Files
itgmania212121/stepmania/src/DifficultyList.h
T
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00

95 lines
2.4 KiB
C++

#ifndef DIFFICULTY_LIST_H
#define DIFFICULTY_LIST_H
#include "ActorFrame.h"
#include "ActorUtil.h"
#include "PlayerNumber.h"
#include "BitmapText.h"
#include "DifficultyMeter.h"
#include "ThemeMetric.h"
class Song;
class Steps;
class DifficultyList: public ActorFrame
{
public:
DifficultyList();
~DifficultyList();
void Load();
void SetFromGameState();
void TweenOnScreen();
void TweenOffScreen();
void Hide();
void Show();
private:
void UpdatePositions();
void PositionItems();
int GetCurrentRowIndex( PlayerNumber pn ) const;
void HideRows();
CString GetDifficultyString( Difficulty d ) const;
AutoActor m_Cursors[NUM_PLAYERS];
ActorFrame m_CursorFrames[NUM_PLAYERS];
struct Line
{
DifficultyMeter m_Meter;
BitmapText m_Description;
BitmapText m_Number;
};
vector<Line> m_Lines;
Song *m_CurSong;
bool m_bShown;
struct Row
{
Row()
{
m_Steps = NULL;
m_dc = DIFFICULTY_INVALID;
m_fY = 0;
m_bHidden = false;
}
Steps *m_Steps;
Difficulty m_dc;
float m_fY;
bool m_bHidden; // currently off screen
};
vector<Row> m_Rows;
ThemeMetric<ActorCommands> MOVE_COMMAND;
};
#endif
/*
* (c) 2003-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/