Files
itgmania212121/stepmania/src/ScoreDisplayOni.cpp
T
2002-07-28 20:28:37 +00:00

59 lines
1.3 KiB
C++

#include "stdafx.h"
/*
-----------------------------------------------------------------------------
Class: ScoreDisplayOni.h
Desc: A graphic displayed in the ScoreDisplayOni during Dancing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScoreDisplayOni.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "PrefsManager.h"
#include "RageLog.h"
#include "GameState.h"
const float SCORE_TWEEN_TIME = 0.5f;
ScoreDisplayOni::ScoreDisplayOni()
{
LOG->WriteLine( "ScoreDisplayOni::ScoreDisplayOni()" );
// init the text
Load( THEME->GetPathTo(FONT_SCORE_NUMBERS) );
TurnShadowOff();
}
void ScoreDisplayOni::Init( PlayerNumber pn )
{
m_PlayerNumber = pn;
}
void ScoreDisplayOni::SetScore( float fNewScore )
{
}
void ScoreDisplayOni::Update( float fDeltaTime )
{
BitmapText::Update( fDeltaTime );
}
void ScoreDisplayOni::Draw()
{
float fSecsIntoPlay = GAMESTATE->GetPlayerSurviveTime(m_PlayerNumber);
int iMinsDisplay = (int)fSecsIntoPlay/60;
int iSecsDisplay = (int)fSecsIntoPlay - iMinsDisplay*60;
int iLeftoverDisplay = int( (fSecsIntoPlay - iMinsDisplay*60 - iSecsDisplay) * 100 );
SetText( ssprintf( "%02d:%02d:%02d", iMinsDisplay, iSecsDisplay, iLeftoverDisplay ) );
BitmapText::Draw();
}