3c348a8ac3
This will be used for later.
697 lines
23 KiB
C++
697 lines
23 KiB
C++
/** @brief RageUtil - Miscellaneous helper macros and functions. */
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#ifndef RAGE_UTIL_H
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#define RAGE_UTIL_H
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#include <map>
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#include <vector>
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class RageFileDriver;
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/** @brief Safely delete pointers. */
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#define SAFE_DELETE(p) do { delete (p); (p)=NULL; } while( false )
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/** @brief Safely delete array pointers. */
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#define SAFE_DELETE_ARRAY(p) do { delete[] (p); (p)=NULL; } while( false )
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/** @brief Zero out the memory. */
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#define ZERO(x) memset(&(x), 0, sizeof(x))
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/** @brief Copy from a to b. */
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#define COPY(a,b) do { ASSERT(sizeof(a)==sizeof(b)); memcpy(&(a), &(b), sizeof(a)); } while( false )
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/** @brief Get the length of the array. */
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#define ARRAYLEN(a) (sizeof(a) / sizeof((a)[0]))
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/* Common harmless mismatches. All min(T,T) and max(T,T) cases are handled
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* by the generic template we get from <algorithm>. */
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inline float min( float a, int b ) { return a < b? a:b; }
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inline float min( int a, float b ) { return a < b? a:b; }
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inline float max( float a, int b ) { return a > b? a:b; }
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inline float max( int a, float b ) { return a > b? a:b; }
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inline unsigned long min( unsigned int a, unsigned long b ) { return a < b? a:b; }
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inline unsigned long min( unsigned long a, unsigned int b ) { return a < b? a:b; }
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inline unsigned long max( unsigned int a, unsigned long b ) { return a > b? a:b; }
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inline unsigned long max( unsigned long a, unsigned int b ) { return a > b? a:b; }
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/** @brief If outside the range from low to high, bring it within range. */
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#define clamp(val,low,high) ( max( (low), min((val),(high)) ) )
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/**
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* @brief Scales x so that l1 corresponds to l2 and h1 corresponds to h2.
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*
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* This does not modify x, so it MUST assign the result to something!
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* Do the multiply before the divide to that integer scales have more precision.
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*
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* One such example: SCALE(x, 0, 1, L, H); interpolate between L and H.
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*/
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#define SCALE(x, l1, h1, l2, h2) (((x) - (l1)) * ((h2) - (l2)) / ((h1) - (l1)) + (l2))
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template<typename T, typename U>
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inline U lerp( T x, U l, U h )
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{
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return U(x * (h - l) + l);
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}
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inline bool CLAMP( int &x, int l, int h )
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{
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if (x > h) { x = h; return true; }
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else if (x < l) { x = l; return true; }
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return false;
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}
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inline bool CLAMP( unsigned &x, unsigned l, unsigned h )
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{
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if (x > h) { x = h; return true; }
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else if (x < l) { x = l; return true; }
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return false;
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}
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inline bool CLAMP( float &x, float l, float h )
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{
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if (x > h) { x = h; return true; }
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else if (x < l) { x = l; return true; }
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return false;
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}
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template<class T>
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inline bool ENUM_CLAMP( T &x, T l, T h )
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{
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if (x > h) { x = h; return true; }
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else if (x < l) { x = l; return true; }
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return false;
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}
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inline void wrap( int &x, int n )
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{
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if (x<0)
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x += ((-x/n)+1)*n;
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x %= n;
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}
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inline void wrap( unsigned &x, unsigned n )
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{
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x %= n;
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}
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inline void wrap( float &x, float n )
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{
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if (x<0)
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x += truncf(((-x/n)+1))*n;
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x = fmodf(x,n);
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}
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inline float fracf( float f ) { return f - truncf(f); }
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template<class T>
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void CircularShift( vector<T> &v, int dist )
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{
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for( int i = abs(dist); i>0; i-- )
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{
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if( dist > 0 )
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{
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T t = v[0];
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v.erase( v.begin() );
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v.push_back( t );
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}
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else
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{
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T t = v.back();
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v.erase( v.end()-1 );
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v.insert( v.begin(), t );
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}
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}
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}
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template<typename Type, typename Ret>
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static Ret *CreateClass() { return new Type; }
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/*
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* Helper function to remove all objects from an STL container for which the
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* Predicate pred is true. If you want to remove all objects for which the predicate
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* returns false, wrap the predicate with not1().
