f629f06c34
I don't want to repeat code for Steps.
965 lines
27 KiB
C++
965 lines
27 KiB
C++
#include "global.h"
|
|
#include "NotesLoaderSM.h"
|
|
#include "BackgroundUtil.h"
|
|
#include "GameManager.h"
|
|
#include "MsdFile.h"
|
|
#include "NoteTypes.h"
|
|
#include "RageFileManager.h"
|
|
#include "RageLog.h"
|
|
#include "RageUtil.h"
|
|
#include "Song.h"
|
|
#include "SongManager.h"
|
|
#include "Steps.h"
|
|
#include "Attack.h"
|
|
#include "PrefsManager.h"
|
|
|
|
/** @brief The maximum file size for edits. */
|
|
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60KB
|
|
/**
|
|
* @brief The highest allowable speed before Warps come in.
|
|
*
|
|
* This was brought in from StepMania 4's recent betas. */
|
|
const float FAST_BPM_WARP = 9999999.f;
|
|
|
|
void SMLoader::LoadFromSMTokens(
|
|
RString sStepsType,
|
|
RString sDescription,
|
|
RString sDifficulty,
|
|
RString sMeter,
|
|
RString sRadarValues,
|
|
RString sNoteData,
|
|
Steps &out
|
|
)
|
|
{
|
|
// we're loading from disk, so this is by definition already saved:
|
|
out.SetSavedToDisk( true );
|
|
|
|
Trim( sStepsType );
|
|
Trim( sDescription );
|
|
Trim( sDifficulty );
|
|
Trim( sNoteData );
|
|
|
|
// LOG->Trace( "Steps::LoadFromSMTokens()" );
|
|
|
|
// insert stepstype hacks from GameManager.cpp here? -aj
|
|
out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
|
|
out.SetDescription( sDescription );
|
|
out.SetCredit( sDescription ); // this is often used for both.
|
|
out.SetDifficulty( DwiCompatibleStringToDifficulty(sDifficulty) );
|
|
|
|
// Handle hacks that originated back when StepMania didn't have
|
|
// Difficulty_Challenge. (At least v1.64, possibly v3.0 final...)
|
|
if( out.GetDifficulty() == Difficulty_Hard )
|
|
{
|
|
// HACK: SMANIAC used to be Difficulty_Hard with a special description.
|
|
if( sDescription.CompareNoCase("smaniac") == 0 )
|
|
out.SetDifficulty( Difficulty_Challenge );
|
|
|
|
// HACK: CHALLENGE used to be Difficulty_Hard with a special description.
|
|
if( sDescription.CompareNoCase("challenge") == 0 )
|
|
out.SetDifficulty( Difficulty_Challenge );
|
|
}
|
|
|
|
out.SetMeter( atoi(sMeter) );
|
|
vector<RString> saValues;
|
|
split( sRadarValues, ",", saValues, true );
|
|
int categories = NUM_RadarCategory - 1; // Fakes aren't counted in the radar values.
|
|
if( saValues.size() == (unsigned)categories * NUM_PLAYERS )
|
|
{
|
|
RadarValues v[NUM_PLAYERS];
|
|
FOREACH_PlayerNumber( pn )
|
|
{
|
|
// Can't use the foreach anymore due to flexible radar lines.
|
|
for( RadarCategory rc = (RadarCategory)0; rc < categories;
|
|
enum_add<RadarCategory>( rc, 1 ) )
|
|
{
|
|
v[pn][rc] = StringToFloat( saValues[pn*categories + rc] );
|
|
}
|
|
}
|
|
out.SetCachedRadarValues( v );
|
|
}
|
|
|
|
out.SetSMNoteData( sNoteData );
|
|
|
|
out.TidyUpData();
|
|
}
|
|
|
|
void SMLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
|
|
{
|
|
GetDirListing( sPath + RString("*.sm"), out );
|
|
}
|
|
|
|
bool SMLoader::LoadTimingFromFile( const RString &fn, TimingData &out )
|
|
{
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( fn, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Song file", fn, "couldn't be loaded: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
out.m_sFile = fn;
|
|
LoadTimingFromSMFile( msd, out );
|
|
return true;
|
|
}
|
|
|
|
void SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
|
|
{
|
|
vector<RString> arrayBPMChangeExpressions;
|
|
split( sParam, ",", arrayBPMChangeExpressions );
|
|
|
|
// prepare storage variables for negative BPMs -> Warps.
