912 lines
30 KiB
C++
912 lines
30 KiB
C++
#include "global.h"
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#include "ScreenRanking.h"
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#include "ThemeManager.h"
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#include "SongManager.h"
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#include "GameState.h"
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#include "GameManager.h"
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#include "Course.h"
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#include "song.h"
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#include "Steps.h"
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#include "PrefsManager.h"
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#include "ActorUtil.h"
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#include "ProfileManager.h"
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#include "RageLog.h"
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#include "UnlockManager.h"
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#include "ScreenDimensions.h"
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static const CString PageTypeNames[NUM_PAGE_TYPES] = {
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"Category",
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"Course",
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"AllSteps",
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"AllCourses",
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};
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XToString( PageType );
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#define STEPS_TYPES_TO_HIDE THEME->GetMetric ("ScreenRanking","StepsTypesToHide")
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#define SHOW_CATEGORIES THEME->GetMetricB("ScreenRanking","ShowCategories")
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#define SHOW_ALL_STEPS_SCORES THEME->GetMetricB("ScreenRanking","ShowAllStepsScores")
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#define SHOW_ALL_COURSE_SCORES THEME->GetMetricB("ScreenRanking","ShowAllCourseScores")
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#define DIFFICULTIES_TO_SHOW THEME->GetMetric ("ScreenRanking","DifficultiesToShow")
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#define COURSES_TO_SHOW PREFSMAN->m_sCoursesToShowRanking
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#define SECONDS_PER_PAGE THEME->GetMetricF("ScreenRanking","SecondsPerPage")
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#define PAGE_FADE_SECONDS THEME->GetMetricF("ScreenRanking","PageFadeSeconds")
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#define PERCENT_DECIMAL_PLACES THEME->GetMetricI("ScreenRanking","PercentDecimalPlaces")
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#define PERCENT_TOTAL_SIZE THEME->GetMetricI("ScreenRanking","PercentTotalSize")
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#define NO_SCORE_NAME THEME->GetMetric ("ScreenRanking","NoScoreName")
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#define ROW_SPACING_X THEME->GetMetricF("ScreenRanking","RowSpacingX")
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#define ROW_SPACING_Y THEME->GetMetricF("ScreenRanking","RowSpacingY")
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#define COL_SPACING_X THEME->GetMetricF("ScreenRanking","ColSpacingX")
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#define COL_SPACING_Y THEME->GetMetricF("ScreenRanking","ColSpacingY")
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#define STEPS_TYPE_COLOR( i ) THEME->GetMetricC("ScreenRanking",ssprintf("StepsTypeColor%d",i+1))
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#define SONG_SCORE_ROWS_TO_SHOW THEME->GetMetricI("ScreenRanking","SongScoreRowsToShow")
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#define SONG_SCORE_SECONDS_PER_ROW THEME->GetMetricF("ScreenRanking","SongScoreSecondsPerRow")
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#define BULLET_START_X THEME->GetMetricF("ScreenRanking","BulletStartX")
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#define BULLET_START_Y THEME->GetMetricF("ScreenRanking","BulletStartY")
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#define NAME_START_X THEME->GetMetricF("ScreenRanking","NameStartX")
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#define NAME_START_Y THEME->GetMetricF("ScreenRanking","NameStartY")
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#define SCORE_START_X THEME->GetMetricF("ScreenRanking","ScoreStartX")
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#define SCORE_START_Y THEME->GetMetricF("ScreenRanking","ScoreStartY")
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#define POINTS_START_X THEME->GetMetricF("ScreenRanking","PointsStartX")
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#define POINTS_START_Y THEME->GetMetricF("ScreenRanking","PointsStartY")
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#define TIME_START_X THEME->GetMetricF("ScreenRanking","TimeStartX")
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#define TIME_START_Y THEME->GetMetricF("ScreenRanking","TimeStartY")
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#define DIFFICULTY_START_X THEME->GetMetricF("ScreenRanking","DifficultyStartX")
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#define DIFFICULTY_Y THEME->GetMetricF("ScreenRanking","DifficultyY")
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#define COURSE_DIFFICULTY_START_X THEME->GetMetricF("ScreenRanking","CourseDifficultyStartX")
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#define COURSE_DIFFICULTY_Y THEME->GetMetricF("ScreenRanking","CourseDifficultyY")
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#define SONG_TITLE_OFFSET_X THEME->GetMetricF("ScreenRanking","SongTitleOffsetX")
