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itgmania212121/Xcode/ffmpeg/include/libavutil/intfloat.h
T
Thai Pangsakulyanont 503814c435 update libpng to 1.5.10, add precompiled library for ffmpeg 0.10.2 for mac, and Xcode 4.3 project in a separate project.
This should make it possible to build StepMania 5 on Mac OS X.
The catch is that it will only work with Snow Leopard and up, but I think this is better than nothing.

We can support PowerPC / 10.4-10.5 again when someone can make the old Xcode 3 project work.
2012-04-24 00:11:28 +07:00

74 lines
1.7 KiB
C

/*
* Copyright (c) 2011 Mans Rullgard
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_INTFLOAT_H
#define AVUTIL_INTFLOAT_H
#include <stdint.h>
#include "attributes.h"
union av_intfloat32 {
uint32_t i;
float f;
};
union av_intfloat64 {
uint64_t i;
double f;
};
/**
* Reinterpret a 32-bit integer as a float.
*/
static av_always_inline float av_int2float(uint32_t i)
{
union av_intfloat32 v = { .i = i };
return v.f;
}
/**
* Reinterpret a float as a 32-bit integer.
*/
static av_always_inline uint32_t av_float2int(float f)
{
union av_intfloat32 v = { .f = f };
return v.i;
}
/**
* Reinterpret a 64-bit integer as a double.
*/
static av_always_inline double av_int2double(uint64_t i)
{
union av_intfloat64 v = { .i = i };
return v.f;
}
/**
* Reinterpret a double as a 64-bit integer.
*/
static av_always_inline uint64_t av_double2int(double f)
{
union av_intfloat64 v = { .f = f };
return v.i;
}
#endif /* AVUTIL_INTFLOAT_H */