241 lines
8.9 KiB
C++
241 lines
8.9 KiB
C++
#ifndef XmlFile_H
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#define XmlFile_H
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// XmlFile.h: interface for the XmlFile class.
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//
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// Adapted from http://www.codeproject.com/cpp/xmlite.asp.
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// On 2004-02-09 Cho, Kyung-Min gave us permission to use and modify this
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// library.
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//
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// XmlFile : XML Lite Parser Library
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// by bro ( Cho,Kyung Min: bro@shinbiro.com ) 2002-10-30
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// History.
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// 2002-10-29 : First Coded. Parsing XMLElelement and Attributes.
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// get xml parsed string ( looks good )
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// 2002-10-30 : Get Node Functions, error handling ( not completed )
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// 2002-12-06 : Helper Funtion string to long
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// 2002-12-12 : Entity Helper Support
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// 2003-04-08 : Close,
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// 2003-07=23 : add property escape_value. (now no escape on default)
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// fix escape functions
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//////////////////////////////////////////////////////////////////////
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#include <map>
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struct DateTime;
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class RageFileBasic;
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struct XAttr;
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typedef multimap<CString,XAttr*> XAttrs;
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struct XNode;
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typedef multimap<CString,XNode*> XNodes;
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#define FOREACH_Attr( pNode, Var ) \
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XAttrs::iterator Var##Iter; \
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XAttr *Var = NULL; \
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for( Var##Iter = (pNode)->m_attrs.begin(), Var = Var##Iter->second; \
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Var##Iter != (pNode)->m_attrs.end(); \
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++Var##Iter, Var = Var##Iter->second )
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#define FOREACH_CONST_Attr( pNode, Var ) \
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XAttrs::const_iterator Var##Iter; \
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const XAttr *Var = NULL; \
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for( Var##Iter = (pNode)->m_attrs.begin(), Var = Var##Iter->second; \
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Var##Iter != (pNode)->m_attrs.end(); \
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++Var##Iter, Var = Var##Iter->second )
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#define FOREACH_Child( pNode, Var ) \
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XNodes::iterator Var##Iter; \
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XNode *Var = NULL; \
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for( Var##Iter = (pNode)->m_childs.begin(), Var = Var##Iter->second; \
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Var##Iter != (pNode)->m_childs.end(); \
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++Var##Iter, Var = Var##Iter->second )
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#define FOREACH_CONST_Child( pNode, Var ) \
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XNodes::const_iterator Var##Iter; \
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const XNode *Var = NULL; \
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for( Var##Iter = (pNode)->m_childs.begin(), Var = Var##Iter->second; \
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Var##Iter != (pNode)->m_childs.end(); \
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++Var##Iter, Var = Var##Iter->second )
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// Entity Encode/Decode Support
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struct XENTITY
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{
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char entity; // entity ( & " ' < > )
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char ref[10]; // entity reference ( & " etc )
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int ref_len; // entity reference length
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};
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struct XENTITYS : public vector<XENTITY>
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{
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XENTITY *GetEntity( int entity );
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XENTITY *GetEntity( char* entity );
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int GetEntityCount( const char* str );
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int Ref2Entity( const char* estr, char* str, int strlen );
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int Entity2Ref( const char* str, char* estr, int estrlen );
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CString Ref2Entity( const char* estr );
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CString Entity2Ref( const char* str );
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XENTITYS(){};
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XENTITYS( XENTITY *entities, int count );
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};
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extern XENTITYS entityDefault;
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CString XRef2Entity( const char* estr );
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CString XEntity2Ref( const char* str );
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enum PCODE
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{
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PIE_PARSE_WELFORMED = 0,
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PIE_ALONE_NOT_CLOSED,
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PIE_NOT_CLOSED,
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PIE_NOT_NESTED,
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PIE_ATTR_NO_VALUE,
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PIE_READ_ERROR
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};
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// Parse info.
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struct PARSEINFO
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{
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bool trim_value; // [set] do trim when parse?
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bool entity_value; // [set] do convert from reference to entity? ( < -> < )
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XENTITYS *entitys; // [set] entity table for entity decode
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char escape_value; // [set] escape value (default '\\')
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char* xml; // [get] xml source
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bool error_occur; // [get] is occurance of error?