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#define SONG_TITLE_OFFSET_Y THEME->GetMetricF("ScreenRanking","SongTitleOffsetY")
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#define SONG_FRAME_OFFSET_X THEME->GetMetricF("ScreenRanking","SongFrameOffsetX")
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#define SONG_FRAME_OFFSET_Y THEME->GetMetricF("ScreenRanking","SongFrameOffsetY")
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#define STEPS_SCORE_OFFSET_START_X THEME->GetMetricF("ScreenRanking","StepsScoreOffsetStartX")
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#define STEPS_SCORE_OFFSET_Y THEME->GetMetricF("ScreenRanking","StepsScoreOffsetY")
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#define COURSE_SCORE_OFFSET_START_X THEME->GetMetricF("ScreenRanking","CourseListScoreOffsetStartX")
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#define COURSE_SCORE_OFFSET_Y THEME->GetMetricF("ScreenRanking","CourseListScoreOffsetY")
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#define BULLET_X(row) (BULLET_START_X+ROW_SPACING_X*row)
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#define BULLET_Y(row) (BULLET_START_Y+ROW_SPACING_Y*row)
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#define NAME_X(row) (NAME_START_X+ROW_SPACING_X*row)
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#define NAME_Y(row) (NAME_START_Y+ROW_SPACING_Y*row)
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#define SCORE_X(row) (SCORE_START_X+ROW_SPACING_X*row)
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#define SCORE_Y(row) (SCORE_START_Y+ROW_SPACING_Y*row)
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#define POINTS_X(row) (POINTS_START_X+ROW_SPACING_X*row)
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#define POINTS_Y(row) (POINTS_START_Y+ROW_SPACING_Y*row)
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#define TIME_X(row) (TIME_START_X+ROW_SPACING_X*row)
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#define TIME_Y(row) (TIME_START_Y+ROW_SPACING_Y*row)
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#define DIFFICULTY_X(col) (DIFFICULTY_START_X+COL_SPACING_X*col)
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#define STEPS_SCORE_OFFSET_X(col) (STEPS_SCORE_OFFSET_START_X+COL_SPACING_X*col)
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#define COURSE_DIFFICULTY_X(col) (COURSE_DIFFICULTY_START_X+COL_SPACING_X*col)
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#define COURSE_SCORE_OFFSET_X(col) (COURSE_SCORE_OFFSET_START_X+COL_SPACING_X*col)
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const ScreenMessage SM_ShowNextPage = (ScreenMessage)(SM_User+67);
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const ScreenMessage SM_HidePage = (ScreenMessage)(SM_User+68);
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REGISTER_SCREEN_CLASS( ScreenRanking );
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ScreenRanking::ScreenRanking( CString sClassName ) : ScreenAttract( sClassName )
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{
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// init Actors for category and course
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{
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m_Banner.SetName( "Banner" );
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m_Banner.SetHidden( true );
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this->AddChild( &m_Banner );
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m_sprBannerFrame.SetName( "BannerFrame" );
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m_sprBannerFrame.SetHidden( true );
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this->AddChild( &m_sprBannerFrame );
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m_textCategory.SetName( "Category" );
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m_textCategory.LoadFromFont( THEME->GetPathF("ScreenRanking","category") );
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m_textCategory.SetShadowLength( 0 );
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m_textCategory.SetHidden( true );
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this->AddChild( &m_textCategory );
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m_textCourseTitle.SetName( "CourseTitle" );
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m_textCourseTitle.LoadFromFont( THEME->GetPathF("ScreenRanking","course title") );
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m_textCourseTitle.SetShadowLength( 0 );
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m_textCourseTitle.SetHidden( true );
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this->AddChild( &m_textCourseTitle );
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m_textStepsType.SetName( "StepsType" );
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m_textStepsType.LoadFromFont( THEME->GetPathF("ScreenRanking","steps type") );
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m_textStepsType.SetShadowLength( 0 );
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m_textStepsType.SetHidden( true );
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this->AddChild( &m_textStepsType );
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for( int l=0; l<NUM_RANKING_LINES; l++ )
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{
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m_sprBullets[l].SetName( ssprintf("Bullet%d",l+1) );
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m_sprBullets[l].Load( THEME->GetPathG( "ScreenRanking", ssprintf("bullets 1x%d",NUM_RANKING_LINES) ) );
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m_sprBullets[l].SetState( l );
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m_sprBullets[l].StopAnimating();
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m_sprBullets[l].SetHidden( true );
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this->AddChild( &m_sprBullets[l] );