|
|
float negBeat = -1;
|
|
float negBPM = 1;
|
|
float highspeedBeat = -1;
|
|
|
|
for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
|
|
{
|
|
vector<RString> arrayBPMChangeValues;
|
|
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
|
|
// XXX: Hard to tell which file caused this.
|
|
if( arrayBPMChangeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #BPMs value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayBPMChangeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = StringToFloat( arrayBPMChangeValues[0] );
|
|
const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
|
|
|
|
if( fNewBPM < 0.0f )
|
|
{
|
|
out.m_bHasNegativeBpms = true;
|
|
negBeat = fBeat;
|
|
negBPM = fNewBPM;
|
|
}
|
|
else if( fNewBPM > 0.0f )
|
|
{
|
|
// add in a warp.
|
|
if( negBPM < 0 )
|
|
{
|
|
float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
|
|
WarpSegment new_seg(negBeat, endBeat);
|
|
out.AddWarpSegment( new_seg );
|
|
|
|
negBeat = -1;
|
|
negBPM = 1;
|
|
}
|
|
// too fast. make it a warp.
|
|
if( fNewBPM > FAST_BPM_WARP )
|
|
{
|
|
highspeedBeat = fBeat;
|
|
}
|
|
else
|
|
{
|
|
// add in a warp.
|
|
if( highspeedBeat > 0 )
|
|
{
|
|
WarpSegment new_seg(highspeedBeat, fBeat);
|
|
out.AddWarpSegment( new_seg );
|
|
highspeedBeat = -1;
|
|
}
|
|
{
|
|
BPMSegment new_seg;
|
|
new_seg.m_iStartRow = BeatToNoteRow(fBeat);
|
|
new_seg.SetBPM( fNewBPM );
|
|
out.AddBPMSegment( new_seg );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessStops( TimingData &out, const RString sParam )
|
|
{
|
|
vector<RString> arrayFreezeExpressions;
|
|
split( sParam, ",", arrayFreezeExpressions );
|
|
|
|
// Prepare variables for negative stop conversion.
|
|
float negBeat = -1;
|
|
float negPause = 0;
|
|
|
|
for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
|
|
{
|
|
vector<RString> arrayFreezeValues;
|
|
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
|
|
if( arrayFreezeValues.size() != 2 )
|
|
{
|
|
// XXX: Hard to tell which file caused this.
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayFreezeExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fFreezeBeat = StringToFloat( arrayFreezeValues[0] );
|
|
const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
|
|
|
|
// Process the prior stop.
|
|
if( negPause > 0 )
|
|
{
|
|
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
|
|
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
|
|
float fSkipBeats = negPause / fSecondsPerBeat;
|
|
|
|
if( negBeat + fSkipBeats > fFreezeBeat )
|
|
fSkipBeats = fFreezeBeat - negBeat;
|
|
|
|
WarpSegment ws( negBeat, negBeat + fSkipBeats);
|
|
out.AddWarpSegment( ws );
|
|
|
|
negBeat = -1;
|
|
negPause = 0;
|
|
}
|
|
|
|
if( fFreezeSeconds < 0.0f )
|
|
{
|
|
negBeat = fFreezeBeat;
|
|
negPause = -fFreezeSeconds;
|
|
}
|
|
else if( fFreezeSeconds > 0.0f )
|
|
{
|
|
StopSegment ss( BeatToNoteRow(fFreezeBeat), fFreezeSeconds );
|
|
out.AddStopSegment( ss );
|
|
}
|
|
|
|
}
|
|
|
|
// Process the prior stop if there was one.
