1236 lines
36 KiB
C++
1236 lines
36 KiB
C++
#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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File: Song.h
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Desc: Holds metadata for a song and the song's step data.
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Copyright (c) 2001-2002 by the persons listed below. All rights reserved.
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-----------------------------------------------------------------------------
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*/
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#include "NoteMetadata.h"
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#include "RageUtil.h"
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#include "Song.h"
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#include <math.h> // for fmod
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#include "RageHelper.h"
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#include "ErrorCatcher/ErrorCatcher.h"
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int CompareBPMSegments(const void *arg1, const void *arg2)
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{
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// arg1 and arg2 are of type Step**
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BPMSegment* seg1 = (BPMSegment*)arg1;
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BPMSegment* seg2 = (BPMSegment*)arg2;
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float score1 = seg1->m_fStartBeat;
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float score2 = seg2->m_fStartBeat;
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if( score1 == score2 )
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return 0;
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else if( score1 < score2 )
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return -1;
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else
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return 1;
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}
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void SortBPMSegmentsArray( CArray<BPMSegment,BPMSegment&> &arrayBPMSegments )
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{
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qsort( arrayBPMSegments.GetData(), arrayBPMSegments.GetSize(), sizeof(BPMSegment), CompareBPMSegments );
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}
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int CompareFreezeSegments(const void *arg1, const void *arg2)
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{
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// arg1 and arg2 are of type Step**
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FreezeSegment* seg1 = (FreezeSegment*)arg1;
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FreezeSegment* seg2 = (FreezeSegment*)arg2;
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float score1 = seg1->m_fStartBeat;
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float score2 = seg2->m_fStartBeat;
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if( score1 == score2 )
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return 0;
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else if( score1 < score2 )
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return -1;
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else
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return 1;
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}
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void SortFreezeSegmentsArray( CArray<FreezeSegment,FreezeSegment&> &arrayFreezeSegments )
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{
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qsort( arrayFreezeSegments.GetData(), arrayFreezeSegments.GetSize(), sizeof(FreezeSegment), CompareFreezeSegments );
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}
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//////////////////////////////
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// Song
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//////////////////////////////
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Song::Song()
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{
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m_bChangedSinceSave = false;
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m_fOffsetInSeconds = 0;
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m_fMusicSampleStartSeconds = m_fMusicSampleLengthSeconds = -1;
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m_dwMusicBytes = 0;
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}
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void Song::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, float &fBPSOut )
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{
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// HELPER.Log( "GetBeatAndBPSFromElapsedTime( fElapsedTime = %f )", fElapsedTime );
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// This function is a nightmare. Don't even try to understand it. :-)
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fElapsedTime += m_fOffsetInSeconds;
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for( int i=0; i<m_BPMSegments.GetSize(); i++ ) // foreach BPMSegment
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{
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BPMSegment &this_seg = m_BPMSegments[i];
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float fStartBeatThisSegment = m_BPMSegments[i].m_fStartBeat;
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bool bIsLastBPMSegment = i==m_BPMSegments.GetSize()-1;
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float fStartBeatNextSegment = bIsLastBPMSegment ? 40000/*inf*/ : m_BPMSegments[i+1].m_fStartBeat;
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float fBeatsInThisSegment = fStartBeatNextSegment - fStartBeatThisSegment;
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float fBPM = m_BPMSegments[i].m_fBPM;
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float fBPS = fBPM / 60.0f;
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// calculate the number of seconds in this segment
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float fSecondsInThisSegment = fBeatsInThisSegment / fBPS;
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for( int j=0; j<m_FreezeSegments.GetSize(); j++ ) // foreach freeze
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{
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if( fStartBeatThisSegment <= m_FreezeSegments[j].m_fStartBeat && m_FreezeSegments[j].m_fStartBeat < fStartBeatNextSegment )
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{
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// this freeze lies within this BPMSegment
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fSecondsInThisSegment += m_FreezeSegments[j].m_fFreezeSeconds;
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}
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}
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if( fElapsedTime > fSecondsInThisSegment )
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{
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// this BPMSegement is not the current segment
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fElapsedTime -= fSecondsInThisSegment;
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}
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else
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{
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// this BPMSegment IS the current segment
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float fBeatEstimate = fStartBeatThisSegment + fElapsedTime*fBPS;
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for( int j=0; j<m_FreezeSegments.GetSize(); j++ ) // foreach freeze
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{
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if( fStartBeatThisSegment <= m_FreezeSegments[j].m_fStartBeat && m_FreezeSegments[j].m_fStartBeat <= fStartBeatNextSegment )
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{
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// this freeze lies within this BPMSegment
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if( m_FreezeSegments[j].m_fStartBeat <= fBeatEstimate )
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{
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fElapsedTime -= m_FreezeSegments[j].m_fFreezeSeconds;
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// re-estimate
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fBeatEstimate = fStartBeatThisSegment + fElapsedTime*fBPS;
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if( fBeatEstimate < m_FreezeSegments[j].m_fStartBeat )
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{
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fBeatOut = m_FreezeSegments[j].m_fStartBeat;
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fBPSOut = fBPS;
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return;
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}
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}
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else
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break;
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}
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}
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fBeatOut = fBeatEstimate;
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fBPSOut = fBPS;
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return;
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}
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}
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}
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// This is a super hack, but it's only called from WindowEdit, so it's OK :-)
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// Writing an inverse function of GetBeatAndBPSFromElapsedTime() is impossible,
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// so do a binary search to get close to the correct elapsed time.