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char* error_pointer; // [get] error position of xml source
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PCODE error_code; // [get] error code
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CString error_string; // [get] error string
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PARSEINFO() { trim_value = true; entity_value = true; entitys = &entityDefault; xml = NULL; error_occur = false; error_pointer = NULL; error_code = PIE_PARSE_WELFORMED; escape_value = 0; }
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};
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// display optional environment
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struct DISP_OPT
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{
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bool newline; // newline when new tag
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bool reference_value; // do convert from entity to reference ( < -> < )
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XENTITYS *entitys; // entity table for entity encode
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CString stylesheet; // empty string = no stylesheet
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bool write_tabs; // if false, don't write tab indent characters
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int tab_base; // internal usage
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DISP_OPT()
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{
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newline = true;
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reference_value = true;
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entitys = &entityDefault;
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stylesheet = "";
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write_tabs = true;
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tab_base = 0;
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}
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};
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// XAttr : Attribute Implementation
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struct XAttr
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{
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CString m_sName; // a duplicate of the m_sName in the parent's map
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CString m_sValue;
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void GetValue(CString &out) const;
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void GetValue(int &out) const;
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void GetValue(float &out) const;
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void GetValue(bool &out) const;
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void GetValue(unsigned &out) const;
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void GetValue(DateTime &out) const;
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bool GetXML( RageFileBasic &f, DISP_OPT *opt ) const;
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};
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// XMLNode structure
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struct XNode
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{
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CString m_sName; // a duplicate of the m_sName in the parent's map
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CString m_sValue;
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void GetValue(CString &out) const;
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void GetValue(int &out) const;
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void GetValue(float &out) const;
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void GetValue(bool &out) const;
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void GetValue(unsigned &out) const;
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void GetValue(DateTime &out) const;
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void SetValue(int v);
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void SetValue(float v);
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void SetValue(bool v);
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void SetValue(unsigned v);
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void SetValue(const DateTime &v);
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// internal variables
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XNodes m_childs; // child node
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XAttrs m_attrs; // attributes
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// Load/Save XML
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char* Load( const char* pszXml, PARSEINFO *pi );
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char* LoadAttributes( const char* pszAttrs, PARSEINFO *pi );
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bool GetXML( RageFileBasic &f, DISP_OPT *opt ) const;
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CString GetXML() const;
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bool LoadFromFile( const CString &sFile );
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bool LoadFromFile( RageFileBasic &f );
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bool SaveToFile( const CString &sFile, DISP_OPT *opt ) const;
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bool SaveToFile( RageFileBasic &f, DISP_OPT *opt ) const;
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// in own attribute list
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const XAttr *GetAttr( const char* attrname ) const;
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XAttr *GetAttr( const char* attrname );
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const char* GetAttrValue( const char* attrname );
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bool GetAttrValue(const char* name,CString &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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bool GetAttrValue(const char* name,int &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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bool GetAttrValue(const char* name,float &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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bool GetAttrValue(const char* name,bool &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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bool GetAttrValue(const char* name,unsigned &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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bool GetAttrValue(const char* name,DateTime &out) const { const XAttr* pAttr=GetAttr(name); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
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// in one level child nodes
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const XNode *GetChild( const char* m_sName ) const;
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XNode *GetChild( const char* m_sName );
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const char* GetChildValue( const char* m_sName );
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bool GetChildValue(const char* name,CString &out) const { const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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bool GetChildValue(const char* name,int &out) const { const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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bool GetChildValue(const char* name,float &out) const { const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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bool GetChildValue(const char* name,bool &out) const { const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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bool GetChildValue(const char* name,unsigned &out) const{ const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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bool GetChildValue(const char* name,DateTime &out) const{ const XNode* pChild=GetChild(name); if(pChild==NULL) return false; pChild->GetValue(out); return true; }
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XAttr *GetChildAttr( const char* name, const char* attrname );
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const char* GetChildAttrValue( const char* name, const char* attrname );
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// modify DOM
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int GetChildCount();
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XNode *AppendChild( const char* m_sName = NULL, const char* value = NULL );
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XNode *AppendChild( const char* m_sName, float value );
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XNode *AppendChild( const char* m_sName, int value );
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XNode *AppendChild( const char* m_sName, unsigned value );
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XNode *AppendChild( const char* m_sName, const DateTime &value );
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XNode *AppendChild( XNode *node );
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bool RemoveChild( XNode *node );
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XAttr *AppendAttr( const char* m_sName = NULL, const char* value = NULL );
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XAttr *AppendAttr( const char* m_sName, float value );
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XAttr *AppendAttr( const char* m_sName, int value );
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XAttr *AppendAttr( const char* m_sName, unsigned value );
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XAttr *AppendAttr( const char* m_sName, const DateTime &value );
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XAttr *AppendAttr( XAttr *attr );
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bool RemoveAttr( XAttr *attr );
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// creates the attribute if it doesn't already exist
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void SetAttrValue( const char* m_sName, const char* value );
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XNode() { }
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~XNode();
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void Clear();
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};
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// Helper Funtion
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inline long XStr2Int( const char* str, long default_value = 0 )
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{
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return str ? atol(str) : default_value;
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}
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bool XIsEmptyString( const char* str );
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#endif
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