|
|
if( negPause > 0 )
|
|
{
|
|
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
|
|
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
|
|
float fSkipBeats = negPause / fSecondsPerBeat;
|
|
|
|
WarpSegment ws( negBeat, negBeat + fSkipBeats);
|
|
out.AddWarpSegment( ws );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessDelays( TimingData &out, const RString sParam )
|
|
{
|
|
vector<RString> arrayDelayExpressions;
|
|
split( sParam, ",", arrayDelayExpressions );
|
|
|
|
for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
|
|
{
|
|
vector<RString> arrayDelayValues;
|
|
split( arrayDelayExpressions[f], "=", arrayDelayValues );
|
|
if( arrayDelayValues.size() != 2 )
|
|
{
|
|
// XXX: Hard to tell which file caused this.
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #DELAYS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayDelayExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fFreezeBeat = StringToFloat( arrayDelayValues[0] );
|
|
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
|
|
|
|
StopSegment new_seg( BeatToNoteRow(fFreezeBeat), fFreezeSeconds, true );
|
|
// XXX: Remove Negatives Bug?
|
|
new_seg.m_iStartRow = BeatToNoteRow(fFreezeBeat);
|
|
new_seg.m_fStopSeconds = fFreezeSeconds;
|
|
|
|
// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
|
|
|
|
if(fFreezeSeconds > 0.0f)
|
|
out.AddStopSegment( new_seg );
|
|
else
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid delay at beat %f, length %f.", fFreezeBeat, fFreezeSeconds );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessTimeSignatures( TimingData &out, const RString sParam )
|
|
{
|
|
vector<RString> vs1;
|
|
split( sParam, ",", vs1 );
|
|
|
|
FOREACH_CONST( RString, vs1, s1 )
|
|
{
|
|
vector<RString> vs2;
|
|
split( *s1, "=", vs2 );
|
|
|
|
if( vs2.size() < 3 )
|
|
{
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with %i values.", (int)vs2.size() );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = StringToFloat( vs2[0] );
|
|
|
|
TimeSignatureSegment seg;
|
|
seg.m_iStartRow = BeatToNoteRow(fBeat);
|
|
seg.m_iNumerator = atoi( vs2[1] );
|
|
seg.m_iDenominator = atoi( vs2[2] );
|
|
|
|
if( fBeat < 0 )
|
|
{
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f.", fBeat );
|
|
continue;
|
|
}
|
|
|
|
if( seg.m_iNumerator < 1 )
|
|
{
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f, iNumerator %i.", fBeat, seg.m_iNumerator );
|
|
continue;
|
|
}
|
|
|
|
if( seg.m_iDenominator < 1 )
|
|
{
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid time signature change with beat %f, iDenominator %i.", fBeat, seg.m_iDenominator );
|
|
continue;
|
|
}
|
|
|
|
out.AddTimeSignatureSegment( seg );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessTickcounts( TimingData &out, const RString sParam )
|
|
{
|
|
vector<RString> arrayTickcountExpressions;
|
|
split( sParam, ",", arrayTickcountExpressions );
|
|
|
|
for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
|
|
{
|
|
vector<RString> arrayTickcountValues;
|
|
split( arrayTickcountExpressions[f], "=", arrayTickcountValues );
|
|
if( arrayTickcountValues.size() != 2 )
|
|
{
|
|
// XXX: Hard to tell which file caused this.
