Files
itgmania212121/stepmania/src/FadingBanner.h
T
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00

33 lines
692 B
C++

#ifndef FADINGBANNER_H
#define FADINGBANNER_H
/*
-----------------------------------------------------------------------------
Class: FadingBanner
Desc: Fades between two banners.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Banner.h"
class FadingBanner : public Banner
{
public:
virtual ~FadingBanner() { }
virtual bool Load( RageTextureID ID );
void SetCroppedSize( float fWidth, float fHeight );
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
protected:
void BeforeChange();
Banner m_FrontBanner;
};
#endif