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m_textNames[l].SetName( ssprintf("Name%d",l+1) );
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m_textNames[l].LoadFromFont( THEME->GetPathF("ScreenRanking","name") );
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m_textNames[l].SetHidden( true );
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this->AddChild( &m_textNames[l] );
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m_textScores[l].SetName( ssprintf("Score%d",l+1) );
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m_textScores[l].LoadFromFont( THEME->GetPathF("ScreenRanking","score") );
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m_textScores[l].SetHidden( true );
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this->AddChild( &m_textScores[l] );
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m_textPoints[l].SetName( ssprintf("Points%d",l+1) );
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m_textPoints[l].LoadFromFont( THEME->GetPathF("ScreenRanking","points") );
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m_textPoints[l].SetHidden( true );
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this->AddChild( &m_textPoints[l] );
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m_textTime[l].SetName( ssprintf("Time%d",l+1) );
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m_textTime[l].LoadFromFont( THEME->GetPathF("ScreenRanking","time") );
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m_textTime[l].SetHidden( true );
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this->AddChild( &m_textTime[l] );
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// TODO: Think of a better way to handle this
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if( PREFSMAN->m_sCoursesToShowRanking == "" )
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PREFSMAN->m_sCoursesToShowRanking = THEME->GetMetric("ScreenRanking","CoursesToShow");
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}
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}
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// make the list of difficulties to show
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{
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vector<CString> sShowDiffs;
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split( DIFFICULTIES_TO_SHOW, ",", sShowDiffs, true );
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for( vector<CString>::const_iterator iter = sShowDiffs.begin(); iter != sShowDiffs.end(); iter++ )
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{
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m_vDiffsToShow.push_back( StringToDifficulty( *iter ) );
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}
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}
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// init Actors for all_steps
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{
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FOREACH_Difficulty( d )
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{
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bool bShowThis = find(m_vDiffsToShow.begin(), m_vDiffsToShow.end(), d) != m_vDiffsToShow.end();
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if( !bShowThis )
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continue; // skip
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m_sprDifficulty[d].Load( THEME->GetPathG(m_sName,"difficulty "+DifficultyToString(d)) );
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m_sprDifficulty[d]->SetName( ssprintf("Difficulty%d",d) );
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m_sprDifficulty[d]->SetHidden( true );
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this->AddChild( m_sprDifficulty[d] );
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}
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const unsigned num_songs = SONGMAN->GetAllSongs().size();
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for( unsigned s=0; s<num_songs; s++ )
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{
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Song *pSong = SONGMAN->GetAllSongs()[s];
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if( UNLOCKMAN->SongIsLocked(pSong) )
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continue;
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if( !pSong->ShowInDemonstrationAndRanking() )
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continue;
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StepsScoreRowItem* pStepsScoreRowItem = new StepsScoreRowItem;
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pStepsScoreRowItem ->m_pSong = pSong;
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pStepsScoreRowItem->m_sprSongFrame.SetName( "SongFrame" );
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pStepsScoreRowItem->m_sprSongFrame.SetHidden( true );
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pStepsScoreRowItem->m_sprSongFrame.Load( THEME->GetPathG("ScreenRanking","song frame") );
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pStepsScoreRowItem->AddChild( &pStepsScoreRowItem->m_sprSongFrame );
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pStepsScoreRowItem->m_textSongTitle.SetName( "SongTitle" );
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pStepsScoreRowItem->m_textSongTitle.SetHidden( true );
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pStepsScoreRowItem->m_textSongTitle.LoadFromFont( THEME->GetPathF("ScreenRanking","song title") );
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pStepsScoreRowItem->AddChild( &pStepsScoreRowItem->m_textSongTitle );
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for( int d=0; d<NUM_DIFFICULTIES; d++ )
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{
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pStepsScoreRowItem->m_textStepsScore[d].SetName( "StepsScore" );
