60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScoreDisplayOni
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Desc: A graphic displayed in the ScoreDisplayOni during Dancing.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScoreDisplayOni.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "GameState.h"
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const float SCORE_TWEEN_TIME = 0.5f;
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ScoreDisplayOni::ScoreDisplayOni()
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{
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LOG->Trace( "ScoreDisplayOni::ScoreDisplayOni()" );
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// init the text
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BitmapText::LoadFromNumbers( THEME->GetPathTo("Numbers","gameplay score numbers") );
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TurnShadowOff();
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}
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void ScoreDisplayOni::Init( PlayerNumber pn )
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{
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m_PlayerNumber = pn;
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}
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void ScoreDisplayOni::SetScore( float fNewScore )
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{
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}
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void ScoreDisplayOni::Update( float fDeltaTime )
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{
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BitmapText::Update( fDeltaTime );
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}
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void ScoreDisplayOni::Draw()
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{
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float fSecsIntoPlay;
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if( GAMESTATE->IsPlayerEnabled(m_PlayerNumber) )
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fSecsIntoPlay = GAMESTATE->GetPlayerSurviveTime(m_PlayerNumber);
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else
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fSecsIntoPlay = 0;
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SetText( SecondsToTime(fSecsIntoPlay) );
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BitmapText::Draw();
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}
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