{
|
|
switch( m_Difficulty )
|
|
{
|
|
case DIFFICULTY_EASY: m_iMeter = 3; break;
|
|
case DIFFICULTY_MEDIUM: m_iMeter = 5; break;
|
|
case DIFFICULTY_HARD: m_iMeter = 8; break;
|
|
default: ASSERT(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
Difficulty Notes::DifficultyFromDescriptionAndMeter( CString sDescription, int iMeter )
|
|
{
|
|
sDescription.MakeLower();
|
|
|
|
const int DESCRIPTIONS_PER_CLASS = 4;
|
|
const CString sDescriptionParts[NUM_DIFFICULTIES][DESCRIPTIONS_PER_CLASS] = {
|
|
{
|
|
"easy",
|
|
"basic",
|
|
"light",
|
|
"GARBAGE", // don't worry - this will never match because the compare string is all lowercase
|
|
},
|
|
{
|
|
"medium",
|
|
"another",
|
|
"trick",
|
|
"standard",
|
|
},
|
|
{
|
|
"hard",
|
|
"ssr",
|
|
"maniac",
|
|
"heavy",
|
|
},
|
|
};
|
|
|
|
for( int i=0; i<NUM_DIFFICULTIES; i++ )
|
|
for( int j=0; j<DESCRIPTIONS_PER_CLASS; j++ )
|
|
if( sDescription.Find(sDescriptionParts[i][j]) != -1 )
|
|
return (Difficulty)i;
|
|
|
|
// guess difficulty class from meter
|
|
if( iMeter <= 3 ) return DIFFICULTY_EASY;
|
|
else if( iMeter <= 6 ) return DIFFICULTY_MEDIUM;
|
|
else return DIFFICULTY_HARD;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////
|
|
//
|
|
//////////////////////////////////////////////
|
|
|
|
bool CompareNotesPointersByRadarValues(const Notes* pNotes1, const Notes* pNotes2)
|
|
{
|
|
float fScore1 = 0;
|
|
float fScore2 = 0;
|
|
|
|
for( int r=0; r<NUM_RADAR_VALUES; r++ )
|
|
{
|
|
fScore1 += pNotes1->m_fRadarValues[r];
|
|
fScore2 += pNotes2->m_fRadarValues[r];
|
|
}
|
|
|
|
return fScore1 < fScore2;
|
|
}
|
|
|
|
bool CompareNotesPointersByMeter(const Notes *pNotes1, const Notes* pNotes2)
|
|
{
|
|
if( pNotes1->m_iMeter < pNotes2->m_iMeter )
|
|
return true;
|
|
if( pNotes1->m_iMeter > pNotes2->m_iMeter )
|
|
return false;
|
|
return CompareNotesPointersByRadarValues( pNotes1, pNotes2 );
|
|
}
|
|
|
|
bool CompareNotesPointersByDifficulty(const Notes *pNotes1, const Notes *pNotes2)
|
|
{
|
|
if( pNotes1->m_Difficulty < pNotes2->m_Difficulty )
|
|
return true;
|
|
if( pNotes1->m_Difficulty > pNotes2->m_Difficulty )
|
|
return false;
|
|
return CompareNotesPointersByMeter( pNotes1, pNotes2 );
|
|
}
|
|
|
|
void SortNotesArrayByDifficulty( CArray<Notes*,Notes*> &arraySteps )
|
|
{
|
|
sort( arraySteps.begin(), arraySteps.end(), CompareNotesPointersByDifficulty );
|
|
}
|
|
|
|
void Notes::Decompress() const
|
|
{
|
|
if(!notes_comp) return; /* no data is no data */
|
|
if(notes) return;
|
|
|
|
notes = new NoteData;
|
|
notes->m_iNumTracks = GameManager::NotesTypeToNumTracks(m_NotesType);
|
|
|
|
NoteDataUtil::LoadFromSMNoteDataString(*notes, *notes_comp);
|
|
}
|
|
|
|
void Notes::Compress() const
|
|
{
|
|
if(!notes_comp)
|
|
{
|
|
if(!notes) return; /* no data is no data */
|
|
notes_comp = new CString(NoteDataUtil::GetSMNoteDataString(*notes));
|
|
}
|
|
|
|
delete notes;
|
|
notes = NULL;
|
|
}
|
|
|