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float Song::GetElapsedTimeFromBeat( float fBeat )
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{
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float fElapsedTimeBestGuess = 100; // seconds
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float fSecondsToMove = fElapsedTimeBestGuess/2; // seconds
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float fBeatOut, fBPSOut;
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while( fSecondsToMove > 0.1f )
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{
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GetBeatAndBPSFromElapsedTime( fElapsedTimeBestGuess, fBeatOut, fBPSOut );
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if( fBeatOut > fBeat )
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fElapsedTimeBestGuess -= fSecondsToMove;
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else
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fElapsedTimeBestGuess += fSecondsToMove;
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fSecondsToMove /= 2;
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}
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return fElapsedTimeBestGuess;
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}
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bool Song::LoadFromSongDir( CString sDir )
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{
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HELPER.Log( "Song::LoadFromSongDir(%s)", sDir );
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// make sure there is a trailing '\\' at the end of sDir
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if( sDir.Right(1) != "\\" )
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sDir += "\\";
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// save song dir
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m_sSongDir = sDir;
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// We are going to load from either a .song or .msd file.
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// If no .song files exist, then look for an .msd.
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CStringArray arrayBMSFileNames;
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GetDirListing( sDir + CString("*.bms"), arrayBMSFileNames );
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int iNumBMSFiles = arrayBMSFileNames.GetSize();
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CStringArray arrayDWIFileNames;
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GetDirListing( sDir + CString("*.dwi"), arrayDWIFileNames );
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int iNumDWIFiles = arrayDWIFileNames.GetSize();
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CStringArray arraySongFileNames;
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GetDirListing( sDir + CString("*.song"), arraySongFileNames );
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int iNumSongFiles = arraySongFileNames.GetSize();
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if( iNumSongFiles > 1 )
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FatalError( "There is more than one DWI file in '%s'. Which one should I use?", sDir );
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else if( iNumDWIFiles > 1 )
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FatalError( "There is more than one DWI file in '%s'. Which one should I use?", sDir );
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else if( iNumSongFiles == 1 )
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LoadFromSMDir( sDir );
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else if( iNumDWIFiles == 1 )
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LoadFromDWIFile( sDir + arrayDWIFileNames[0] );
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else if( iNumBMSFiles > 0 )
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LoadFromBMSDir( sDir );
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else
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FatalError( "Couldn't find any Song, BMS, or MSD files in '%s'", sDir );
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return TRUE;
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}
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bool Song::LoadFromBMSDir( CString sDir )
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{
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HELPER.Log( "Song::LoadFromBMSDir(%s)", sDir );
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// make sure there is a trailing '\\' at the end of sDir
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if( sDir.Right(1) != "\\" )
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sDir += "\\";
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// save song dir
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m_sSongDir = sDir;
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// get group name
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CStringArray sDirectoryParts;
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split( m_sSongDir, "\\", sDirectoryParts, true );
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m_sGroupName = sDirectoryParts[1];
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CStringArray arrayBMSFileNames;
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GetDirListing( sDir + CString("*.bms"), arrayBMSFileNames );
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if( arrayBMSFileNames.GetSize() == 0 )
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FatalError( ssprintf("Couldn't find any BMS files in '%s'", sDir) );
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// Load the Song info from the first BMS file. Silly BMS duplicates the song info in every
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// file. So, we read the song data from only the first BMS file and assume that the info
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// is identical for every BMS file in the directory.
