f9a1f728af
This removes the need for the arbitrary other linker flags. This is required to allow for proper building of ffmpeg (the next goal).
428 lines
13 KiB
CMake
428 lines
13 KiB
CMake
# Include the macros and functions.
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include(${CMAKE_CURRENT_LIST_DIR}/CMake/CMakeMacros.cmake)
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# Set up helper variables for future configuring.
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set(SM_CMAKE_DIR "${CMAKE_CURRENT_LIST_DIR}/CMake")
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set(SM_EXTERN_DIR "${CMAKE_CURRENT_LIST_DIR}/extern")
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set(SM_INSTALLER_DIR "${CMAKE_CURRENT_LIST_DIR}/Installer")
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set(SM_XCODE_DIR "${CMAKE_CURRENT_LIST_DIR}/Xcode")
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set(SM_PROGRAM_DIR "${CMAKE_CURRENT_LIST_DIR}/Program")
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set(SM_BUILD_DIR "${CMAKE_CURRENT_LIST_DIR}/Build")
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set(SM_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/src")
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set(SM_DOC_DIR "${CMAKE_CURRENT_LIST_DIR}/Docs")
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set(SM_ROOT_DIR "${CMAKE_CURRENT_LIST_DIR}")
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# TODO: Reconsile the OS dependent naming scheme.
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set(SM_EXE_NAME "StepMania")
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# Some OS specific helpers.
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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set(LINUX TRUE)
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else()
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set(LINUX FALSE)
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endif()
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if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
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set(MACOSX TRUE)
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else()
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set(MACOSX FALSE)
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endif()
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if (CMAKE_SYSTEM_NAME MATCHES "BSD")
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set(BSD TRUE)
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else()
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set(BSD FALSE)
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endif()
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# Allow for finding our libraries in a standard location.
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}" "${SM_CMAKE_DIR}/Modules/")
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include("${SM_CMAKE_DIR}/DefineOptions.cmake")
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include("${SM_CMAKE_DIR}/SMDefs.cmake")
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# Put the predefined targets in separate groups.
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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# Checks the standard include directories for c-style headers.
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# We may use C++ in this project, but the check works better with plain C headers.
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include(CheckIncludeFiles)
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check_include_files(alloca.h HAVE_ALLOCA_H)
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check_include_files(assert.h HAVE_ASSERT_H)
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check_include_files(dlfcn.h HAVE_DLFCN_H)
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check_include_files(dirent.h HAVE_DIRENT_H)
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check_include_files(errno.h HAVE_ERRNO_H)
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check_include_files(fcntl.h HAVE_FCNTL_H)
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check_include_files(float.h HAVE_FLOAT_H)
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check_include_files(inttypes.h HAVE_INTTYPES_H)
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check_include_files(limits.h HAVE_LIMITS_H)
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check_include_files(math.h HAVE_MATH_H)
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check_include_files(memory.h HAVE_MEMORY_H)
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check_include_files(stdarg.h HAVE_STDARG_H)
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check_include_files(stddef.h HAVE_STDDEF_H)
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check_include_files(stdint.h HAVE_STDINT_H)
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check_include_files(stdlib.h HAVE_STDLIB_H)
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check_include_files(strings.h HAVE_STRINGS_H)
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check_include_files(string.h HAVE_STRING_H)
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check_include_files(unistd.h HAVE_UNISTD_H)
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check_include_files(sys/param.h HAVE_SYS_PARAM_H)
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check_include_files(sys/stat.h HAVE_SYS_STAT_H)
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check_include_files(sys/types.h HAVE_SYS_TYPES_H)
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check_include_files(sys/utsname.h HAVE_SYS_UTSNAME_H)
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check_include_files(sys/wait.h HAVE_SYS_WAIT_H)
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check_include_files(endian.h HAVE_ENDIAN_H)
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check_include_files(sys/endian.h HAVE_SYS_ENDIAN_H)
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check_include_files(machine/endian.h HAVE_MACHINE_ENDIAN_H)
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if (HAVE_STDLIB_H AND HAVE_STDARG_H AND HAVE_STRING_H AND HAVE_FLOAT_H)
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set(STDC_HEADERS 1)
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endif()
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include(CheckFunctionExists)
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include(CheckSymbolExists)
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include(CheckCXXSymbolExists)
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# Mostly Windows functions.
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check_function_exists(_mkdir HAVE__MKDIR)
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check_cxx_symbol_exists(_snprintf cstdio HAVE__SNPRINTF)
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#check_function_exists(_snprintf HAVE__SNPRINTF)
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# Mostly non-Windows functions.
