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eb0b26cd8205da80eedfc4f252868a8a35dabe31
itgmania212121
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stepmania
T
History
Steve Checkoway
eb0b26cd82
Float to int is slow on ppc. It requires a store, a big stall, and then a load. It's even worse on a G5 if the compiler is dumb (and let's face it, I'm using gcc here...). Just use lroundf when we want an int. It will certainly be no slower.
2007-01-02 23:36:44 +00:00
..
Announcers
…
Assets
…
autoconf
/m4
remove SM_LUA
2006-09-25 08:25:50 +00:00
BackgroundEffects
Fix crash.
2006-12-12 05:20:59 +00:00
BackgroundTransitions
…
BGAnimations
…
CDTitles
…
Characters
…
Courses
fixup
2006-12-19 02:53:42 +00:00
Data
…
Docs
note PCRE license
2006-10-17 08:58:26 +00:00
Installer
…
Manual
…
NoteSkins
Make addition a texture coord shift instead of a separate element. This means fewer texture swaps when drawing, fewer graphics to maintain, and lets non-tap elements have addition coloring
2006-12-15 22:27:00 +00:00
Packages
…
PBProject
Add/remove files.
2006-12-30 04:32:43 +00:00
Program
…
RandomMovies
…
Songs
…
src
Float to int is slow on ppc. It requires a store, a big stall, and then a load. It's even worse on a G5 if the compiler is dumb (and let's face it, I'm using gcc here...). Just use lroundf when we want an int. It will certainly be no slower.
2007-01-02 23:36:44 +00:00
Themes
asserts
2006-12-28 09:59:28 +00:00
Utils
…
autogen.sh
…
configure.ac
LUA_USE_LINUX
2006-10-08 21:04:22 +00:00
Makefile.am
…
SConstruct
…
stepmania.nsi
split INSTALL_PROGRAM_FILES into INSTALL_PROGRAM_LIBRARIES and !ifdef INSTALL_EXECUTABLES
2006-10-05 08:01:56 +00:00