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pStepsScoreRowItem->m_textStepsScore[d].LoadFromFont( THEME->GetPathF("ScreenRanking","steps score") );
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pStepsScoreRowItem->m_textStepsScore[d].SetHidden( true );
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pStepsScoreRowItem->AddChild( &pStepsScoreRowItem->m_textStepsScore[d] );
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}
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m_vpStepsScoreRowItem.push_back( pStepsScoreRowItem );
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}
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m_ListScoreRowItems.SetName( "ListScoreRowItems" );
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this->AddChild( &m_ListScoreRowItems );
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m_ListScoreRowItems.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y );
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}
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{
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// for all_courses:
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FOREACH_ShownCourseDifficulty(d)
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{
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CString cd = CourseDifficultyToString(d);
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m_sprCourseDifficulty[d].Load( THEME->GetPathG(m_sName,"CourseDifficulty "+cd) );
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m_sprCourseDifficulty[d]->SetName( ssprintf("CourseDifficulty%s",cd.c_str()) );
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m_sprCourseDifficulty[d]->SetHidden( true );
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this->AddChild( m_sprCourseDifficulty[d] );
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}
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vector<Course*> courses;
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SONGMAN->GetAllCourses( courses, false );
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LOG->Trace("rankings: adding %u courses", unsigned(courses.size()));
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for( unsigned s=0; s<courses.size(); s++ )
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{
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if( UNLOCKMAN->CourseIsLocked(courses[s]) )
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continue;
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CourseScoreRowItem* pCourseScoreRowItem = new CourseScoreRowItem;
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pCourseScoreRowItem->m_pCourse = courses[s];
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pCourseScoreRowItem->m_sprSongFrame.SetName( "CourseListFrame" );
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pCourseScoreRowItem->m_sprSongFrame.SetHidden( true );
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pCourseScoreRowItem->m_sprSongFrame.Load( THEME->GetPathG("ScreenRanking","course frame") );
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pCourseScoreRowItem->AddChild( &pCourseScoreRowItem->m_sprSongFrame );
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pCourseScoreRowItem->m_textSongTitle.SetName( "CourseListTitle" );
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pCourseScoreRowItem->m_textSongTitle.SetHidden( true );
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pCourseScoreRowItem->m_textSongTitle.LoadFromFont( THEME->GetPathF("ScreenRanking","course list title") );
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pCourseScoreRowItem->AddChild( &pCourseScoreRowItem->m_textSongTitle );
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FOREACH_ShownCourseDifficulty(d)
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{
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pCourseScoreRowItem->m_textStepsScore[d].SetName( "CourseListScore" );
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pCourseScoreRowItem->m_textStepsScore[d].LoadFromFont( THEME->GetPathF("ScreenRanking","course list score") );
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pCourseScoreRowItem->m_textStepsScore[d].SetHidden( true );
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pCourseScoreRowItem->AddChild( &pCourseScoreRowItem->m_textStepsScore[d] );
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}
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m_vpCourseScoreRowItem.push_back( pCourseScoreRowItem );
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}
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m_ListCourseRowItems.SetName( "ListCourseRowItems" );
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this->AddChild( &m_ListCourseRowItems );
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m_ListCourseRowItems.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y );
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}
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// calculate which StepsTypes to show
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vector<StepsType> aStepsTypesToShow;
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{
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GAMEMAN->GetStepsTypesForGame( GAMESTATE->m_pCurGame, aStepsTypesToShow );
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// subtract hidden StepsTypes
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{
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vector<CString> asStepsTypesToHide;
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split( STEPS_TYPES_TO_HIDE, ",", asStepsTypesToHide, true );
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for( unsigned i=0; i<asStepsTypesToHide.size(); i++ )
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{
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StepsType st = GameManager::StringToStepsType(asStepsTypesToHide[i]);