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check_function_exists(fcntl HAVE_FCNTL)
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check_function_exists(fork HAVE_FORK)
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check_function_exists(mkdir HAVE_MKDIR)
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#check_function_exists(snprintf HAVE_SNPRINTF)
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check_cxx_symbol_exists(snprintf cstdio HAVE_SNPRINTF)
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check_function_exists(waitpid HAVE_WAITPID)
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# Mostly universal symbols.
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check_cxx_symbol_exists(powf cmath HAVE_POWF)
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check_cxx_symbol_exists(sqrtf cmath HAVE_SQRTF)
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check_cxx_symbol_exists(sinf cmath HAVE_SINF)
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check_cxx_symbol_exists(tanf cmath HAVE_TANF)
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check_cxx_symbol_exists(cosf cmath HAVE_COSF)
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check_cxx_symbol_exists(acosf cmath HAVE_ACOSF)
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check_cxx_symbol_exists(truncf cmath HAVE_TRUNCF)
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check_cxx_symbol_exists(roundf cmath HAVE_ROUNDF)
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check_cxx_symbol_exists(lrintf cmath HAVE_LRINTF)
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check_cxx_symbol_exists(strtof cstdlib HAVE_STRTOF)
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check_symbol_exists(M_PI math.h HAVE_M_PI)
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check_symbol_exists(size_t stddef.h HAVE_SIZE_T_STDDEF)
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check_symbol_exists(size_t stdlib.h HAVE_SIZE_T_STDLIB)
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check_symbol_exists(size_t stdio.h HAVE_SIZE_T_STDIO)
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check_symbol_exists(posix_fadvise fcntl.h HAVE_POSIX_FADVISE)
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if (MINGW)
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set(NEED_WINDOWS_LOADING_WINDOW TRUE)
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check_symbol_exists(PBS_MARQUEE commctrl.h HAVE_PBS_MARQUEE)
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check_symbol_exists(PBM_SETMARQUEE commctrl.h HAVE_PBM_SETMARQUEE)
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endif()
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# Checks to make it easier to work with 32-bit/64-bit builds if required.
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include(CheckTypeSize)
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check_type_size(int16_t SIZEOF_INT16_T)
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check_type_size(uint16_t SIZEOF_UINT16_T)
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check_type_size(u_int16_t SIZEOF_U_INT16_T)
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check_type_size(int32_t SIZEOF_INT32_T)
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check_type_size(uint32_t SIZEOF_UINT32_T)
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check_type_size(u_int32_t SIZEOF_U_INT32_T)
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check_type_size(int64_t SIZEOF_INT64_T)
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check_type_size(char SIZEOF_CHAR)
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check_type_size("unsigned char" SIZEOF_UNSIGNED_CHAR)
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check_type_size(short SIZEOF_SHORT)
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check_type_size("unsigned short" SIZEOF_UNSIGNED_SHORT)
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check_type_size(int SIZEOF_INT)
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check_type_size("unsigned int" SIZEOF_UNSIGNED_INT)
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check_type_size(long SIZEOF_LONG)
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check_type_size("unsigned long" SIZEOF_UNSIGNED_LONG)
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check_type_size("long long" SIZEOF_LONG_LONG)
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check_type_size(float SIZEOF_FLOAT)
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check_type_size(double SIZEOF_DOUBLE)
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check_type_size(intptr_t SIZEOF_INTPTR_T)
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check_type_size(pid_t SIZEOF_PID_T)
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check_type_size(size_t SIZEOF_SIZE_T)
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check_type_size(ssize_t SIZEOF_SSIZE_T)
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include(TestBigEndian)
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test_big_endian(BIGENDIAN)
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if (${BIGENDIAN})
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set(ENDIAN_BIG 1)
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else()
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set(ENDIAN_LITTLE 1)
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endif()
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check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_prototype.c" "Checking for function prototype capabilities" "found" "not found" SM_IGNORED_PROTOTYPE_CALL FALSE)
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if(NOT SM_IGNORED_PROTOTYPE_CALL)
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set(HAVE_PROTOTYPES TRUE)
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endif()
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check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_external.c" "Checking for external name shortening requirements" "not needed" "needed" SM_BUILT_LONG_NAME TRUE)
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if (NOT SM_BUILT_LONG_NAME)
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set(NEED_SHORT_EXTERNAL_NAMES 1)
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endif()
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check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_broken.c" "Checking if incomplete types are broken." "not broken" "broken" SM_BUILT_INCOMPLETE_TYPE FALSE)
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if (SM_BUILT_INCOMPLETE_TYPE)
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set(INCOMPLETE_TYPES_BROKEN 1)
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endif()
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if (WITH_VERSION_INFO)
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set(HAVE_VERSION_INFO 1)
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endif()
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# Dependencies go here.