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m_sSongFilePath = m_sSongDir + arrayBMSFileNames[0];
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// load the NoteMetadata from the rest of the BMS files
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for( int i=0; i<arrayBMSFileNames.GetSize(); i++ )
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{
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m_arrayNoteMetadatas.SetSize( m_arrayNoteMetadatas.GetSize()+1 );
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NoteMetadata &new_steps = m_arrayNoteMetadatas[ m_arrayNoteMetadatas.GetSize()-1 ];
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new_steps.LoadFromBMSFile( m_sSongDir + arrayBMSFileNames[i] );
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}
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CStdioFile file;
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if( !file.Open( m_sSongFilePath, CFile::modeRead|CFile::shareDenyNone ) )
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{
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FatalError( ssprintf("Failed to open %s.", m_sSongFilePath) );
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return false;
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}
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CString line;
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while( file.ReadString(line) ) // foreach line
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{
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CString value_name; // fill these in
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CString value_data;
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// BMS value names can be separated by a space or a colon.
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int iIndexOfFirstColon = line.Find( ":" );
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int iIndexOfFirstSpace = line.Find( " " );
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if( iIndexOfFirstColon == -1 )
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iIndexOfFirstColon = 10000;
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if( iIndexOfFirstSpace == -1 )
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iIndexOfFirstSpace = 10000;
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int iIndexOfSeparator = min( iIndexOfFirstSpace, iIndexOfFirstColon );
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if( iIndexOfSeparator != 10000 )
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{
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value_name = line.Mid( 0, iIndexOfSeparator );
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value_data = line; // the rest
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value_data.Delete(0,iIndexOfSeparator+1);
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}
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else // no separator
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{
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value_name = line;
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}
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value_name.MakeLower();
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// handle the data
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if( -1 != value_name.Find("#title") )
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{
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// strip NoteMetadata type out of description leaving only song title (looks like 'B4U <BASIC>')
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value_data.Replace( "(ANOTHER)", "" );
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value_data.Replace( "(BASIC)", "" );
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value_data.Replace( "(MANIAC)", "" );
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value_data.Replace( "<ANOTHER>", "" );
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value_data.Replace( "<BASIC>", "" );
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value_data.Replace( "<MANIAC>", "" );
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GetMainAndSubTitlesFromFullTitle( value_data, m_sMainTitle, m_sSubTitle );
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}
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else if( -1 != value_name.Find("#artist") )
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{
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m_sArtist = value_data;
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}
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else if( -1 != value_name.Find("#bpm") )
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{
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BPMSegment new_seg;