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if( st != STEPS_TYPE_INVALID )
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{
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const vector<StepsType>::iterator iter = find( aStepsTypesToShow.begin(), aStepsTypesToShow.end(), st );
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if( iter != aStepsTypesToShow.end() )
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aStepsTypesToShow.erase( iter );
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}
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}
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}
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}
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//
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// fill m_vPagesToShow
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//
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if( SHOW_CATEGORIES )
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{
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for( unsigned i=0; i<aStepsTypesToShow.size(); i++ )
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{
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for( int c=0; c<NUM_RANKING_CATEGORIES; c++ )
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{
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PageToShow pts;
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pts.type = PAGE_TYPE_CATEGORY;
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pts.colorIndex = i;
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pts.category = (RankingCategory)c;
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pts.nt = aStepsTypesToShow[i];
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m_vPagesToShow.push_back( pts );
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}
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}
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}
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{
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vector<CString> asCoursePaths;
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split( COURSES_TO_SHOW, ",", asCoursePaths, true );
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for( unsigned i=0; i<aStepsTypesToShow.size(); i++ )
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{
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for( unsigned c=0; c<asCoursePaths.size(); c++ )
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{
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PageToShow pts;
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pts.type = PAGE_TYPE_TRAIL;
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pts.colorIndex = i;
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pts.nt = aStepsTypesToShow[i];
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pts.pCourse = SONGMAN->GetCourseFromPath( asCoursePaths[c] );
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if( pts.pCourse == NULL )
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continue;
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pts.pTrail = pts.pCourse->GetTrail( pts.nt );
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if( pts.pTrail == NULL )
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continue;
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m_vPagesToShow.push_back( pts );
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}
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}
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}
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if( SHOW_ALL_STEPS_SCORES )
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{
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vector<Song*> vpSongs = SONGMAN->GetAllSongs();
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if( !vpSongs.empty() )
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{
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for( unsigned i=0; i<aStepsTypesToShow.size(); i++ )
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{
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PageToShow pts;
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pts.type = PAGE_TYPE_ALL_STEPS;
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pts.colorIndex = i;
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pts.nt = aStepsTypesToShow[i];
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m_vPagesToShow.push_back( pts );
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}
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}
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}
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if( SHOW_ALL_COURSE_SCORES )
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{
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vector<Course*> courses;
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SONGMAN->GetAllCourses( courses, false );
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if( !courses.empty() )
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{
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for( unsigned i=0; i<aStepsTypesToShow.size(); i++ )
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{
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PageToShow pts;
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pts.type = PAGE_TYPE_ALL_COURSES;
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pts.colorIndex = i;
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pts.nt = aStepsTypesToShow[i];
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m_vPagesToShow.push_back( pts );
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}
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}
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}
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this->PostScreenMessage( SM_ShowNextPage, 0.5f );
