Files
itgmania212121/stepmania/src/NoteSkinManager.h
T
Glenn Maynard 733127d8ed license update
2004-06-08 01:24:17 +00:00

79 lines
3.0 KiB
C++

#ifndef NoteSkinMANAGER_H
#define NoteSkinMANAGER_H
#include "RageTypes.h"
#include "Game.h"
#include "PlayerNumber.h"
#include "IniFile.h"
#include <map>
class NoteSkinManager
{
public:
NoteSkinManager();
~NoteSkinManager();
void RefreshNoteSkinData( Game game );
void GetNoteSkinNames( Game game, CStringArray &AddTo );
void GetNoteSkinNames( CStringArray &AddTo ); // looks up current Game in GAMESTATE
bool DoesNoteSkinExist( CString sSkinName ); // looks up current Game in GAMESTATE
CString GetPathToFromPlayerAndCol( PlayerNumber pn, int col, CString sElement, bool bOptional=false );
CString GetPathToFromNoteSkinAndButton( CString NoteSkin, CString sButtonName, CString sElement, bool bOptional=false );
CString GetPathToFromPlayerAndButton( PlayerNumber pn, CString sButtonName, CString sElement, bool bOptional=false );
CString GetMetric( CString sNoteSkinName, CString sButtonName, CString sValue );
int GetMetricI( CString sNoteSkinName, CString sButtonName, CString sValueName );
float GetMetricF( CString sNoteSkinName, CString sButtonName, CString sValueName );
bool GetMetricB( CString sNoteSkinName, CString sButtonName, CString sValueName );
RageColor GetMetricC( CString sNoteSkinName, CString sButtonName, CString sValueName );
static CString ColToButtonName(int col);
CString GetNoteSkinDir( CString sSkinName );
protected:
CString GetPathToFromDir( CString sDir, CString sFileName );
struct NoteSkinData
{
CString sName;
IniFile metrics;
};
void LoadNoteSkinData( CString sNoteSkinName, NoteSkinData& data_out );
map<CString,NoteSkinData> m_mapNameToData;
Game m_CurGame;
};
extern NoteSkinManager* NOTESKIN; // global and accessable from anywhere in our program
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/