Files
itgmania212121/stepmania/src/RageFileDriverDirect.cpp
T
Glenn Maynard df9c4cbd6e fix failed writes to "foo.sm" leaving "new.foo.sm" behind, which will
trigger an error on the next load
2004-04-19 22:19:54 +00:00

386 lines
9.0 KiB
C++

#include "global.h"
#include "RageFileDriverDirect.h"
#include "RageFileDriverDirectHelpers.h"
#include "RageUtil.h"
#include "RageUtil_FileDB.h"
#include "RageLog.h"
#include <fcntl.h>
#include <cerrno>
#include <sys/types.h>
#include <sys/stat.h>
#if !defined(WIN32)
#include <dirent.h>
#include <fcntl.h>
#else
#if !defined(_XBOX)
#include <windows.h>
#endif
#include <io.h>
#endif
static struct FileDriverEntry_DIR: public FileDriverEntry
{
FileDriverEntry_DIR(): FileDriverEntry( "DIR" ) { }
RageFileDriver *Create( CString Root ) const { return new RageFileDriverDirect( Root ); }
} const g_RegisterDriver;
/* This driver handles direct file access. */
class RageFileObjDirect: public RageFileObj
{
private:
int fd;
CString path; /* for Copy */
CString write_buf;
bool FinalFlush();
public:
RageFileObjDirect( const CString &path, int fd_, RageFile &p );
virtual ~RageFileObjDirect();
virtual int Read(void *buffer, size_t bytes);
virtual int Write(const void *buffer, size_t bytes);
virtual int Flush();
virtual void Rewind();
virtual int Seek( int offset );
virtual RageFileObj *Copy( RageFile &p ) const;
virtual CString GetDisplayPath() const { return path; }
virtual int GetFileSize();
};
RageFileDriverDirect::RageFileDriverDirect( CString root_ ):
RageFileDriver( new DirectFilenameDB(root_) ),
root(root_)
{
if( root.Right(1) != "/" )
root += '/';
/* If the root path doesn't exist, create it. */
CreateDirectories( root );
}
static CString MakeTempFilename( const CString &sPath )
{
/* "Foo/bar/baz" -> "Foo/bar/new.baz.new". Both prepend and append: we don't
* want a wildcard search for the filename to match (foo.txt.new matches foo.txt*),
* and we don't want to have the same extension (so "new.foo.sm" doesn't show up
* in *.sm). */
return Dirname(sPath) + "new." + Basename(sPath) + ".new";
}
RageFileObj *MakeFileObjDirect( CString sPath, int mode, RageFile &p, int &err )
{
int fd;
if( mode & RageFile::READ )
{
fd = DoOpen( sPath, O_BINARY|O_RDONLY, 0644 );
}
else
{
CString out;
if( mode & RageFile::STREAMED )
out = sPath;
else
out = MakeTempFilename(sPath);
/* Open a temporary file for writing. */
fd = DoOpen( out, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0644 );
}
if( fd == -1 )
{
err = errno;
return NULL;
}
return new RageFileObjDirect( sPath, fd, p );
}
RageFileObj *RageFileDriverDirect::Open( const CString &path, int mode, RageFile &p, int &err )
{
CString sPath = path;
/* This partially resolves. For example, if "abc/def" exists, and we're opening
* "ABC/DEF/GHI/jkl/mno", this will resolve it to "abc/def/GHI/jkl/mno"; we'll
* create the missing parts below. */
FDB->ResolvePath( sPath );
if( mode & RageFile::WRITE )
{
const CString dir = Dirname(sPath);
if( this->GetFileType(dir) != RageFileManager::TYPE_DIR )
CreateDirectories( root + dir );
}
return MakeFileObjDirect( root + sPath, mode, p, err );
}
bool RageFileDriverDirect::Remove( const CString &path )
{
CString sPath = path;
FDB->ResolvePath( sPath );
switch( this->GetFileType(sPath) )
{
case RageFileManager::TYPE_FILE:
LOG->Trace("remove '%s'", (root + sPath).c_str());
if( DoRemove( root + sPath ) == -1 )
{
LOG->Warn("remove(%s) failed: %s",
(root + sPath).c_str(), strerror(errno) );
return false;
}
FDB->DelFile( sPath );
return true;
case RageFileManager::TYPE_DIR:
LOG->Trace("rmdir '%s'", (root + sPath).c_str());
if( DoRmdir( root + sPath ) == -1 )
{
LOG->Warn("rmdir(%s) failed: %s",
(root + sPath).c_str(), strerror(errno) );
return false;
}
FDB->DelFile( sPath );
return true;
case RageFileManager::TYPE_NONE: return false;
default: ASSERT(0); return false;
}
}
RageFileObj *RageFileObjDirect::Copy( RageFile &p ) const
{
int err;
RageFileObj *ret = MakeFileObjDirect( path, parent.GetOpenMode(), p, err );
if( ret == NULL )
RageException::Throw("Couldn't reopen \"%s\": %s", path.c_str(), strerror(err) );
ret->Seek( parent.Tell() );
return ret;
}
bool RageFileDriverDirect::Ready()
{
return PathReady( root );
}
static const unsigned int BUFSIZE = 1024*64;
RageFileObjDirect::RageFileObjDirect( const CString &path_, int fd_, RageFile &p ):
RageFileObj( p )
{
path = path_;
fd = fd_;
ASSERT( fd != -1 );
if( parent.GetOpenMode() & RageFile::WRITE )
