96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
#ifndef LIFEMETERBATTERY_H
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#define LIFEMETERBATTERY_H
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#include "LifeMeter.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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#include "PercentageDisplay.h"
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#include "ThemeMetric.h"
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#include "AutoActor.h"
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/** @brief Battery life meter used in Oni mode. */
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class LifeMeterBattery : public LifeMeter
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{
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public:
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LifeMeterBattery();
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virtual void Load( const PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats );
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virtual void Update( float fDeltaTime );
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virtual void OnSongEnded();
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virtual void ChangeLife( TapNoteScore score );
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virtual void ChangeLife( HoldNoteScore score, TapNoteScore tscore );
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virtual void ChangeLife( float fDeltaLifePercent );
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virtual void HandleTapScoreNone();
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virtual bool IsInDanger() const;
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virtual bool IsHot() const;
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virtual bool IsFailing() const;
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virtual float GetLife() const;
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virtual int GetRemainingLives() const;
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void Refresh();
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int GetLivesLeft() { return m_iLivesLeft; }
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void ChangeLives(int iLifeDiff);
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// Lua
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virtual void PushSelf( lua_State *L );
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private:
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void SubtractLives( int iLives );
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void AddLives( int iLives );
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int m_iLivesLeft; // dead when 0
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int m_iTrailingLivesLeft; // lags m_iLivesLeft
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ThemeMetric<float> BATTERY_BLINK_TIME;
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ThemeMetric<TapNoteScore> MIN_SCORE_TO_KEEP_LIFE;
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ThemeMetric<int> DANGER_THRESHOLD;
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ThemeMetric<int> MAX_LIVES;
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ThemeMetric<int> SUBTRACT_LIVES;
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ThemeMetric<int> MINES_SUBTRACT_LIVES;
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ThemeMetric<int> HELD_ADD_LIVES;
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ThemeMetric<int> LET_GO_SUBTRACT_LIVES;
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ThemeMetric<RString> LIVES_FORMAT;
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AutoActor m_sprFrame;
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AutoActor m_sprBattery;
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BitmapText m_textNumLives;
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PercentageDisplay m_Percent;
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/** @brief The sound played when a Player loses a life. */
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RageSound m_soundLoseLife;
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/** @brief The sound played when a Player gains a life. */
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RageSound m_soundGainLife;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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