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new_seg.m_fStartBeat = 0;
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new_seg.m_fBPM = (float)atof( value_data );
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// add, then sort
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m_BPMSegments.Add( new_seg );
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SortBPMSegmentsArray( m_BPMSegments );
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HELPER.Log( "Inserting new BPM change at beat %f, BPM %f", new_seg.m_fStartBeat, new_seg.m_fBPM );
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}
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else if( -1 != value_name.Find("#backbmp") )
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{
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m_sBackgroundPath = m_sSongDir + value_data;
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}
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else if( -1 != value_name.Find("#wav") )
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{
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m_sMusicPath = m_sSongDir + value_data;
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}
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else if( value_name.Left(1) == "#"
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&& IsAnInt( value_name.Mid(1,3) )
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&& IsAnInt( value_name.Mid(4,2) ) ) // this is step or offset data. Looks like "#00705"
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{
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int iMeasureNo = atoi( value_name.Mid(1,3) );
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int iTrackNum = atoi( value_name.Mid(4,2) );
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CString sNoteData = value_data;
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CArray<int, int> arrayNotes;
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for( int i=0; i<sNoteData.GetLength(); i+=2 )
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{
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CString sNote = sNoteData.Mid(i,2);
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int iNote;
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sscanf( sNote, "%x", &iNote ); // data is in hexadecimal
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arrayNotes.Add( iNote );
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}
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const int iNumNotesInThisMeasure = arrayNotes.GetSize();
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//HELPER.Log( "%s:%s: iMeasureNo = %d, iTrackNum = %d, iNumNotesInThisMeasure = %d",
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// valuename, sNoteData, iMeasureNo, iTrackNum, iNumNotesInThisMeasure );
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for( int j=0; j<iNumNotesInThisMeasure; j++ )
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{
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if( arrayNotes[j] != 0 )
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{
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float fPercentThroughMeasure = (float)j/(float)iNumNotesInThisMeasure;
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// index is in quarter beats starting at beat 0
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int iStepIndex = (int) ( (iMeasureNo + fPercentThroughMeasure)
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* BEATS_PER_MEASURE * ELEMENTS_PER_BEAT );
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switch( iTrackNum )
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{
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case 01: // background music track
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float fBeatOffset;
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fBeatOffset = NoteIndexToBeat( (float)iStepIndex );
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float fBPS;
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fBPS = m_BPMSegments[0].m_fBPM/60.0f;
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m_fOffsetInSeconds = fBeatOffset / fBPS;
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//HELPER.Log( "Found offset to be index %d, beat %f", iStepIndex, NoteIndexToBeat(iStepIndex) );
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break;
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case 03: // bpm
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BPMSegment new_seg;
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new_seg.m_fStartBeat = NoteIndexToBeat( (float)iStepIndex );
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new_seg.m_fBPM = (float)arrayNotes[j];