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include(ExternalProject)
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if(NOT WITH_GPL_LIBS)
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message("Disabling GPL exclusive libraries: no MP3 support.")
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set(WITH_MP3 OFF)
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endif()
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if(WITH_WAV)
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# TODO: Identify which headers to check for ensuring this will always work.
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set(HAS_WAV TRUE)
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endif()
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if(WITH_MP3)
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if(WIN32 OR MACOSX)
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set(HAS_MP3 TRUE)
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else()
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find_package(Mad)
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if(NOT LIBMAD_FOUND)
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message(FATAL_ERROR "Libmad library not found. If you wish to skip mp3 support, set WITH_MP3 to OFF when configuring.")
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else()
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set(HAS_MP3 TRUE)
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endif()
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endif()
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endif()
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if(WITH_OGG)
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if(WIN32 OR MACOSX)
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set(HAS_OGG TRUE)
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else()
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find_package(Ogg)
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find_package(Vorbis)
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find_package(VorbisFile)
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if(NOT (OGG_FOUND AND VORBIS_FOUND AND VORBISFILE_FOUND) )
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message(FATAL_ERROR "Not all vorbis libraries were found. If you wish to skip vorbis support, set WITH_OGG to OFF when configuring.")
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else()
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set(HAS_OGG TRUE)
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endif()
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endif()
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endif()
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find_package(nasm)
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find_package(yasm)
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find_package(BZip2)
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if (NOT ${BZIP2_FOUND} AND NOT MSVC)
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message(FATAL_ERROR "Bzip2 support required.")
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endif()
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find_package(Iconv)
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find_package(Threads)
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if (${Threads_FOUND})
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set(HAS_PTHREAD TRUE)
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else()
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set(HAS_PTHREAD FALSE)
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endif()
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if(WIN32)
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set(SYSTEM_PCRE_FOUND FALSE)
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find_package(DirectX REQUIRED)
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if (MINGW)
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include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
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set(HAS_FFMPEG TRUE)
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else()
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# FFMPEG...it can be evil.
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find_library(LIB_SWSCALE NAMES "swscale"
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PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
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)
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get_filename_component(LIB_SWSCALE ${LIB_SWSCALE} NAME)
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find_library(LIB_AVCODEC NAMES "avcodec"
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PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
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)
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get_filename_component(LIB_AVCODEC ${LIB_AVCODEC} NAME)
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find_library(LIB_AVFORMAT NAMES "avformat"
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PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
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)
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get_filename_component(LIB_AVFORMAT ${LIB_AVFORMAT} NAME)
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find_library(LIB_AVUTIL NAMES "avutil"
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PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
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)
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get_filename_component(LIB_AVUTIL ${LIB_AVUTIL} NAME)
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endif()
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elseif(MACOSX)
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set(SYSTEM_PCRE_FOUND FALSE)
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set(WITH_CRASH_HANDLER TRUE)
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# Apple Archs needs to be 32-bit for now.
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# When SDL2 is introduced, this may change.
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set(CMAKE_OSX_ARCHITECTURES "i386")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6")
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set(CMAKE_OSX_DEPLOYMENT_TARGET_FULL "10.6.8")
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find_library(MAC_FRAME_ACCELERATE Accelerate ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_APPKIT AppKit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_AUDIOTOOLBOX AudioToolbox ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_AUDIOUNIT AudioUnit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_CARBON Carbon ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_COCOA Cocoa ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_COREAUDIO CoreAudio ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_COREFOUNDATION CoreFoundation ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_CORESERVICES CoreServices ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_FOUNDATION Foundation ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_IOKIT IOKit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_OPENGL OpenGL ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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find_library(MAC_FRAME_QUICKTIME QuickTime ${CMAKE_SYSTEM_FRAMEWORK_PATH})
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mark_as_advanced(
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MAC_FRAME_ACCELERATE
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MAC_FRAME_APPKIT
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MAC_FRAME_AUDIOTOOLBOX
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MAC_FRAME_AUDIOUNIT
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MAC_FRAME_CARBON
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MAC_FRAME_COCOA
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MAC_FRAME_COREAUDIO
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MAC_FRAME_COREFOUNDATION
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MAC_FRAME_CORESERVICES
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MAC_FRAME_FOUNDATION
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MAC_FRAME_IOKIT
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MAC_FRAME_OPENGL
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MAC_FRAME_QUICKTIME
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)
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elseif(LINUX)
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if(WITH_GTK2)
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find_package("GTK2" 2.0)
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if (${GTK2_FOUND})
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set(HAS_GTK2 TRUE)
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else()
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set(HAS_GTK2 FALSE)
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message("GTK2 was not found on your system. There will be no loading window.")