|
|
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #TICKCOUNTS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayTickcountExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fTickcountBeat = StringToFloat( arrayTickcountValues[0] );
|
|
int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
|
|
|
|
TickcountSegment new_seg( BeatToNoteRow(fTickcountBeat), iTicks );
|
|
out.AddTickcountSegment( new_seg );
|
|
}
|
|
}
|
|
|
|
void SMLoader::LoadTimingFromSMFile( const MsdFile &msd, TimingData &out )
|
|
{
|
|
out.m_fBeat0OffsetInSeconds = 0;
|
|
out.m_BPMSegments.clear();
|
|
out.m_StopSegments.clear();
|
|
out.m_WarpSegments.clear();
|
|
out.m_vTimeSignatureSegments.clear();
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
if( sValueName=="OFFSET" )
|
|
{
|
|
out.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
|
|
}
|
|
else if( sValueName=="BPMS" )
|
|
{
|
|
ProcessBPMs(out, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
|
|
{
|
|
ProcessStops(out, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="DELAYS" )
|
|
{
|
|
ProcessDelays(out, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="TIMESIGNATURES" )
|
|
{
|
|
ProcessTimeSignatures(out, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="TICKCOUNTS" )
|
|
{
|
|
ProcessTickcounts(out, sParams[1]);
|
|
}
|
|
// Ensure all of the warps are handled right.
|
|
sort(out.m_WarpSegments.begin(), out.m_WarpSegments.end());
|
|
}
|
|
}
|
|
|
|
bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression )
|
|
{
|
|
vector<RString> aBGChangeValues;
|
|
split( sBGChangeExpression, "=", aBGChangeValues, false );
|
|
|
|
aBGChangeValues.resize( min((int)aBGChangeValues.size(),11) );
|
|
|
|
switch( aBGChangeValues.size() )
|
|
{
|
|
case 11:
|
|
change.m_def.m_sColor2 = aBGChangeValues[10];
|
|
change.m_def.m_sColor2.Replace( '^', ',' );
|
|
change.m_def.m_sColor2 = RageColor::NormalizeColorString( change.m_def.m_sColor2 );
|
|
// fall through
|
|
case 10:
|
|
change.m_def.m_sColor1 = aBGChangeValues[9];
|
|
change.m_def.m_sColor1.Replace( '^', ',' );
|
|
change.m_def.m_sColor1 = RageColor::NormalizeColorString( change.m_def.m_sColor1 );
|
|
// fall through
|
|
case 9:
|
|
change.m_sTransition = aBGChangeValues[8];
|
|
// fall through
|
|
case 8:
|
|
change.m_def.m_sFile2 = aBGChangeValues[7];
|
|
// fall through
|
|
case 7:
|
|
change.m_def.m_sEffect = aBGChangeValues[6];
|
|
// fall through
|
|
case 6:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bLoop = atoi( aBGChangeValues[5] ) != 0;
|
|
if( !bLoop )
|
|
change.m_def.m_sEffect = SBE_StretchNoLoop;
|
|
}
|
|
// fall through
|
|
case 5:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bRewindMovie = atoi( aBGChangeValues[4] ) != 0;
|
|
if( bRewindMovie )
|
|
change.m_def.m_sEffect = SBE_StretchRewind;
|
|
}
|
|
// fall through
|
|
case 4:
|
|
// param 9 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_sTransition.empty() )
|
|
change.m_sTransition = (atoi( aBGChangeValues[3] ) != 0) ? "CrossFade" : "";
|
|
// fall through
|
|
case 3:
|
|
change.m_fRate = StringToFloat( aBGChangeValues[2] );
|
|
// fall through
|
|
case 2:
|
|
change.m_def.m_sFile1 = aBGChangeValues[1];
|
|
// fall through
|
|
case 1:
|
|
change.m_fStartBeat = StringToFloat( aBGChangeValues[0] );
|
|
// fall through
|
|
}
|
|
|
|
return aBGChangeValues.size() >= 2;
|
|
}
|
|
|
|
bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache )
|
|
{
|
|
LOG->Trace( "Song::LoadFromSMFile(%s)", sPath.c_str() );
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sPath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
out.m_SongTiming.m_sFile = sPath;
|
|
LoadTimingFromSMFile( msd, out.m_SongTiming );
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// handle the data
|
|
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
|
|
* splitting other formats that *don't* natively support #SUBTITLE. */
|
|
if( sValueName=="TITLE" )
|
|
out.m_sMainTitle = sParams[1];
|
|
|
|
else if( sValueName=="SUBTITLE" )
|
|
out.m_sSubTitle = sParams[1];
|
|
|
|
else if( sValueName=="ARTIST" )
|
|
out.m_sArtist = sParams[1];
|
|
|
|
else if( sValueName=="TITLETRANSLIT" )
|
|
out.m_sMainTitleTranslit = sParams[1];
|
|
|
|
else if( sValueName=="SUBTITLETRANSLIT" )
|
|
out.m_sSubTitleTranslit = sParams[1];
|
|
|
|
else if( sValueName=="ARTISTTRANSLIT" )
|
|
out.m_sArtistTranslit = sParams[1];
|
|
|
|
else if( sValueName=="GENRE" )
|
|
out.m_sGenre = sParams[1];
|
|
|
|
else if( sValueName=="CREDIT" )
|
|
out.m_sCredit = sParams[1];
|
|
|
|
else if( sValueName=="BANNER" )
|
|
out.m_sBannerFile = sParams[1];
|
|
|
|
else if( sValueName=="BACKGROUND" )
|
|
out.m_sBackgroundFile = sParams[1];
|
|
|
|
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
|
|
else if( sValueName=="LYRICSPATH" )
|
|
out.m_sLyricsFile = sParams[1];
|
|
|
|
else if( sValueName=="CDTITLE" )
|
|
out.m_sCDTitleFile = sParams[1];
|
|
|
|
else if( sValueName=="MUSIC" )
|
|
out.m_sMusicFile = sParams[1];
|
|
|
|
else if( sValueName=="INSTRUMENTTRACK" )
|
|
{
|
|
vector<RString> vs1;
|
|
split( sParams[1], ",", vs1 );
|
|
FOREACH_CONST( RString, vs1, s )
|
|
{
|
|
vector<RString> vs2;
|
|
split( *s, "=", vs2 );
|
|
if( vs2.size() >= 2 )
|
|
{
|
|
InstrumentTrack it = StringToInstrumentTrack( vs2[0] );
|
|
if( it != InstrumentTrack_Invalid )
|
|
out.m_sInstrumentTrackFile[it] = vs2[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="MUSICLENGTH" )
|
|
{
|
|
if( !bFromCache )
|
|
continue;
|
|
out.m_fMusicLengthSeconds = StringToFloat( sParams[1] );
|
|
}
|
|
|
|
else if( sValueName=="LASTBEATHINT" )
|
|
out.m_fSpecifiedLastBeat = StringToFloat( sParams[1] );
|
|
|
|
else if( sValueName=="MUSICBYTES" )
|
|
; /* ignore */
|
|
|
|
/* We calculate these. Some SMs in circulation have bogus values for
|
|
* these, so make sure we always calculate it ourself. */
|
|
else if( sValueName=="FIRSTBEAT" )
|
|
{
|
|
if( bFromCache )
|
|
out.m_fFirstBeat = StringToFloat( sParams[1] );
|
|
}
|
|
else if( sValueName=="LASTBEAT" )
|
|
{
|
|
if( bFromCache )
|
|
out.m_fLastBeat = StringToFloat( sParams[1] );
|
|
}
|
|
else if( sValueName=="SONGFILENAME" )
|
|
{
|
|
if( bFromCache )
|
|
out.m_sSongFileName = sParams[1];
|
|
}
|
|
else if( sValueName=="HASMUSIC" )
|
|
{
|
|
if( bFromCache )
|
|
out.m_bHasMusic = atoi( sParams[1] ) != 0;
|
|
}
|
|
else if( sValueName=="HASBANNER" )
|
|
{
|
|
if( bFromCache )
|
|
out.m_bHasBanner = atoi( sParams[1] ) != 0;
|
|
}
|
|
|
|
else if( sValueName=="SAMPLESTART" )
|
|
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
|
|
|
|
else if( sValueName=="SAMPLELENGTH" )
|
|
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
|
|
|
|
// SamplePath is used when the song has a separate preview clip. -aj
|
|