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m_BPMSegments.Add( new_seg ); // add to back for now (we'll sort later)
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SortBPMSegmentsArray( m_BPMSegments );
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break;
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}
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}
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}
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}
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}
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for( i=0; i<m_BPMSegments.GetSize(); i++ )
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HELPER.Log( "There is a BPM change at beat %f, BPM %f, index %d",
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m_BPMSegments[i].m_fStartBeat, m_BPMSegments[i].m_fBPM, i );
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TidyUpData();
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return TRUE;
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}
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bool Song::LoadFromDWIFile( CString sPath )
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{
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HELPER.Log( "Song::LoadFromDWIFile(%s)", sPath );
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// save song file path
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m_sSongFilePath = sPath;
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// save song dir
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CString sDir, sFName, sExt;
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splitrelpath(sPath, sDir, sFName, sExt);
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m_sSongDir = sDir;
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// get group name
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sDir.MakeLower();
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if( sDir.Find( "dwi support" ) != -1 ) // loading from DWI support
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{
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int iIndexOfFirstBackslash = sDir.Find('\\');
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int iIndexOfSecondBackslash = sDir.Find('\\', iIndexOfFirstBackslash+1);
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int iIndexOfThirdBackslash = sDir.Find('\\', iIndexOfSecondBackslash+1);
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m_sGroupName = sDir.Mid( iIndexOfSecondBackslash+1, iIndexOfThirdBackslash-iIndexOfSecondBackslash-1 );
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}
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else
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{
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// get group name
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CStringArray sDirectoryParts;
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split( m_sSongDir, "\\", sDirectoryParts, true );
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m_sGroupName = sDirectoryParts[1];
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}
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// save probable image paths
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m_sBackgroundPath = ssprintf(".\\DWI Support\\Backgrounds\\%s\\%s.avi", m_sGroupName, sFName);
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if( !DoesFileExist( GetBackgroundPath() ) )
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m_sBackgroundPath = ssprintf(".\\DWI Support\\Backgrounds\\%s\\%s.mpg", m_sGroupName, sFName);
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if( !DoesFileExist( GetBackgroundPath() ) )
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m_sBackgroundPath = ssprintf(".\\DWI Support\\Backgrounds\\%s\\%s.mpeg", m_sGroupName, sFName);
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if( !DoesFileExist( GetBackgroundPath() ) )
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m_sBackgroundPath = ssprintf(".\\DWI Support\\Backgrounds\\%s\\%s.png", m_sGroupName, sFName);
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m_sBannerPath = ssprintf(".\\DWI Support\\Banners\\%s\\%s.png", m_sGroupName, sFName);
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CStdioFile file;
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if( !file.Open( GetSongFilePath(), CFile::modeRead|CFile::shareDenyNone ) )
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FatalError( ssprintf("Error opening DWI file '%s'.", GetSongFilePath()) );
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// MessageBox( NULL, sFName, sFName, MB_OK );
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// read the whole file into a sFileText
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CString sFileText;