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*/
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template<typename Container, typename Predicate>
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inline void RemoveIf( Container& c, Predicate p )
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{
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c.erase( remove_if(c.begin(), c.end(), p), c.end() );
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}
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template<typename Container, typename Value>
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inline void RemoveIfEqual( Container &c, const Value &v )
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{
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c.erase( remove(c.begin(), c.end(), v), c.end() );
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}
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/* Helper for ConvertValue(). */
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template<typename TO, typename FROM>
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struct ConvertValueHelper
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{
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explicit ConvertValueHelper( FROM *pVal ): m_pFromValue(pVal)
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{
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m_ToValue = static_cast<TO>( *m_pFromValue );
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}
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~ConvertValueHelper()
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{
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*m_pFromValue = static_cast<FROM>( m_ToValue );
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}
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TO &operator *() { return m_ToValue; }
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operator TO *() { return &m_ToValue; }
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private:
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FROM *m_pFromValue;
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TO m_ToValue;
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};
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/* Safely temporarily convert between types. For example,
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*
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* float f = 10.5;
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* *ConvertValue<int>(&f) = 12;
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*/
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template<typename TO, typename FROM>
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ConvertValueHelper<TO, FROM> ConvertValue( FROM *pValue )
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{
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return ConvertValueHelper<TO, FROM>( pValue );
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}
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/* Safely add an integer to an enum.
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*
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* This is illegal:
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*
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* ((int&)val) += iAmt;
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*
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* It breaks aliasing rules; the compiler is allowed to assume that "val" doesn't
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* change (unless it's declared volatile), and in some cases, you'll end up getting
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* old values for "val" following the add. (What's probably really happening is
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* that the memory location is being added to, but the value is stored in a register,
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* and breaking aliasing rules means the compiler doesn't know that the register
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* value is invalid.)
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*/
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template<typename T>
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static inline void enum_add( T &val, int iAmt )
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{
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val = static_cast<T>( val + iAmt );
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}
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template<typename T>
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static inline T enum_add2( T val, int iAmt )
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{
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return static_cast<T>( val + iAmt );
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}
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template<typename T>
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static inline T enum_cycle( T val, int iMax, int iAmt = 1 )
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{
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int iVal = val + iAmt;
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iVal %= iMax;
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return static_cast<T>( iVal );
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}
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/* We only have unsigned swaps; byte swapping a signed value doesn't make sense.
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*
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* Platform-specific, optimized versions are defined in arch_setup, with the names
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* ArchSwap32, ArchSwap24, and ArchSwap16; we define them to their real names here,
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* to force inclusion of this file when swaps are in use (to prevent different dependencies
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* on different systems).
