Files
itgmania212121/Themes/default/BGAnimations/ScreenSelectMusic overlay.lua
T
2013-04-06 14:59:40 +02:00

53 lines
1.3 KiB
Lua

local t = Def.ActorFrame {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_BOTTOM-96;zoomy,0;sleep,0.5;decelerate,0.25;zoomy,1);
OffCommand=cmd(bouncebegin,0.15;zoomx,0);
LoadActor(THEME:GetPathG("CDTitle", "Con")) .. {
InitCommand=cmd(diffuse,Color("Orange"));
};
LoadFont("Common Normal") .. {
Text="Author";
InitCommand=cmd(zoom,0.7;y,-36,diffuse,0,0,0,1;shadowlength,1); -- strokecolor,Color("Black")
};
Def.Sprite {
Name="CDTitle";
InitCommand=cmd(y,19);
--OnCommand=cmd(draworder,106;shadowlength,1;zoom,0.75;diffusealpha,1;zoom,0;bounceend,0.35;zoom,0.75;spin;effectmagnitude,0,180,0);
};
};
local function Update(self)
local song = GAMESTATE:GetCurrentSong();
local cdtitle = self:GetChild("CDTitle");
local height = cdtitle:GetHeight();
local width = cdtitle:GetWidth();
if song then
if song:HasCDTitle() then
cdtitle:visible(true);
cdtitle:Load(song:GetCDTitlePath());
else
cdtitle:visible(false);
end;
else
cdtitle:visible(false);
end;
if height >= 60 and width >= 80 then
if height*(80/60) >= width then
cdtitle:zoom(60/height);
else
cdtitle:zoom(80/width);
end;
elseif height >= 60 then
cdtitle:zoom(60/height);
elseif width >= 80 then
cdtitle:zoom(80/width);
else
cdtitle:zoom(1);
end;
end;
t.InitCommand=cmd(SetUpdateFunction,Update);
return t--]]