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CString buffer;
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while( file.ReadString(buffer) )
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sFileText += buffer;
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file.Close();
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// split sFileText into strings containing each value expression
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CStringArray arrayValueStrings;
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split( sFileText, ";", arrayValueStrings );
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// for each value expression string, parse it into a value name and data
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for( int i=0; i < arrayValueStrings.GetSize(); i++ )
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{
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CString sValueString = arrayValueStrings[i];
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// split the value string into tokens
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CStringArray arrayValueTokens;
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split( sValueString, ":", arrayValueTokens );
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if( arrayValueTokens.GetSize() == 0 )
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continue;
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CString sValueName = arrayValueTokens.GetAt( 0 );
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sValueName.TrimLeft();
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// handle the data
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if( sValueName == "#FILE" )
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m_sMusicPath = CString("DWI Support\\") + arrayValueTokens[1];
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else if( sValueName == "#TITLE" )
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{
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GetMainAndSubTitlesFromFullTitle( arrayValueTokens[1], m_sMainTitle, m_sSubTitle );
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}
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else if( sValueName == "#ARTIST" )
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m_sArtist = arrayValueTokens[1];
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else if( sValueName == "#BPM" )
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{
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BPMSegment new_seg;
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|
new_seg.m_fStartBeat = 0;
|
|
new_seg.m_fBPM = (float)atof( arrayValueTokens[1] );
|
|
|
|
m_BPMSegments.Add( new_seg );
|
|
SortBPMSegmentsArray( m_BPMSegments );
|
|
}
|
|
else if( sValueName == "#GAP" )
|
|
// the units of GAP is 1/1000 second
|
|
m_fOffsetInSeconds = -atoi( arrayValueTokens[1] ) / 1000.0f;
|
|
|
|
else if( sValueName == "#SAMPLESTART" )
|
|
m_fMusicSampleStartSeconds = TimeToSeconds( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#SAMPLELENGTH" )
|
|
m_fMusicSampleLengthSeconds = TimeToSeconds( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#FREEZE" )
|
|
{
|
|
CStringArray arrayFreezeExpressions;
|
|
split( arrayValueTokens[1], ",", arrayFreezeExpressions );
|
|
|
|
for( int f=0; f<arrayFreezeExpressions.GetSize(); f++ )
|
|
{
|
|
CStringArray arrayFreezeValues;
|
|
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
|
|
float fIndex = atoi( arrayFreezeValues[0] ) * ELEMENTS_PER_BEAT / 4.0f;
|
|
float fFreezeBeat = NoteIndexToBeat( fIndex );
|
|
float fFreezeSeconds = (float)atof( arrayFreezeValues[1] ) / 1000.0f;
|
|
|
|
FreezeSegment new_seg;
|
|
new_seg.m_fStartBeat = fFreezeBeat;
|
|
new_seg.m_fFreezeSeconds = fFreezeSeconds;
|
|
|
|
HELPER.Log( "Adding a freeze segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fFreezeSeconds );
|
|
|
|
m_FreezeSegments.Add( new_seg ); // add to back for now (we'll sort later)
|
|
SortFreezeSegmentsArray( m_FreezeSegments );
|
|
|
|
}
|
|
}
|
|
|
|
else if( sValueName == "#CHANGEBPM" || sValueName == "#BPMCHANGE" )
|
|
{
|
|
CStringArray arrayBPMChangeExpressions;
|
|
split( arrayValueTokens[1], ",", arrayBPMChangeExpressions );
|
|
|
|
for( int b=0; b<arrayBPMChangeExpressions.GetSize(); b++ )
|
|
{
|
|
CStringArray arrayBPMChangeValues;
|
|
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
|
|
float fIndex = atoi( arrayBPMChangeValues[0] ) * ELEMENTS_PER_BEAT / 4.0f;
|
|
float fBeat = NoteIndexToBeat( fIndex );
|
|
float fNewBPM = (float)atoi( arrayBPMChangeValues[1] );
|
|
|
|
BPMSegment new_seg;
|
|
new_seg.m_fStartBeat = fBeat;
|
|
new_seg.m_fBPM = fNewBPM;
|
|
|
|
// add and sort
|
|
m_BPMSegments.Add( new_seg );
|
|
SortBPMSegmentsArray( m_BPMSegments );
|
|
}
|
|
}
|
|
|
|
else if( sValueName == "#SINGLE" || sValueName == "#DOUBLE" || sValueName == "#COUPLE" )