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endif()
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else()
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set(HAS_GTK2 FALSE)
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endif()
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find_package(X11)
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if(${X11_FOUND})
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set(HAS_X11 TRUE)
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else()
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set(HAS_X11 FALSE)
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endif()
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find_package(Pcre)
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set(SYSTEM_PCRE_FOUND ${PCRE_FOUND})
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find_package("ZLIB")
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if (NOT(${ZLIB_FOUND}))
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message(FATAL_ERROR "zlib support required.")
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endif()
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find_package("JPEG")
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if(NOT(${JPEG_FOUND}))
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message(FATAL_ERROR "jpeg support required.")
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endif()
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find_library(DL_LIBRARY dl)
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if(${LIBDL_FOUND})
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set(HAS_LIBDL TRUE)
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else()
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set(HAS_LIBDL FALSE)
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endif()
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find_package(Xrandr)
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if (${XRANDR_FOUND})
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set(HAS_XRANDR TRUE)
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else()
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set(HAX_XRANDR FALSE)
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endif()
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find_package(PulseAudio)
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if (PULSEAUDIO_FOUND)
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set(HAS_PULSE TRUE)
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else()
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set(HAS_PULSE FALSE)
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endif()
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find_package(ALSA)
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if (ALSA_FOUND)
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set(HAS_ALSA TRUE)
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else()
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set(HAS_ALSA FALSE)
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endif()
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find_package(JACK)
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if (JACK_FOUND)
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set(HAS_JACK TRUE)
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else()
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set(HAS_JACK FALSE)
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endif()
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find_package(OSS)
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if (OSS_FOUND)
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set(HAS_OSS TRUE)
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else()
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set(HAS_OSS FALSE)
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endif()
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if(NOT OSS_FOUND AND NOT JACK_FOUND AND NOT ALSA_FOUND AND NOT PULSE_FOUND)
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message(FATAL_ERROR "No sound libraries found. You will require at least one.")
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else()
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message(STATUS "-- At least one sound library was found. Do not worry if any were not found at this stage.")
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endif()
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if (WITH_FFMPEG AND NOT YASM_FOUND AND NOT NASM_FOUND)
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message("Neither NASM nor YASM were found. Please install at least one of them if you wish for ffmpeg support.")
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set(WITH_FFMPEG OFF)
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endif()
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find_package("Va")
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if(WITH_FFMPEG)
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if (WITH_SYSTEM_FFMPEG)
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find_package("FFMPEG")
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if(NOT FFMPEG_FOUND)
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message(FATAL_ERROR "System ffmpeg not found! Either install the libraries or remove the argument, then try again.")
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else()
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message(STATUS "-- Warning! Your version of ffmpeg may be too high! If you want to use the system ffmpeg, clear your cmake cache and do not include the system ffmpeg argument.")
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set(HAS_FFMPEG TRUE)
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endif()
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else()
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include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
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set(HAS_FFMPEG TRUE)
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endif()
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else()
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set(HAS_FFMPEG FALSE)
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endif()
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find_package(OpenGL REQUIRED)
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if (NOT ${OPENGL_FOUND})
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message(FATAL_ERROR "OpenGL required to compile StepMania.")
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endif()
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find_package(GLEW REQUIRED)
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if (NOT ${GLEW_FOUND})
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message(FATAL_ERROR "GLEW required to compile StepMania.")
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endif()
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endif()
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configure_file("${SM_SRC_DIR}/config.in.hpp" "${SM_SRC_DIR}/generated/config.hpp")
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configure_file("${SM_SRC_DIR}/verstub.in.cpp" "${SM_SRC_DIR}/generated/verstub.cpp")
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# Define installer based items for cpack.
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include("${CMAKE_CURRENT_LIST_DIR}/CMake/CPackSetup.cmake")
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