44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/*
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-----------------------------------------------------------------------------
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Class: ScreenNetworkWaiting
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "Screen.h"
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#include "SongSelector.h"
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#include "BitmapText.h"
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#include "TransitionFade.h"
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#include "RandomSample.h"
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class ScreenNetworkWaiting : public Screen
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{
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public:
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ScreenNetworkWaiting();
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virtual ~ScreenNetworkWaiting();
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void MenuUp( PlayerNumber pn );
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virtual void MenuDown( PlayerNumber pn );
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private:
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MenuElements m_Menu;
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BitmapText m_textServerInfo;
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BitmapText m_textPlayerList;
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bool m_bReady;
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float m_fUpdateTimer;
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};
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