|
|
{
|
|
m_arrayNoteMetadatas.SetSize( m_arrayNoteMetadatas.GetSize()+1, 1 );
|
|
NoteMetadata &new_NoteMetadata = m_arrayNoteMetadatas[ m_arrayNoteMetadatas.GetSize()-1 ];
|
|
new_NoteMetadata.LoadFromDWITokens(
|
|
arrayValueTokens[0],
|
|
arrayValueTokens[1],
|
|
arrayValueTokens[2],
|
|
arrayValueTokens[3],
|
|
arrayValueTokens.GetSize() == 5 ? arrayValueTokens[4] : ""
|
|
);
|
|
}
|
|
else
|
|
// do nothing. We don't care about this value name
|
|
;
|
|
}
|
|
|
|
TidyUpData();
|
|
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
bool Song::LoadFromSMDir( CString sDir )
|
|
{
|
|
HELPER.Log( "Song::LoadFromSMDir(%s)", sDir );
|
|
|
|
int i;
|
|
|
|
// make sure there is a trailing '\\' at the end of sDir
|
|
if( sDir.Right(1) != "\\" )
|
|
sDir += "\\";
|
|
|
|
// save song dir
|
|
m_sSongDir = sDir;
|
|
|
|
// get group name
|
|
CStringArray sDirectoryParts;
|
|
split( m_sSongDir, "\\", sDirectoryParts, true );
|
|
m_sGroupName = sDirectoryParts[1];
|
|
|
|
|
|
CStringArray arraySongFileNames;
|
|
GetDirListing( sDir + "*.song", arraySongFileNames );
|
|
if( arraySongFileNames.GetSize() == 0 )
|
|
FatalError( "Couldn't find any SM Song files in '%s'", sDir );
|
|
|
|
|
|
// Load the Song info from the first BMS file. Silly BMS duplicates the song info in every
|
|
// file. So, we read the song data from only the first BMS file and assume that the info
|
|
// is identical for every BMS file in the directory.
|
|
m_sSongFilePath = m_sSongDir + arraySongFileNames[0];
|
|
|
|
|
|
CStringArray arrayNoteMetadataFileNames;
|
|
GetDirListing( sDir + CString("*.notes"), arrayNoteMetadataFileNames );
|
|
|
|
// load the NoteMetadata from the rest of the BMS files
|
|
for( i=0; i<arrayNoteMetadataFileNames.GetSize(); i++ )
|
|
{
|
|
m_arrayNoteMetadatas.SetSize( m_arrayNoteMetadatas.GetSize()+1 );
|
|
NoteMetadata &new_steps = m_arrayNoteMetadatas[ m_arrayNoteMetadatas.GetSize()-1 ];
|
|
new_steps.LoadFromNotesFile( m_sSongDir + arrayNoteMetadataFileNames[i] );
|
|
}
|
|
|
|
|
|
CStdioFile file;
|
|
if( !file.Open( GetSongFilePath(), CFile::modeRead|CFile::shareDenyNone ) )
|
|
FatalError( "Error opening DWI file '%s'.", GetSongFilePath() );
|
|
|
|
|
|
// read the whole file into a sFileText
|
|
CString sFileText;
|
|
CString buffer;
|
|
while( file.ReadString(buffer) )
|
|
sFileText += buffer;
|
|
file.Close();
|
|
|
|
// split sFileText into strings containing each value expression
|
|
CStringArray arrayValueStrings;
|
|
split( sFileText, ";", arrayValueStrings, false );
|
|
|
|
|
|
// for each value expression string, parse it into a value name and data
|
|
for( i=0; i < arrayValueStrings.GetSize(); i++ )
|
|
{
|
|
CString sValueString = arrayValueStrings[i];
|
|
|
|
// split the value string into tokens
|
|
CStringArray arrayValueTokens;
|
|
split( sValueString, ":", arrayValueTokens, false );
|
|
|
|
if( arrayValueTokens.GetSize() == 0 )
|
|
continue;
|
|
|
|
CString sValueName = arrayValueTokens.GetAt( 0 );
|
|
sValueName.TrimLeft();
|
|
|
|
// handle the data
|
|
if( sValueName == "#TITLE" )
|
|
GetMainAndSubTitlesFromFullTitle( arrayValueTokens[1], m_sMainTitle, m_sSubTitle );
|
|
|
|
if( sValueName == "#MAINTITLE" )
|
|
m_sMainTitle = arrayValueTokens[1];
|
|
|
|
if( sValueName == "#SUBTITLE" )
|
|
m_sSubTitle = arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#ARTIST" )
|
|
m_sArtist = arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#CREDIT" )
|
|
m_sCredit = arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#BANNER" )
|
|
m_sBannerPath = sDir + "\\" + arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#BACKGROUND" )
|
|
m_sBackgroundPath = sDir + "\\" + arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#BACKGROUNDMOVIE" )
|
|
{
|
|
if( arrayValueTokens[1] != "" )
|
|
m_sBackgroundMoviePath = sDir + "\\" + arrayValueTokens[1];
|
|
}
|
|
else if( sValueName == "#CDTITLE" )
|
|
{
|
|
if( arrayValueTokens[1] != "" )
|
|
m_sCDTitlePath = sDir + "\\" + arrayValueTokens[1];
|
|
}
|
|
else if( sValueName == "#MUSIC" )
|
|
m_sMusicPath = sDir + "\\" + arrayValueTokens[1];
|
|
|
|
else if( sValueName == "#MUSICBYTES" )
|
|
m_dwMusicBytes = atoi( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#SAMPLESTART" )
|
|
m_fMusicSampleStartSeconds = TimeToSeconds( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#SAMPLELENGTH" )
|
|
m_fMusicSampleLengthSeconds = TimeToSeconds( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#OFFSET" )
|
|
m_fOffsetInSeconds = (float)atof( arrayValueTokens[1] );
|
|
|
|
else if( sValueName == "#FREEZES" )
|
|
{
|
|
CStringArray arrayFreezeExpressions;
|
|
split( arrayValueTokens[1], ",", arrayFreezeExpressions );
|
|
|
|
for( int f=0; f<arrayFreezeExpressions.GetSize(); f++ )
|
|
{
|
|
CStringArray arrayFreezeValues;
|
|
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