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*/
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#ifdef HAVE_BYTE_SWAPS
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#define Swap32 ArchSwap32
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#define Swap24 ArchSwap24
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#define Swap16 ArchSwap16
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#else
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inline uint32_t Swap32( uint32_t n )
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{
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return (n >> 24) |
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((n >> 8) & 0x0000FF00) |
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((n << 8) & 0x00FF0000) |
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(n << 24);
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}
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inline uint32_t Swap24( uint32_t n )
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{
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return Swap32( n ) >> 8; // xx223344 -> 443322xx -> 00443322
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}
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inline uint16_t Swap16( uint16_t n )
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{
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return (n >> 8) | (n << 8);
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}
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#endif
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#if defined(ENDIAN_LITTLE)
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inline uint32_t Swap32LE( uint32_t n ) { return n; }
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inline uint32_t Swap24LE( uint32_t n ) { return n; }
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inline uint16_t Swap16LE( uint16_t n ) { return n; }
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inline uint32_t Swap32BE( uint32_t n ) { return Swap32( n ); }
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inline uint32_t Swap24BE( uint32_t n ) { return Swap24( n ); }
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inline uint16_t Swap16BE( uint16_t n ) { return Swap16( n ); }
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#else
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inline uint32_t Swap32BE( uint32_t n ) { return n; }
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inline uint32_t Swap24BE( uint32_t n ) { return n; }
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inline uint16_t Swap16BE( uint16_t n ) { return n; }
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inline uint32_t Swap32LE( uint32_t n ) { return Swap32( n ); }
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inline uint32_t Swap24LE( uint32_t n ) { return Swap24( n ); }
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inline uint16_t Swap16LE( uint16_t n ) { return Swap16( n ); }
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#endif
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struct MersenneTwister
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{
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MersenneTwister( int iSeed = 0 ); // 0 = time()
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int operator()(); // returns [0,2^31-1]
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int operator()( int n ) // returns [0,n)
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{
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return (*this)() % n;
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}
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void Reset( int iSeed );
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private:
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static int Temper( int iValue );
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void GenerateValues();
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int m_Values[624];
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int m_iNext;
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};
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typedef MersenneTwister RandomGen;
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extern RandomGen g_RandomNumberGenerator;
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/**
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* @brief Generate a random float between 0 inclusive and 1 exclusive.
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* @return the random float.
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*/
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inline float RandomFloat()
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{
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return g_RandomNumberGenerator() / 2147483648.0f;
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}
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/**
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* @brief Return a float between the low and high values.
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* @param fLow the low value, inclusive.
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* @param fHigh the high value, inclusive.
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* @return the random float.
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*/
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inline float RandomFloat( float fLow, float fHigh )
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{
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return SCALE( RandomFloat(), 0.0f, 1.0f, fLow, fHigh );
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}
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// Returns an integer between nLow and nHigh inclusive
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inline int RandomInt( int nLow, int nHigh )
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{
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return int( g_RandomNumberGenerator(nHigh - nLow + 1) + nLow );
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}
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// Returns an integer between 0 and n-1 inclusive (replacement for rand() % n).
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inline int RandomInt( int n )
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{
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return int( g_RandomNumberGenerator(n) );
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}
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// Simple function for generating random numbers
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inline float randomf( const float low=-1.0f, const float high=1.0f )
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{
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return RandomFloat( low, high );
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}
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/* return f rounded to the nearest multiple of fRoundInterval */
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inline float Quantize( const float f, const float fRoundInterval )
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{
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return int( (f + fRoundInterval/2)/fRoundInterval ) * fRoundInterval;
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}
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inline int Quantize( const int i, const int iRoundInterval )
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{
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return int( (i + iRoundInterval/2)/iRoundInterval ) * iRoundInterval;
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}
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/* return f truncated to the nearest multiple of fTruncInterval */
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inline float ftruncf( const float f, const float fTruncInterval )
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{
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return int( (f)/fTruncInterval ) * fTruncInterval;
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}
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/* Return i rounded up to the nearest multiple of iInterval. */
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inline int QuantizeUp( int i, int iInterval )
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{
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return int( (i+iInterval-1)/iInterval ) * iInterval;
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}
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inline float QuantizeUp( float i, float iInterval )
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{
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return ceilf( i/iInterval ) * iInterval;
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}
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/* Return i rounded down to the nearest multiple of iInterval. */
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inline int QuantizeDown( int i, int iInterval )
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{
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return int( (i-iInterval+1)/iInterval ) * iInterval;
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}
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inline float QuantizeDown( float i, float iInterval )
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{
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return floorf( i/iInterval ) * iInterval;
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}
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// Move val toward other_val by to_move.