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}
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ScreenRanking::~ScreenRanking()
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{
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// delete dynamically allocated members
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for( unsigned s=0; s<m_vpStepsScoreRowItem.size(); s++ )
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delete m_vpStepsScoreRowItem[s];
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for( unsigned c=0; c<m_vpCourseScoreRowItem.size(); c++ )
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delete m_vpCourseScoreRowItem[c];
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}
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void ScreenRanking::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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{
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case SM_ShowNextPage:
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if( m_vPagesToShow.size() > 0 )
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{
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float fSecsToShow = SetPage( m_vPagesToShow[0] );
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this->SortByDrawOrder();
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m_vPagesToShow.erase( m_vPagesToShow.begin() );
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this->PostScreenMessage( SM_HidePage, fSecsToShow-PAGE_FADE_SECONDS );
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}
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else
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{
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m_Out.StartTransitioning(SM_GoToNextScreen);
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}
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break;
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case SM_HidePage:
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TweenPageOffScreen();
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this->PostScreenMessage( SM_ShowNextPage, PAGE_FADE_SECONDS );
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break;
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}
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ScreenAttract::HandleScreenMessage( SM );
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}
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float ScreenRanking::SetPage( PageToShow pts )
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{
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bool bBanner = false;
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bool bBannerFrame = false;
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|
bool bShowCategory = false;
|
|
bool bShowCourseTitle = false;
|
|
bool bShowStepsType = false;
|
|
bool bShowBullets = false;
|
|
bool bShowNames = false;
|
|
bool bShowScores = false;
|
|
bool bShowPoints = false;
|
|
bool bShowTime = false;
|
|
bool bShowDifficulty = false;
|
|
bool bShowStepsScore = false;
|
|
bool bShowCourseDifficulty = false;
|
|
bool bShowCourseScore = false;
|
|
switch( pts.type )
|
|
{
|
|
case PAGE_TYPE_CATEGORY:
|
|
bBanner = false;
|
|
bBannerFrame = false;
|
|
bShowCategory = true;
|
|
bShowCourseTitle = false;
|
|
bShowStepsType = true;
|
|
bShowBullets = true;
|
|
bShowNames = true;
|
|
bShowScores = true;
|
|
bShowPoints = false;
|
|
bShowTime = false;
|
|
bShowDifficulty = false;
|
|
bShowStepsScore = false;
|
|
break;
|
|
case PAGE_TYPE_TRAIL:
|
|
bBanner = true;
|
|
bBannerFrame = true;
|
|
bShowCategory = false;
|
|
bShowCourseTitle = true;
|
|
bShowStepsType = true;
|
|
bShowBullets = true;
|
|
bShowNames = true;
|
|
bShowScores = !pts.pCourse->IsOni();
|
|
bShowPoints = pts.pCourse->IsOni();
|
|
bShowTime = pts.pCourse->IsOni();
|
|
bShowDifficulty = false;
|
|
bShowStepsScore = false;
|
|
break;
|
|
case PAGE_TYPE_ALL_STEPS:
|
|
bBanner = false;
|
|
bBannerFrame = false;
|
|
bShowCategory = false;
|
|
bShowCourseTitle = false;
|
|
bShowStepsType = true;
|
|
bShowBullets = false;
|
|
bShowNames = false;
|
|
bShowScores = false;
|
|
bShowPoints = false;
|
|
bShowTime = false;
|
|
bShowDifficulty = true;
|
|
bShowStepsScore = true;
|
|
break;
|
|
case PAGE_TYPE_ALL_COURSES:
|
|
bShowStepsType = true;
|
|
bShowCourseScore = true;
|
|
bShowCourseDifficulty = true;
|
|
break;
|
|
default:
|
|
ASSERT(0);
|
|
}
|
|
|
|
|
|
// Reset
|
|
m_Banner.SetHidden( !bBanner );
|
|
if( bBanner )
|
|
{
|
|
m_Banner.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_Banner );
|
|
}
|
|
|
|
m_sprBannerFrame.SetHidden( !bBannerFrame );
|
|
if( bBannerFrame )
|
|
{
|
|
m_sprBannerFrame.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_sprBannerFrame );
|
|
}
|
|
|
|
m_textCategory.SetHidden( !bShowCategory );
|
|
if( bShowCategory )
|
|
{
|
|
m_textCategory.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_textCategory );
|
|
}
|
|
|
|
m_textCourseTitle.SetHidden( !bShowCourseTitle );
|
|
if( bShowCourseTitle )
|
|
{
|
|
m_textCourseTitle.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_textCourseTitle );
|
|
}
|
|
|
|
m_textStepsType.SetHidden( !bShowStepsType );
|
|
if( bShowStepsType )
|
|
{
|
|
m_textStepsType.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_textStepsType );
|
|
}
|
|
|
|
// UGLY: We have to call AddChild every time we re-load an AutoActor
|
|
// because the internal Actor* changes.
|
|
if( (Actor*)m_sprPageType )
|
|
this->RemoveChild( m_sprPageType );
|
|
m_sprPageType.Load( THEME->GetPathG(m_sName, "PageType "+PageTypeToString(pts.type)) );
|
|
m_sprPageType->SetName( "PageType" );
|
|
this->AddChild( m_sprPageType );
|
|
SET_XY_AND_ON_COMMAND( m_sprPageType );
|
|
|
|
{
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
m_sprBullets[l].SetHidden( !bShowBullets );
|
|
if( bShowBullets )
|
|
{
|
|