//else if( sValueName=="SAMPLEPATH" )
|
|
//out.m_sMusicSamplePath = sParams[1];
|
|
|
|
else if( sValueName=="DISPLAYBPM" )
|
|
{
|
|
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
|
|
if( sParams[1] == "*" )
|
|
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
|
|
else
|
|
{
|
|
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
|
|
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
|
|
if( sParams[2].empty() )
|
|
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
|
|
else
|
|
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="SELECTABLE" )
|
|
{
|
|
if(!stricmp(sParams[1],"YES"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else if(!stricmp(sParams[1],"NO"))
|
|
out.m_SelectionDisplay = out.SHOW_NEVER;
|
|
// ROULETTE from 3.9. It was removed since UnlockManager can serve
|
|
// the same purpose somehow. This, of course, assumes you're using
|
|
// unlocks. -aj
|
|
else if(!stricmp(sParams[1],"ROULETTE"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
/* The following two cases are just fixes to make sure simfiles that
|
|
* used 3.9+ features are not excluded here */
|
|
else if(!stricmp(sParams[1],"ES") || !stricmp(sParams[1],"OMES"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else if( atoi(sParams[1]) > 0 )
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else
|
|
LOG->UserLog( "Song file", sPath, "has an unknown #SELECTABLE value, \"%s\"; ignored.", sParams[1].c_str() );
|
|
}
|
|
|
|
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
|
|
{
|
|
BackgroundLayer iLayer = BACKGROUND_LAYER_1;
|
|
if( sscanf(sValueName, "BGCHANGES%d", &*ConvertValue<int>(&iLayer)) == 1 )
|
|
enum_add(iLayer, -1); // #BGCHANGES2 = BACKGROUND_LAYER_2
|
|
|
|
bool bValid = iLayer>=0 && iLayer<NUM_BackgroundLayer;
|
|
if( !bValid )
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has a #BGCHANGES tag \"%s\" that is out of range.", sValueName.c_str() );
|
|
}
|
|
else
|
|
{
|
|
vector<RString> aBGChangeExpressions;
|
|
split( sParams[1], ",", aBGChangeExpressions );
|
|
|
|
for( unsigned b=0; b<aBGChangeExpressions.size(); b++ )
|
|
{
|
|
BackgroundChange change;
|
|
if( LoadFromBGChangesString( change, aBGChangeExpressions[b] ) )
|
|
out.AddBackgroundChange( iLayer, change );
|
|
}
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="FGCHANGES" )
|
|
{
|
|
vector<RString> aFGChangeExpressions;
|
|
split( sParams[1], ",", aFGChangeExpressions );
|
|
|
|
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
|
|
{
|
|
BackgroundChange change;
|
|
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
|
|
out.AddForegroundChange( change );
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="KEYSOUNDS" )
|
|
{
|
|
split( sParams[1], ",", out.m_vsKeysoundFile );
|
|
}
|
|
|
|
// Attacks loaded from file
|
|
else if( sValueName=="ATTACKS" )
|
|
{
|
|
// Build the RString vector here so we can write it to file again later
|
|
for( unsigned s=1; s < sParams.params.size(); ++s )
|
|
out.m_sAttackString.push_back( sParams[s] );
|
|
|
|
Attack attack;
|
|
float end = -9999;
|
|
|
|
for( unsigned j=1; j < sParams.params.size(); ++j )
|
|
{
|
|
vector<RString> sBits;
|
|
split( sParams[j], "=", sBits, false );
|
|
|
|
// Need an identifer and a value for this to work
|
|
if( sBits.size() < 2 )
|
|
continue;
|
|
|
|
TrimLeft( sBits[0] );
|
|
TrimRight( sBits[0] );
|
|
|
|
if( !sBits[0].CompareNoCase("TIME") )