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void fapproach( float& val, float other_val, float to_move );
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/* Return a positive x mod y. */
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float fmodfp( float x, float y );
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int power_of_two( int input );
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bool IsAnInt( const RString &s );
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bool IsHexVal( const RString &s );
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RString BinaryToHex( const void *pData_, int iNumBytes );
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RString BinaryToHex( const RString &sString );
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bool HexToBinary( const RString &s, unsigned char *stringOut );
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bool HexToBinary( const RString &s, RString *sOut );
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float HHMMSSToSeconds( const RString &sHMS );
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RString SecondsToHHMMSS( float fSecs );
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RString SecondsToMSSMsMs( float fSecs );
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RString SecondsToMMSSMsMs( float fSecs );
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RString SecondsToMMSSMsMsMs( float fSecs );
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RString SecondsToMSS( float fSecs );
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RString SecondsToMMSS( float fSecs );
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RString PrettyPercent( float fNumerator, float fDenominator );
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inline RString PrettyPercent( int fNumerator, int fDenominator ) { return PrettyPercent( float(fNumerator), float(fDenominator) ); }
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RString Commify( int iNum );
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RString Commify( RString sNum, RString sSeperator = "," );
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RString FormatNumberAndSuffix( int i );
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struct tm GetLocalTime();
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RString ssprintf( const char *fmt, ...) PRINTF(1,2);
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RString vssprintf( const char *fmt, va_list argList );
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RString ConvertI64FormatString( const RString &sStr );
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/*
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* Splits a Path into 4 parts (Directory, Drive, Filename, Extention). Supports UNC path names.
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* If Path is a directory (eg. c:\games\stepmania"), append a slash so the last
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* element will end up in Dir, not FName: "c:\games\stepmania\".
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* */
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void splitpath( const RString &Path, RString &Dir, RString &Filename, RString &Ext );
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RString SetExtension( const RString &path, const RString &ext );
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RString GetExtension( const RString &sPath );
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RString GetFileNameWithoutExtension( const RString &sPath );
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void MakeValidFilename( RString &sName );
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extern const wchar_t INVALID_CHAR;
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int utf8_get_char_len( char p );
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bool utf8_to_wchar( const char *s, size_t iLength, unsigned &start, wchar_t &ch );
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bool utf8_to_wchar_ec( const RString &s, unsigned &start, wchar_t &ch );
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void wchar_to_utf8( wchar_t ch, RString &out );
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wchar_t utf8_get_char( const RString &s );
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bool utf8_is_valid( const RString &s );
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void utf8_remove_bom( RString &s );
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void MakeUpper( char *p, size_t iLen );
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void MakeLower( char *p, size_t iLen );
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void MakeUpper( wchar_t *p, size_t iLen );
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void MakeLower( wchar_t *p, size_t iLen );
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/**
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* @brief Have a standard way of converting Strings to integers.
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* @param sString the string to convert.
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* @return the integer we are after. */
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int StringToInt( const RString &sString );
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/**
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* @brief Have a standard way of converting integers to Strings.
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* @param iNum the integer to convert.
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* @return the string we are after. */
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RString IntToString( const int &iNum );
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float StringToFloat( const RString &sString );
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RString FloatToString( const float &num );
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bool StringToFloat( const RString &sString, float &fOut );
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RString WStringToRString( const wstring &sString );
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RString WcharToUTF8( wchar_t c );
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wstring RStringToWstring( const RString &sString );
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struct LanguageInfo
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{
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const char *szIsoCode;
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const char *szEnglishName;
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};
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void GetLanguageInfos( vector<const LanguageInfo*> &vAddTo );
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const LanguageInfo *GetLanguageInfo( const RString &sIsoCode );
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RString GetLanguageNameFromISO639Code( RString sName );
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// Splits a RString into an vector<RString> according the Delimitor.
