Files
itgmania212121/stepmania/PBProject/SMMain.mm
T
2006-01-18 08:17:39 +00:00

158 lines
4.8 KiB
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Executable File

#include "global.h"
#include "RageUtil.h"
#include "RageThreads.h"
#import <Cocoa/Cocoa.h>
#include "ProductInfo.h"
#include "arch/ArchHooks/ArchHooks.h"
@interface NSApplication (PrivateShutUpWarning)
- (void) setAppleMenu:(NSMenu *)menu;
@end
@interface SMApplication : NSApplication
- (void)fullscreen:(id)sender;
@end
@interface SMMain : NSObject
{
int mArgc;
char **mArgv;
}
- (id) initWithArgc:(int)argc argv:(char **)argv;
- (void) startGame:(id)sender;
- (NSApplicationTerminateReply) applicationShouldTerminate:(NSApplication *)sender;
@end
@implementation SMApplication
- (void)fullscreen:(id)sender
{
ArchHooks::SetToggleWindowed();
}
- (void)sendEvent:(NSEvent *)event
{
if( [event type] == NSKeyDown )
[[self mainMenu] performKeyEquivalent:event];
else
[super sendEvent:event];
}
@end
// The main class of the application, the application's delegate.
@implementation SMMain
- (id) initWithArgc:(int)argc argv:(char **)argv
{
[super init];
mArgc = argc;
mArgv = argv;
return self;
}
- (void) startGame:(id)sender
{
// Hand off to main application code.
exit( SM_main(mArgc, mArgv) );
}
// Called when the internal event loop has just started running.
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
[NSThread detachNewThreadSelector:@selector(startGame:) toTarget:self withObject:nil];
}
- (NSApplicationTerminateReply) applicationShouldTerminate:(NSApplication *)sender
{
ArchHooks::SetUserQuit();
return NSTerminateCancel;
}
@end
static void HandleNSException( NSException *exception )
{
FAIL_M( ssprintf("%s raised: %s", [[exception name] UTF8String], [[exception reason] UTF8String]) );
}
static NSMenuItem *MenuItem( NSString *title, SEL action, NSString *code )
{
// Autorelease these because they'll be retained by the NSMenu.
return [[[NSMenuItem alloc] initWithTitle:title action:action keyEquivalent:code] autorelease];
}
static void setupMenus( void )
{
// Get the localized strings from the file.
NSString *sWindow = NSLocalizedString( @"Window", @"Menu title" );
NSString *sHideOthers = NSLocalizedString( @"Hide Others", @"Menu item" );
NSString *sAbout = NSLocalizedString( @"About " PRODUCT_NAME, @"Menu item" );
NSString *sHide = NSLocalizedString( @"Hide " PRODUCT_NAME, @"Menu item" );
NSString *sShowAll = NSLocalizedString( @"Show All", @"Menu item" );
NSString *sQuit = NSLocalizedString( @"Quit " PRODUCT_NAME, @"Menu item" );
NSString *sMinimize = NSLocalizedString( @"Minimize", @"Menu item" );
NSString *sEnterFullScreen = NSLocalizedString( @"Enter Full Screen", @"Menu item" );
NSMenu *mainMenu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
NSMenu *appMenu = [[[NSMenu alloc] initWithTitle:@PRODUCT_NAME] autorelease];
NSMenu *windowMenu = [[[NSMenu alloc] initWithTitle:sWindow] autorelease];
NSMenuItem *hideOthers = MenuItem( sHideOthers, @selector(hideOtherApplications:), @"h" );
[hideOthers setKeyEquivalentModifierMask:NSAlternateKeyMask | NSCommandKeyMask ];
[appMenu addItem:MenuItem( sAbout, @selector(orderFrontStandardAboutPanel:), @"" )];
[appMenu addItem:[NSMenuItem separatorItem]];
[appMenu addItem:MenuItem( sHide, @selector(hide:), @"h" )];
[appMenu addItem:hideOthers];
[appMenu addItem:MenuItem( sShowAll, @selector(unhideAllApplications:), @"" )];
[appMenu addItem:[NSMenuItem separatorItem]];
[appMenu addItem:MenuItem( sQuit, @selector(terminate:), @"q" )];
[windowMenu addItem:MenuItem( sMinimize, @selector(performMiniaturize:), @"m" )];
[windowMenu addItem:[NSMenuItem separatorItem]];
// Add a Full Screen item.
NSMenuItem *item = MenuItem( sEnterFullScreen, @selector(fullscreen:), @"\n" );
[item setKeyEquivalentModifierMask:NSAlternateKeyMask]; // opt-enter
[windowMenu addItem:item];
[[mainMenu addItemWithTitle:[appMenu title] action:NULL keyEquivalent:@""] setSubmenu:appMenu];
[[mainMenu addItemWithTitle:[windowMenu title] action:NULL keyEquivalent:@""] setSubmenu:windowMenu];
[NSApp setMainMenu:mainMenu];
[NSApp setAppleMenu:appMenu]; // This isn't the apple menu, but it doesn't work without this.
[NSApp setWindowsMenu:windowMenu];
}
#undef main
int main( int argc, char **argv )
{
RageThreadRegister guiThread( "GUI thread" );
[SMApplication poseAsClass:[NSApplication class]];
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SMMain *sm;
// Ensure the application object is initialised, this sets NSApp.
[SMApplication sharedApplication];
// Set up NSException handler.
NSSetUncaughtExceptionHandler( HandleNSException );
// Set up the menubar.
setupMenus();
// Create SDLMain and make it the app delegate.
sm = [[SMMain alloc] initWithArgc:argc argv:argv];
[NSApp setDelegate:sm];
[pool release];
// Start the main event loop.
[NSApp run];
[sm release];
return 0;
}