m_sprBullets[l].Reset();
|
|
m_sprBullets[l].StopAnimating();
|
|
m_sprBullets[l].SetState( l );
|
|
m_sprBullets[l].SetXY( BULLET_X(l), BULLET_Y(l) );
|
|
ON_COMMAND( m_sprBullets[l] );
|
|
}
|
|
|
|
m_textNames[l].SetHidden( !bShowNames );
|
|
if( bShowNames )
|
|
{
|
|
m_textNames[l].Reset();
|
|
m_textNames[l].SetXY( NAME_X(l), NAME_Y(l) );
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( m_textNames[l] );
|
|
}
|
|
|
|
m_textScores[l].SetHidden( !bShowScores );
|
|
if( bShowScores )
|
|
{
|
|
m_textScores[l].Reset();
|
|
m_textScores[l].SetXY( SCORE_X(l), SCORE_Y(l) );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( m_textScores[l] );
|
|
}
|
|
|
|
m_textPoints[l].SetHidden( !bShowPoints );
|
|
if( bShowPoints )
|
|
{
|
|
m_textPoints[l].Reset();
|
|
m_textPoints[l].SetXY( POINTS_X(l), POINTS_Y(l) );
|
|
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( m_textPoints[l] );
|
|
}
|
|
|
|
m_textTime[l].SetHidden( !bShowTime );
|
|
if( bShowTime )
|
|
{
|
|
m_textTime[l].Reset();
|
|
m_textTime[l].SetXY( TIME_X(l), TIME_Y(l) );
|
|
m_textTime[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( m_textTime[l] );
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
for( vector<Difficulty>::iterator dc_iter=m_vDiffsToShow.begin(); dc_iter!=m_vDiffsToShow.end(); dc_iter++ )
|
|
{
|
|
m_sprDifficulty[*dc_iter]->SetHidden( !bShowDifficulty );
|
|
if( bShowDifficulty )
|
|
{
|
|
m_sprDifficulty[*dc_iter]->Reset();
|
|
m_sprDifficulty[*dc_iter]->SetXY( DIFFICULTY_X(*dc_iter), DIFFICULTY_Y );
|
|
ON_COMMAND( m_sprDifficulty[*dc_iter] );
|
|
}
|
|
}
|
|
|
|
m_ListScoreRowItems.SetHidden( !bShowStepsScore );
|
|
if( bShowStepsScore )
|
|
{
|
|
m_ListScoreRowItems.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_ListScoreRowItems );
|
|
|
|
vector<Actor*> vpActors;
|
|
for( unsigned i=0; i<m_vpStepsScoreRowItem.size(); i++ )
|
|
vpActors.push_back( m_vpStepsScoreRowItem[i] );
|
|
m_ListScoreRowItems.Load( vpActors, SONG_SCORE_ROWS_TO_SHOW, SCREEN_WIDTH, ROW_SPACING_Y, false, SONG_SCORE_SECONDS_PER_ROW, 0, false );
|
|
|
|
for( unsigned s=0; s<m_vpStepsScoreRowItem.size(); s++ )
|
|
{
|
|
StepsScoreRowItem *pStepsScoreRowItems = m_vpStepsScoreRowItem[s];
|
|
pStepsScoreRowItems->m_sprSongFrame.Reset();
|
|
pStepsScoreRowItems->m_sprSongFrame.SetXY( SONG_FRAME_OFFSET_X, SONG_FRAME_OFFSET_Y );
|
|
pStepsScoreRowItems->m_sprSongFrame.SetUseZBuffer( true );
|
|
ON_COMMAND( pStepsScoreRowItems->m_sprSongFrame );
|
|
|
|
pStepsScoreRowItems->m_textSongTitle.Reset();
|
|
pStepsScoreRowItems->m_textSongTitle.SetXY( SONG_TITLE_OFFSET_X, SONG_TITLE_OFFSET_Y );
|
|
pStepsScoreRowItems->m_textSongTitle.SetUseZBuffer( true );
|
|
ON_COMMAND( pStepsScoreRowItems->m_textSongTitle );
|
|
|
|
for( vector<Difficulty>::iterator dc_iter=m_vDiffsToShow.begin(); dc_iter!=m_vDiffsToShow.end(); dc_iter++ )
|
|
{
|
|
pStepsScoreRowItems->m_textStepsScore[*dc_iter].Reset();
|
|
pStepsScoreRowItems->m_textStepsScore[*dc_iter].SetXY( STEPS_SCORE_OFFSET_X(*dc_iter), STEPS_SCORE_OFFSET_Y );
|
|
pStepsScoreRowItems->m_textStepsScore[*dc_iter].SetUseZBuffer( true );
|
|
pStepsScoreRowItems->m_textStepsScore[*dc_iter].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( pStepsScoreRowItems->m_textStepsScore[*dc_iter] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
FOREACH_ShownCourseDifficulty(d)
|
|
{
|
|
m_sprCourseDifficulty[d]->SetHidden( !bShowCourseDifficulty );
|
|
if( bShowCourseDifficulty )
|
|
{
|
|
m_sprCourseDifficulty[d]->Reset();
|
|
m_sprCourseDifficulty[d]->SetXY( COURSE_DIFFICULTY_X(d), COURSE_DIFFICULTY_Y );
|
|
ON_COMMAND( m_sprCourseDifficulty[d] );
|
|
}
|
|
}
|
|
|
|
m_ListCourseRowItems.SetHidden( !bShowCourseScore );
|
|
if( bShowCourseScore )
|
|
{
|
|
m_ListCourseRowItems.Reset();
|
|
SET_XY_AND_ON_COMMAND( m_ListCourseRowItems );
|
|
|
|
vector<Actor*> vpActors;
|
|
for( unsigned i=0; i<m_vpCourseScoreRowItem.size(); i++ )
|
|
vpActors.push_back( m_vpCourseScoreRowItem[i] );
|
|
m_ListCourseRowItems.Load( vpActors, SONG_SCORE_ROWS_TO_SHOW, SCREEN_WIDTH, ROW_SPACING_Y, false, SONG_SCORE_SECONDS_PER_ROW, 0, false );
|
|
|
|
for( unsigned s=0; s<m_vpCourseScoreRowItem.size(); s++ )
|
|
{
|
|
CourseScoreRowItem *pCourseScoreRowItem = m_vpCourseScoreRowItem[s];
|
|
pCourseScoreRowItem->m_sprSongFrame.Reset();
|
|
pCourseScoreRowItem->m_sprSongFrame.SetXY( SONG_FRAME_OFFSET_X, SONG_FRAME_OFFSET_Y );
|
|
pCourseScoreRowItem->m_sprSongFrame.SetUseZBuffer( true );
|
|
ON_COMMAND( pCourseScoreRowItem->m_sprSongFrame );
|
|
|
|
pCourseScoreRowItem->m_textSongTitle.Reset();
|
|
pCourseScoreRowItem->m_textSongTitle.SetXY( SONG_TITLE_OFFSET_X, SONG_TITLE_OFFSET_Y );
|
|
pCourseScoreRowItem->m_textSongTitle.SetUseZBuffer( true );
|
|
ON_COMMAND( pCourseScoreRowItem->m_textSongTitle );
|
|
|
|
FOREACH_ShownCourseDifficulty(d)
|
|
{
|
|
pCourseScoreRowItem->m_textStepsScore[d].Reset();
|
|
pCourseScoreRowItem->m_textStepsScore[d].SetXY( COURSE_SCORE_OFFSET_X(d), COURSE_SCORE_OFFSET_Y );
|
|
pCourseScoreRowItem->m_textStepsScore[d].SetUseZBuffer( true );
|
|
pCourseScoreRowItem->m_textStepsScore[d].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
ON_COMMAND( pCourseScoreRowItem->m_textStepsScore[d] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// get ranking feat list
|
|
|
|
|
|
//
|
|
// init page
|
|
//
|
|
switch( pts.type )
|
|
{
|
|
case PAGE_TYPE_CATEGORY:
|
|
{
|
|
m_textCategory.SetText( ssprintf("Type %c", 'A'+pts.category) );
|
|
m_textStepsType.SetText( GameManager::StepsTypeToThemedString(pts.nt) );
|
|
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
HighScoreList& hsl = PROFILEMAN->GetMachineProfile()->GetCategoryHighScoreList(pts.nt,pts.category);
|
|
HighScore hs;
|
|
bool bRecentHighScore = false;
|
|
if( l < (int)hsl.vHighScores.size() )
|
|
{
|
|
hs = hsl.vHighScores[l];
|
|
CString *psName = &hsl.vHighScores[l].sName;
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.sName = NO_SCORE_NAME;
|
|
}
|
|
|
|
m_textNames[l].SetText( hs.GetDisplayName() );