write_buf.reserve( BUFSIZE );
}
bool RageFileObjDirect::FinalFlush()
{
if( !(parent.GetOpenMode() & RageFile::WRITE) )
return true;
/* Flush the output buffer. */
if( Flush() == -1 )
return false;
/* Only do the rest of the flushes if SLOW_FLUSH is enabled. */
if( !(parent.GetOpenMode() & RageFile::SLOW_FLUSH) )
return true;
/* Force a kernel buffer flush. */
if( fsync( fd ) == -1 )
{
LOG->Warn( "Error synchronizing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
return false;
}
#if !defined(WIN32)
/* Wait for the directory to be flushed. */
int dirfd = open( Dirname(path), O_RDONLY );
if( dirfd == -1 )
{
LOG->Warn( "Error synchronizing open(%s dir): %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
return false;
}
if( fsync( dirfd ) == -1 )
{
LOG->Warn( "Error synchronizing fsync(%s dir): %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
close( dirfd );
return false;
}
close( dirfd );
#endif
return true;
}
RageFileObjDirect::~RageFileObjDirect()
{
bool failed = !FinalFlush();
if( fd != -1 )
{
if( close( fd ) == -1 )
{
LOG->Warn("Error closing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
failed = true;
}
}
/* If we failed to flush the file properly, something's amiss--don't touch the original file! */
if( !failed &&
(parent.GetOpenMode()&RageFile::WRITE) &&
!(parent.GetOpenMode() & RageFile::STREAMED) )
{
/*
* We now have path written to MakeTempFilename(path). Rename the temporary
* file over the real path. This should be an atomic operation with a journalling
* filesystem. That is, there should be no intermediate state a JFS might restore
* the file we're writing (in the case of a crash/powerdown) to an empty or partial
* file.
*
* If we want to keep a backup, we can move the old file to "path.old" and then
* the new file to "path". However, this leaves an intermediate state between
* the renames where no "path" exists, so if we're restored to that, then we
* won't be able to find the file. The data is still there--as path.old, provided
* it's not overwritten again--but the user will have to recover it on his own.
* A safer (but much slower) way to do this is to simply CopyFile a backup first.
*/
CString sOldPath = MakeTempFilename(path);
CString sNewPath = path;
#if defined(WIN32)
if( WinMoveFile(sOldPath, sNewPath) )
return;
/* We failed. */
int err = GetLastError();
const CString error = werr_ssprintf( err, "Error renaming \"%s\" to \"%s\"", sOldPath.c_str(), sNewPath.c_str() );
LOG->Warn( "%s", error.c_str() );
SetError( error );
#else
if( rename( sOldPath, sNewPath ) == -1 )
{
LOG->Warn( "Error renaming \"%s\" to \"%s\": %s",
sOldPath.c_str(), sNewPath.c_str(), strerror(errno) );
SetError( strerror(errno) );
}
#endif
}
}
int RageFileObjDirect::Read( void *buf, size_t bytes )
{
int ret = read( fd, buf, bytes );
if( ret == -1 )
{
SetError( strerror(errno) );
return -1;
}
return ret;
}
/* write(), but retry a couple times on EINTR. */
static int retried_write( int fd, const void *buf, size_t count )
{
int tries = 3, ret;
do
{
ret = write( fd, buf, count );
}
while( ret == -1 && errno == EINTR && tries-- );
return ret;
}
int RageFileObjDirect::Flush()
{
if( !write_buf.size() )
return 0;
CHECKPOINT;
int ret = retried_write( fd, write_buf.data(), write_buf.size() );
CHECKPOINT;
if( ret == -1 )
{
LOG->Warn("Error writing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
}
CHECKPOINT;
write_buf.erase();
write_buf.reserve( BUFSIZE );
CHECKPOINT;
return ret;
}
int RageFileObjDirect::Write( const void *buf, size_t bytes )
{
if( write_buf.size()+bytes > BUFSIZE )
{
if( Flush() == -1 )
return -1;
ASSERT( !write_buf.size() );
/* The buffer is cleared. If we still don't have space, it's bigger than
* the buffer size, so just write it directly. */
if( bytes >= BUFSIZE )
{
int ret = retried_write( fd, buf, bytes );
if( ret == -1 )
{
LOG->Warn("Error writing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
return -1;
}
return bytes;
}
}
write_buf.append( (const char *)buf, (const char *)buf+bytes );
return bytes;
}
void RageFileObjDirect::Rewind()
{
lseek( fd, 0, SEEK_SET );
}
int RageFileObjDirect::Seek( int offset )
{
return lseek( fd, offset, SEEK_SET );
}
int RageFileObjDirect::GetFileSize()
{
const int OldPos = lseek( fd, 0, SEEK_CUR );
const int ret = lseek( fd, 0, SEEK_END );
lseek( fd, OldPos, SEEK_SET );
return ret;
}
/*
* Copyright (c) 2003 by the person(s) listed below. All rights reserved.
* Glenn Maynard
* Chris Danford
*/