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void split( const RString &sSource, const RString &sDelimitor, vector<RString>& asAddIt, const bool bIgnoreEmpty = true );
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void split( const wstring &sSource, const wstring &sDelimitor, vector<wstring> &asAddIt, const bool bIgnoreEmpty = true );
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/* In-place split. */
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void split( const RString &sSource, const RString &sDelimitor, int &iBegin, int &iSize, const bool bIgnoreEmpty = true );
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void split( const wstring &sSource, const wstring &sDelimitor, int &iBegin, int &iSize, const bool bIgnoreEmpty = true );
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/* In-place split of partial string. */
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void split( const RString &sSource, const RString &sDelimitor, int &iBegin, int &iSize, int iLen, const bool bIgnoreEmpty ); /* no default to avoid ambiguity */
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void split( const wstring &sSource, const wstring &sDelimitor, int &iBegin, int &iSize, int iLen, const bool bIgnoreEmpty );
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// Joins a vector<RString> to create a RString according the Deliminator.
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RString join( const RString &sDelimitor, const vector<RString>& sSource );
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RString join( const RString &sDelimitor, vector<RString>::const_iterator begin, vector<RString>::const_iterator end );
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// These methods escapes a string for saving in a .sm or .crs file
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RString SmEscape( const RString &sUnescaped );
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RString SmEscape( const char *cUnescaped, int len );
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// These methods "escape" a string for .dwi by turning = into -, ] into I, etc. That is "lossy".
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RString DwiEscape( const RString &sUnescaped );
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RString DwiEscape( const char *cUnescaped, int len );
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RString GetCwd();
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void SetCommandlineArguments( int argc, char **argv );
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void GetCommandLineArguments( int &argc, char **&argv );
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bool GetCommandlineArgument( const RString &option, RString *argument=NULL, int iIndex=0 );
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extern int g_argc;
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extern char **g_argv;
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void CRC32( unsigned int &iCRC, const void *pBuffer, size_t iSize );
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unsigned int GetHashForString( const RString &s );
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unsigned int GetHashForFile( const RString &sPath );
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unsigned int GetHashForDirectory( const RString &sDir ); // a hash value that remains the same as long as nothing in the directory has changed
|
|
bool DirectoryIsEmpty( const RString &sPath );
|
|
|
|
bool CompareRStringsAsc( const RString &sStr1, const RString &sStr2 );
|
|
bool CompareRStringsDesc( const RString &sStr1, const RString &sStr2 );
|
|
void SortRStringArray( vector<RString> &asAddTo, const bool bSortAscending = true );
|
|
|
|
/* Find the mean and standard deviation of all numbers in [start,end). */
|
|
float calc_mean( const float *pStart, const float *pEnd );
|
|
/* When bSample is true, it calculates the square root of an unbiased estimator for the population
|
|
* variance. Note that this is not an unbiased estimator for the population standard deviation but
|
|
* it is close and an unbiased estimator is complicated (apparently).
|
|
* When the entire population is known, bSample should be false to calculate the exact standard
|
|
* deviation. */
|
|
float calc_stddev( const float *pStart, const float *pEnd, bool bSample = false );
|
|
|
|
/*
|
|
* Find the slope, intercept, and error of a linear least squares regression
|
|
* of the points given. Error is returned as the sqrt of the average squared
|
|
* Y distance from the chosen line.
|
|
* Returns true on success, false on failure.
|
|
*/
|
|
bool CalcLeastSquares( const vector< pair<float, float> > &vCoordinates,
|
|
float &fSlope, float &fIntercept, float &fError );
|
|
|
|
/*
|
|
* This method throws away any points that are more than fCutoff away from
|
|
* the line defined by fSlope and fIntercept.