|
|
m_textScores[l].SetText( ssprintf("%09i",hs.iScore) );
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
|
|
if( bRecentHighScore )
|
|
{
|
|
m_textNames[l].SetEffectGlowBlink(0.1f);
|
|
m_textScores[l].SetEffectGlowBlink(0.1f);
|
|
}
|
|
else
|
|
{
|
|
m_textNames[l].SetEffectNone();
|
|
m_textScores[l].SetEffectNone();
|
|
}
|
|
}
|
|
}
|
|
return SECONDS_PER_PAGE;
|
|
case PAGE_TYPE_TRAIL:
|
|
{
|
|
m_textCourseTitle.SetText( pts.pCourse->GetFullDisplayTitle() );
|
|
m_Banner.LoadFromCourse( pts.pCourse );
|
|
m_textStepsType.SetText( GameManager::StepsTypeToThemedString(pts.nt) );
|
|
|
|
const HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList( pts.pCourse, pts.pTrail );
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
HighScore hs;
|
|
bool bRecentHighScore = false;
|
|
if( l < (int)hsl.vHighScores.size() )
|
|
{
|
|
hs = hsl.vHighScores[l];
|
|
const CString *psName = &hsl.vHighScores[l].sName;
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.sName = NO_SCORE_NAME;
|
|
}
|
|
|
|
m_textNames[l].SetText( hs.GetDisplayName() );
|
|
if( pts.pCourse->IsOni() )
|
|
{
|
|
m_textPoints[l].SetText( ssprintf("%04d",hs.iScore) );
|
|
m_textTime[l].SetText( SecondsToMMSSMsMs(hs.fSurviveSeconds) );
|
|
m_textScores[l].SetText( "" );
|
|
} else {
|
|
m_textPoints[l].SetText( "" );
|
|
m_textTime[l].SetText( "" );
|
|
m_textScores[l].SetText( ssprintf("%09d",hs.iScore) );
|
|
}
|
|
m_textNames[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
m_textPoints[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
m_textTime[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
m_textScores[l].SetDiffuse( STEPS_TYPE_COLOR(pts.colorIndex) );
|
|
|
|
if( bRecentHighScore )
|
|
{
|
|
m_textNames[l].SetEffectGlowBlink(0.1f);
|
|
m_textScores[l].SetEffectGlowBlink(0.1f);
|
|
}
|
|
else
|
|
{
|
|
m_textNames[l].SetEffectNone();
|
|
m_textScores[l].SetEffectNone();
|
|
}
|
|
}
|
|
}
|
|
return SECONDS_PER_PAGE;
|
|
case PAGE_TYPE_ALL_STEPS:
|
|
{
|
|
m_textStepsType.SetText( GameManager::StepsTypeToThemedString(pts.nt) );
|
|
|
|
for( unsigned s=0; s<m_vpStepsScoreRowItem.size(); s++ )
|
|
{
|
|
StepsScoreRowItem *pStepsScoreRowItem = m_vpStepsScoreRowItem[s];
|
|
const Song* pSong = pStepsScoreRowItem->m_pSong;
|
|
|
|
pStepsScoreRowItem->m_textSongTitle.SetText( pSong->GetFullDisplayTitle() );
|
|
|
|
for( vector<Difficulty>::iterator dc_iter = m_vDiffsToShow.begin(); dc_iter != m_vDiffsToShow.end(); dc_iter++ )
|
|
{
|
|
const Steps* pSteps = pSong->GetStepsByDifficulty( pts.nt, *dc_iter, false );
|
|
BitmapText* pTextStepsScore = &pStepsScoreRowItem->m_textStepsScore[*dc_iter];
|
|
|
|
if( pSteps == NULL )
|
|
{
|
|
pTextStepsScore->SetHidden( true );
|
|
}
|
|
else
|
|
{
|
|
HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetStepsHighScoreList(pSong,pSteps);
|
|
HighScore hs = hsl.GetTopScore();
|
|
bool bRecentHighScore = false;
|
|
if( !hsl.vHighScores.empty() )
|
|
{
|
|
hs = hsl.GetTopScore();
|
|
const CString *psName = &hsl.GetTopScore().sName;
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.sName = NO_SCORE_NAME;
|
|
}
|
|
|
|
CString s;
|
|
s = hs.GetDisplayName() + "\n";
|
|
s += ssprintf( "%0*.*f%%", PERCENT_TOTAL_SIZE, PERCENT_DECIMAL_PLACES, hs.fPercentDP*100 );
|
|
pTextStepsScore->SetText( s );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return m_ListScoreRowItems.GetSecondsForCompleteScrollThrough();
|
|
case PAGE_TYPE_ALL_COURSES:
|
|
{
|
|
m_textStepsType.SetText( GameManager::StepsTypeToThemedString(pts.nt) );
|
|
|
|
for( unsigned c=0; c<m_vpCourseScoreRowItem.size(); c++ )
|
|
{
|
|
CourseScoreRowItem *pCourseScoreRowItem = m_vpCourseScoreRowItem[c];
|
|
const Course* pCourse = pCourseScoreRowItem->m_pCourse;
|
|
|
|
pCourseScoreRowItem->m_textSongTitle.SetText( pCourse->GetFullDisplayTitle() );
|
|
FOREACH_ShownCourseDifficulty( cd )
|
|
{
|
|
BitmapText* pTextStepsScore = &pCourseScoreRowItem->m_textStepsScore[cd];
|
|
|
|
Trail *pTrail = pCourse->GetTrail( pts.nt, cd );
|
|
pTextStepsScore->SetHidden( pTrail==NULL );
|
|
if( pTrail == NULL )
|
|
continue;
|
|
|
|
const HighScoreList &hsl = PROFILEMAN->GetMachineProfile()->GetCourseHighScoreList( pCourse, pTrail );
|
|
|
|
HighScore hs;
|
|
bool bRecentHighScore = false;
|
|
if( !hsl.vHighScores.empty() )
|
|
{
|
|
hs = hsl.vHighScores[0];
|
|
const CString *psName = &hsl.GetTopScore().sName;
|
|
bRecentHighScore = find( GAMESTATE->m_vpsNamesThatWereFilled.begin(), GAMESTATE->m_vpsNamesThatWereFilled.end(), psName ) != GAMESTATE->m_vpsNamesThatWereFilled.end();
|
|
}
|
|
else
|
|
{
|
|
hs.sName = NO_SCORE_NAME;
|
|
}
|
|
|
|
CString s;
|
|
s = hs.GetDisplayName() + "\n";
|
|
s += ssprintf( "%0*.*f%%", PERCENT_TOTAL_SIZE, PERCENT_DECIMAL_PLACES, hs.fPercentDP*100 );
|
|
pTextStepsScore->SetText( s );
|
|
}
|
|
}
|
|
}
|
|
return m_ListCourseRowItems.GetSecondsForCompleteScrollThrough();
|
|
default:
|
|
ASSERT(0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void ScreenRanking::TweenPageOffScreen()
|
|
{
|
|
OFF_COMMAND( m_Banner );
|
|
OFF_COMMAND( m_sprBannerFrame );
|
|
OFF_COMMAND( m_textCourseTitle );
|
|
OFF_COMMAND( m_textCategory );
|
|
OFF_COMMAND( m_textStepsType );
|
|
OFF_COMMAND( m_sprPageType );
|
|
|
|
for( int l=0; l<NUM_RANKING_LINES; l++ )
|
|
{
|
|
OFF_COMMAND( m_sprBullets[l] );
|
|
OFF_COMMAND( m_textNames[l] );
|
|
OFF_COMMAND( m_textScores[l] );
|
|
OFF_COMMAND( m_textPoints[l] );
|
|
OFF_COMMAND( m_textTime[l] );
|
|
}
|
|
for( vector<Difficulty>::iterator dc_iter=m_vDiffsToShow.begin(); dc_iter!=m_vDiffsToShow.end(); dc_iter++ )
|
|
{
|
|
if( !m_sprDifficulty[*dc_iter]->GetHidden() )
|
|
OFF_COMMAND( m_sprDifficulty[*dc_iter] );
|
|
}
|
|
FOREACH_ShownCourseDifficulty(d)
|
|
{
|
|
if( !m_sprCourseDifficulty[d]->GetHidden() )
|
|
OFF_COMMAND( m_sprCourseDifficulty[d] );
|
|
}
|
|
|
|
if( !m_ListScoreRowItems.GetHidden() )
|
|
OFF_COMMAND( m_ListScoreRowItems );
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|