|
|
attack.fStartSecond = strtof( sBits[1], NULL );
|
|
else if( !sBits[0].CompareNoCase("LEN") )
|
|
attack.fSecsRemaining = strtof( sBits[1], NULL );
|
|
else if( !sBits[0].CompareNoCase("END") )
|
|
end = strtof( sBits[1], NULL );
|
|
else if( !sBits[0].CompareNoCase("MODS") )
|
|
{
|
|
attack.sModifiers = sBits[1];
|
|
|
|
if( end != -9999 )
|
|
{
|
|
attack.fSecsRemaining = end - attack.fStartSecond;
|
|
end = -9999;
|
|
}
|
|
|
|
if( attack.fSecsRemaining < 0.0f )
|
|
attack.fSecsRemaining = 0.0f;
|
|
|
|
out.m_Attacks.push_back( attack );
|
|
}
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
|
|
{
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
Steps* pNewNotes = out.CreateSteps();
|
|
LoadFromSMTokens(
|
|
sParams[1],
|
|
sParams[2],
|
|
sParams[3],
|
|
sParams[4],
|
|
sParams[5],
|
|
sParams[6],
|
|
*pNewNotes );
|
|
|
|
out.AddSteps( pNewNotes );
|
|
}
|
|
/*
|
|
* We used to check for timing data in this section. That has
|
|
* since been moved to a dedicated function.
|
|
*/
|
|
else if( sValueName=="OFFSET" || sValueName=="BPMS" || sValueName=="STOPS" || sValueName=="FREEZES" || sValueName=="DELAYS" || sValueName=="TIMESIGNATURES" || sValueName=="LEADTRACK" || sValueName=="TICKCOUNTS" )
|
|
;
|
|
else
|
|
LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SMLoader::LoadFromDir( const RString &sPath, Song &out )
|
|
{
|
|
vector<RString> aFileNames;
|
|
GetApplicableFiles( sPath, aFileNames );
|
|
|
|
if( aFileNames.size() > 1 )
|
|
{
|
|
LOG->UserLog( "Song", sPath, "has more than one SM file. There can be only one (unless you are using TougaKiryuu's AnimeMix files somehow, which assume a different version of StepMania)!" );
|
|
return false;
|
|
/*
|
|
for( unsigned i=0; i<aFileNames.size(); i++ )
|
|
{
|
|
if(!LoadFromSMFile( sPath + aFileNames[i], out ))
|
|
return false;
|
|
}
|
|
return true;
|
|
*/
|
|
}
|
|
|
|
ASSERT( aFileNames.size() == 1 );
|
|
/* We should have at least one; if we had none, we shouldn't have been
|
|
* called to begin with. */
|
|
//ASSERT( aFileNames.size() >= 1 );
|
|
|
|
return LoadFromSMFile( sPath + aFileNames[0], out );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
|
|
{
|
|
LOG->Trace( "SMLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
|
|
|
|
int iBytes = FILEMAN->GetFileSizeInBytes( sEditFilePath );
|
|
if( iBytes > MAX_EDIT_STEPS_SIZE_BYTES )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is unreasonably large. It won't be loaded." );
|
|
return false;
|
|
}
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sEditFilePath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, bAddStepsToSong );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot )
|
|
{
|
|
MsdFile msd;
|
|
msd.ReadFromString( sBuffer, true ); // unescape
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, true );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
|
|
{
|
|
Song* pSong = NULL;
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// handle the data
|
|
if( sValueName=="SONG" )
|
|
{
|
|
if( pSong )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has more than one #SONG tag." );
|
|
return false;
|
|
}
|
|
|
|
RString sSongFullTitle = sParams[1];
|
|
sSongFullTitle.Replace( '\\', '/' );
|
|
|
|
pSong = SONGMAN->FindSong( sSongFullTitle );
|
|