|
|
*/
|
|
void FilterHighErrorPoints( vector< pair<float, float> > &vCoordinates,
|
|
float fSlope, float fIntercept, float fCutoff );
|
|
|
|
template<class T1, class T2>
|
|
int FindIndex( T1 begin, T1 end, const T2 *p )
|
|
{
|
|
T1 iter = find( begin, end, p );
|
|
if( iter == end )
|
|
return -1;
|
|
return iter - begin;
|
|
}
|
|
|
|
/* Useful for objects with no operator-, eg. map::iterator (more convenient than advance). */
|
|
template<class T>
|
|
inline T Increment( T a ) { ++a; return a; }
|
|
template<class T>
|
|
inline T Decrement( T a ) { --a; return a; }
|
|
|
|
void TrimLeft( RString &sStr, const char *szTrim = "\r\n\t " );
|
|
void TrimRight( RString &sStr, const char *szTrim = "\r\n\t " );
|
|
void Trim( RString &sStr, const char *szTrim = "\r\n\t " );
|
|
void StripCrnl( RString &sStr );
|
|
bool BeginsWith( const RString &sTestThis, const RString &sBeginning );
|
|
bool EndsWith( const RString &sTestThis, const RString &sEnding );
|
|
RString URLEncode( const RString &sStr );
|
|
|
|
void StripCvsAndSvn( vector<RString> &vs ); // Removes various versioning system metafolders.
|
|
void StripMacResourceForks( vector<RString> &vs ); // Removes files starting with "._"
|
|
|
|
RString DerefRedir( const RString &sPath );
|
|
bool GetFileContents( const RString &sPath, RString &sOut, bool bOneLine = false );
|
|
bool GetFileContents( const RString &sFile, vector<RString> &asOut );
|
|
|
|
class Regex
|
|
{
|
|
public:
|
|
Regex( const RString &sPat = "" );
|
|
Regex( const Regex &rhs );
|
|
Regex &operator=( const Regex &rhs );
|
|
~Regex();
|
|
bool IsSet() const { return !m_sPattern.empty(); }
|
|
void Set( const RString &str );
|
|
bool Compare( const RString &sStr );
|
|
bool Compare( const RString &sStr, vector<RString> &asMatches );
|
|
bool Replace( const RString &sReplacement, const RString &sSubject, RString &sOut );
|
|
|
|
private:
|
|
void Compile();
|
|
void Release();
|
|
|
|
void *m_pReg;
|
|
unsigned m_iBackrefs;
|
|
RString m_sPattern;
|
|
};
|
|
|
|
|
|
void ReplaceEntityText( RString &sText, const map<RString,RString> &m );
|
|
void ReplaceEntityText( RString &sText, const map<char,RString> &m );
|
|
void Replace_Unicode_Markers( RString &Text );
|
|
RString WcharDisplayText( wchar_t c );
|
|
|
|
RString Basename( const RString &dir );
|
|
RString Dirname( const RString &dir );
|
|
RString Capitalize( const RString &s );
|
|
|
|
#ifndef WIN32
|
|
#include <unistd.h> /* correct place with correct definitions */
|
|
#endif
|
|
|
|
extern unsigned char g_UpperCase[256];
|
|
extern unsigned char g_LowerCase[256];
|
|
|
|
/* ASCII-only case insensitivity. */
|
|
struct char_traits_char_nocase: public char_traits<char>
|
|
{
|
|
static inline bool eq( char c1, char c2 )
|
|
{ return g_UpperCase[(unsigned char)c1] == g_UpperCase[(unsigned char)c2]; }
|
|
|
|
static inline bool ne( char c1, char c2 )
|
|
{ return g_UpperCase[(unsigned char)c1] != g_UpperCase[(unsigned char)c2]; }
|
|
|
|
static inline bool lt( char c1, char c2 )
|
|
{ return g_UpperCase[(unsigned char)c1] < g_UpperCase[(unsigned char)c2]; }
|
|
|
|
static int compare( const char* s1, const char* s2, size_t n )
|
|
{
|
|
int ret = 0;
|
|
while( n-- )
|
|
{
|
|
ret = fasttoupper(*s1++) - fasttoupper(*s2++);
|
|
if( ret != 0 )
