Files
itgmania212121/stepmania/src/EditCoursesMenu.h
T
Glenn Maynard 3798245ce6 license update
2004-06-07 21:14:03 +00:00

136 lines
3.5 KiB
C++

/* EditCoursesMenu - UI on Edit Courses screen. */
#ifndef EDIT_COURSES_MENU_H
#define EDIT_COURSES_MENU_H
#include "ActorFrame.h"
#include "Banner.h"
#include "TextBanner.h"
#include "GameConstantsAndTypes.h"
#include "RageSound.h"
#include "Course.h"
#include "ScreenMessage.h"
#include "EditCoursesSongMenu.h"
class EditCoursesMenu: public ActorFrame
{
public:
EditCoursesMenu();
~EditCoursesMenu();
virtual void DrawPrimitives();
virtual void Update( float fDeltaTime );
bool CanGoUp();
bool CanGoDown();
bool CanGoLeft();
bool CanGoRight();
void Up();
void Down();
void Left();
void Right();
void Start();
void HandleScreenMessage( const ScreenMessage SM );
enum Row
{
ROW_COURSE,
ROW_COURSE_OPTIONS,
ROW_ACTION,
ROW_ENTRY,
ROW_ENTRY_TYPE,
ROW_ENTRY_OPTIONS,
ROW_ENTRY_PLAYER_OPTIONS,
ROW_ENTRY_SONG_OPTIONS,
NUM_ROWS
} m_SelectedRow;
CString RowToString( Row r )
{
const CString s[NUM_ROWS] =
{
"Course",
"Course Options",
"Action",
"Entry",
"Entry Type",
"Entry Options",
"Entry Player Options",
"Entry Song Options"
};
return s[r];
}
enum Action
{
save,
add_entry,
delete_selected_entry,
NUM_ACTIONS
};
CString ActionToString( Action a )
{
switch( a )
{
case save: return "Save Current Course";
case add_entry: return "Duplicate Current Entry/Add Entry";
case delete_selected_entry: return "Delete Selected Entry";
default: ASSERT(0); return "";
}
}
Course* GetSelectedCourse() { return m_pCourses[m_iSelection[ROW_COURSE]]; }
CourseEntry* GetSelectedEntry();
Action GetSelectedAction() { return (Action)m_iSelection[ROW_ACTION]; }
CourseEntryType GetSelectedEntryType() { return (CourseEntryType)m_iSelection[ROW_ENTRY_TYPE]; }
private:
Sprite m_sprArrows[2];
int m_iSelection[NUM_ROWS];
BitmapText m_textLabel[NUM_ROWS];
BitmapText m_textValue[NUM_ROWS];
Banner m_CourseBanner;
Banner m_EntryBanner;
TextBanner m_EntryTextBanner;
vector<Course*> m_pCourses;
void OnRowValueChanged( Row row );
void ChangeToRow( Row newRow );
RageSound m_soundChangeRow;
RageSound m_soundChangeValue;
RageSound m_soundSave;
EditCoursesSongMenu m_SongMenu;
bool m_bInSongMenu;
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/