if( pSong == NULL )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "requires a song \"%s\" that isn't present.", sSongFullTitle.c_str() );
|
|
return false;
|
|
}
|
|
|
|
if( pSong->GetNumStepsLoadedFromProfile(slot) >= MAX_EDITS_PER_SONG_PER_PROFILE )
|
|
{
|
|
LOG->UserLog( "Song file", sSongFullTitle, "already has the maximum number of edits allowed for ProfileSlotP%d.", slot+1 );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="NOTES" )
|
|
{
|
|
if( pSong == NULL )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "doesn't have a #SONG tag preceeding the first #NOTES tag." );
|
|
return false;
|
|
}
|
|
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
if( !bAddStepsToSong )
|
|
return true;
|
|
|
|
Steps* pNewNotes = pSong->CreateSteps();
|
|
LoadFromSMTokens(
|
|
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
|
|
*pNewNotes);
|
|
|
|
pNewNotes->SetLoadedFromProfile( slot );
|
|
pNewNotes->SetDifficulty( Difficulty_Edit );
|
|
pNewNotes->SetFilename( sEditFilePath );
|
|
|
|
if( pSong->IsEditAlreadyLoaded(pNewNotes) )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is a duplicate of another edit that was already loaded." );
|
|
SAFE_DELETE( pNewNotes );
|
|
return false;
|
|
}
|
|
|
|
pSong->AddSteps( pNewNotes );
|
|
return true; // Only allow one Steps per edit file!
|
|
}
|
|
else
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has an unexpected value \"%s\".", sValueName.c_str() );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
void SMLoader::TidyUpData( Song &song, bool bFromCache )
|
|
{
|
|
/*
|
|
* Hack: if the song has any changes at all (so it won't use a random BGA)
|
|
* and doesn't end with "-nosongbg-", add a song background BGC. Remove
|
|
* "-nosongbg-" if it exists.
|
|
*
|
|
* This way, songs that were created earlier, when we added the song BG
|
|
* at the end by default, will still behave as expected; all new songs will
|
|
* have to add an explicit song BG tag if they want it. This is really a
|
|
* formatting hack only; nothing outside of SMLoader ever sees "-nosongbg-".
|
|
*/
|
|
vector<BackgroundChange> &bg = song.GetBackgroundChanges(BACKGROUND_LAYER_1);
|
|
if( !bg.empty() )
|
|
{
|
|
/* BGChanges have been sorted. On the odd chance that a BGChange exists
|
|
* with a very high beat, search the whole list. */
|
|
bool bHasNoSongBgTag = false;
|
|
|
|
for( unsigned i = 0; !bHasNoSongBgTag && i < bg.size(); ++i )
|
|
{
|
|
if( !bg[i].m_def.m_sFile1.CompareNoCase(NO_SONG_BG_FILE) )
|
|
{
|
|
bg.erase( bg.begin()+i );
|
|
bHasNoSongBgTag = true;
|
|
}
|
|
}
|
|
|
|
// If there's no -nosongbg- tag, add the song BG.
|
|
if( !bHasNoSongBgTag ) do
|
|
{
|
|
/* If we're loading cache, -nosongbg- should always be in there. We
|
|
* must not call IsAFile(song.GetBackgroundPath()) when loading cache. */
|
|
if( bFromCache )
|
|
break;
|
|
|
|
/* If BGChanges already exist after the last beat, don't add the
|
|
* background in the middle. */
|
|
if( !bg.empty() && bg.back().m_fStartBeat-0.0001f >= song.m_fLastBeat )
|
|
break;
|
|
|
|
// If the last BGA is already the song BGA, don't add a duplicate.
|
|
if( !bg.empty() && !bg.back().m_def.m_sFile1.CompareNoCase(song.m_sBackgroundFile) )
|
|
break;
|
|
|
|
if( !IsAFile( song.GetBackgroundPath() ) )
|
|
break;
|
|
|
|
bg.push_back( BackgroundChange(song.m_fLastBeat,song.m_sBackgroundFile) );
|
|
} while(0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|