|
|
break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static inline char fasttoupper(char a)
|
|
{
|
|
return g_UpperCase[(unsigned char)a];
|
|
}
|
|
|
|
static const char *find( const char* s, int n, char a )
|
|
{
|
|
a = fasttoupper(a);
|
|
while( n-- > 0 && fasttoupper(*s) != a )
|
|
++s;
|
|
|
|
if(fasttoupper(*s) == a)
|
|
return s;
|
|
return NULL;
|
|
}
|
|
};
|
|
typedef basic_string<char,char_traits_char_nocase> istring;
|
|
|
|
/* Compatibility/convenience shortcuts. These are actually defined in RageFileManager.h, but
|
|
* declared here since they're used in many places. */
|
|
void GetDirListing( const RString &sPath, vector<RString> &AddTo, bool bOnlyDirs=false, bool bReturnPathToo=false );
|
|
void GetDirListingRecursive( const RString &sDir, const RString &sMatch, vector<RString> &AddTo ); /* returns path too */
|
|
void GetDirListingRecursive( RageFileDriver *prfd, const RString &sDir, const RString &sMatch, vector<RString> &AddTo ); /* returns path too */
|
|
bool DeleteRecursive( const RString &sDir ); /* delete the dir and all files/subdirs inside it */
|
|
bool DeleteRecursive( RageFileDriver *prfd, const RString &sDir ); /* delete the dir and all files/subdirs inside it */
|
|
bool DoesFileExist( const RString &sPath );
|
|
bool IsAFile( const RString &sPath );
|
|
bool IsADirectory( const RString &sPath );
|
|
int GetFileSizeInBytes( const RString &sFilePath );
|
|
|
|
// call FixSlashesInPlace on any path that came from the user
|
|
void FixSlashesInPlace( RString &sPath );
|
|
void CollapsePath( RString &sPath, bool bRemoveLeadingDot=false );
|
|
|
|
/** @brief Utilities for converting the RStrings. */
|
|
namespace StringConversion
|
|
{
|
|
template<typename T>
|
|
bool FromString( const RString &sValue, T &out );
|
|
|
|
template<typename T>
|
|
RString ToString( const T &value );
|
|
|
|
template<> inline bool FromString<RString>( const RString &sValue, RString &out ) { out = sValue; return true; }
|
|
template<> inline RString ToString<RString>( const RString &value ) { return value; }
|
|
}
|
|
|
|
class RageFileBasic;
|
|
bool FileCopy( const RString &sSrcFile, const RString &sDstFile );
|
|
bool FileCopy( RageFileBasic &in, RageFileBasic &out, RString &sError, bool *bReadError = NULL );
|
|
|
|
template<class T>
|
|
void GetAsNotInBs( const vector<T> &as, const vector<T> &bs, vector<T> &difference )
|
|
{
|
|
vector<T> bsUnmatched = bs;
|
|
// Cannot use FOREACH_CONST here because vector<T>::const_iterator is an implicit type.
|
|
for( typename vector<T>::const_iterator a = as.begin(); a != as.end(); ++a )
|
|
{
|
|
typename vector<T>::iterator iter = find( bsUnmatched.begin(), bsUnmatched.end(), *a );
|
|
if( iter != bsUnmatched.end() )
|
|
bsUnmatched.erase( iter );
|
|
else
|
|
difference.push_back( *a );
|
|
}
|
|
}
|
|
|
|
template<class T>
|
|
void GetConnectsDisconnects( const vector<T> &before, const vector<T> &after, vector<T> &disconnects, vector<T> &connects )
|
|
{
|
|
GetAsNotInBs( before, after, disconnects );
|
|
GetAsNotInBs( after, before, connects );
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
/**
|
|
* @file
|
|
* @author Chris Danford, Glenn Maynard (c) 2001-2005
|
|
* @section LICENSE
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|