|
|
float fFreezeBeat = (float)atof( arrayFreezeValues[0] );
|
|
float fFreezeSeconds = (float)atof( arrayFreezeValues[1] );
|
|
|
|
FreezeSegment new_seg;
|
|
new_seg.m_fStartBeat = fFreezeBeat;
|
|
new_seg.m_fFreezeSeconds = fFreezeSeconds;
|
|
|
|
HELPER.Log( "Adding a freeze segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fFreezeSeconds );
|
|
|
|
m_FreezeSegments.Add( new_seg ); // add to back for now (we'll sort later)
|
|
SortFreezeSegmentsArray( m_FreezeSegments );
|
|
}
|
|
}
|
|
|
|
else if( sValueName == "#BPMS" )
|
|
{
|
|
CStringArray arrayBPMChangeExpressions;
|
|
split( arrayValueTokens[1], ",", arrayBPMChangeExpressions );
|
|
|
|
for( int b=0; b<arrayBPMChangeExpressions.GetSize(); b++ )
|
|
{
|
|
CStringArray arrayBPMChangeValues;
|
|
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
|
|
float fBeat = (float)atof( arrayBPMChangeValues[0] );
|
|
float fNewBPM = (float)atoi( arrayBPMChangeValues[1] );
|
|
|
|
BPMSegment new_seg;
|
|
new_seg.m_fStartBeat = fBeat;
|
|
new_seg.m_fBPM = fNewBPM;
|
|
|
|
// add and sort
|
|
m_BPMSegments.Add( new_seg );
|
|
SortBPMSegmentsArray( m_BPMSegments );
|
|
}
|
|
}
|
|
|
|
else
|
|
HELPER.Log( "Unexpected value named '%s'", sValueName );
|
|
}
|
|
|
|
TidyUpData();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void Song::TidyUpData()
|
|
{
|
|
m_sMainTitle.TrimRight();
|
|
if( m_sMainTitle == "" ) m_sMainTitle = "Untitled song";
|
|
m_sSubTitle.TrimRight();
|
|
if( m_sArtist == "" ) m_sArtist = "Unknown artist";
|
|
if( m_BPMSegments.GetSize() == 0 )
|
|
FatalError( "No #BPM specified in '%s.'", GetSongFilePath() );
|
|
|
|
if( m_sMusicPath == "" || !DoesFileExist(GetMusicPath()) )
|
|
{
|
|
CStringArray arrayPossibleMusic;
|
|
GetDirListing( m_sSongDir + CString("*.mp3"), arrayPossibleMusic );
|
|
GetDirListing( m_sSongDir + CString("*.ogg"), arrayPossibleMusic );
|
|
GetDirListing( m_sSongDir + CString("*.wav"), arrayPossibleMusic );
|
|
|
|
if( arrayPossibleMusic.GetSize() != 0 ) // we found a match
|
|
m_sMusicPath = m_sSongDir + arrayPossibleMusic[0];
|
|
else
|
|
m_sMusicPath = "";
|
|
// FatalError( ssprintf("Music could not be found. Please check the Song file '%s' and verify the specified #MUSIC exists.", GetSongFilePath()) );
|
|
}
|
|
|
|
if( !DoesFileExist(GetBannerPath()) )
|
|
{
|
|
m_sBannerPath = "";
|
|
// find the smallest image in the directory
|
|
|
|
CStringArray arrayPossibleBanners;
|
|
GetDirListing( m_sSongDir + CString("*.png"), arrayPossibleBanners );
|
|
GetDirListing( m_sSongDir + CString("*.jpg"), arrayPossibleBanners );
|
|
GetDirListing( m_sSongDir + CString("*.bmp"), arrayPossibleBanners );
|
|
|
|
DWORD dwSmallestFileSoFar = 0xFFFFFFFF;
|
|
CString sSmallestFileSoFar = "";
|
|
|
|
for( int i=0; i<arrayPossibleBanners.GetSize(); i++ )
|
|
{
|
|
DWORD this_size = GetFileSizeInBytes( m_sSongDir + arrayPossibleBanners[i] );
|
|
if( this_size < dwSmallestFileSoFar ) // we have a new leader!
|
|
{
|
|
dwSmallestFileSoFar = this_size;
|
|
sSmallestFileSoFar = m_sSongDir + arrayPossibleBanners[i];
|
|
}
|
|
}
|
|
|
|
if( sSmallestFileSoFar != "" ) // we found a match
|
|
m_sBannerPath = sSmallestFileSoFar;
|
|
else
|
|
m_sBannerPath = "";
|
|
|
|
//FatalError( ssprintf("Banner could not be found. Please check the Song file '%s' and verify the specified #BANNER exists.", GetSongFilePath()) );
|
|
}
|
|
|
|
if( !DoesFileExist(GetBackgroundPath()) )
|
|
{
|
|
m_sBackgroundPath = "";
|
|
// find the largest image in the directory
|
|
|
|
CStringArray arrayPossibleBackgrounds;
|
|
GetDirListing( m_sSongDir + CString("*.png"), arrayPossibleBackgrounds );
|
|
GetDirListing( m_sSongDir + CString("*.jpg"), arrayPossibleBackgrounds );
|
|
GetDirListing( m_sSongDir + CString("*.bmp"), arrayPossibleBackgrounds );
|
|
|
|
DWORD dwLargestFileSoFar = 0;
|
|
CString sLargestFileSoFar = "";
|
|
|
|
for( int i=0; i<arrayPossibleBackgrounds.GetSize(); i++ )
|
|
{
|
|
DWORD this_size = GetFileSizeInBytes( m_sSongDir + arrayPossibleBackgrounds[i] );
|
|
if( this_size > dwLargestFileSoFar ) // we have a new leader!
|
|
{
|
|
dwLargestFileSoFar = this_size;
|
|
sLargestFileSoFar = m_sSongDir + arrayPossibleBackgrounds[i];
|
|
}
|
|
}
|
|
|
|
if( sLargestFileSoFar != "" ) // we found a match
|
|
m_sBackgroundPath = sLargestFileSoFar;
|
|
}
|
|
|
|
if( !DoesFileExist(GetBackgroundMoviePath()) )
|
|
{
|
|
m_sBackgroundMoviePath = "";
|
|
|
|
CStringArray arrayPossibleBackgroundMovies;
|
|
GetDirListing( m_sSongDir + CString("*.avi"), arrayPossibleBackgroundMovies );
|
|
GetDirListing( m_sSongDir + CString("*.mpg"), arrayPossibleBackgroundMovies );
|
|
GetDirListing( m_sSongDir + CString("*.mpeg"), arrayPossibleBackgroundMovies );
|
|
|
|
if( arrayPossibleBackgroundMovies.GetSize() > 0 ) // we found a match
|
|
m_sBackgroundMoviePath = arrayPossibleBackgroundMovies[0];
|
|
}
|
|
|
|
if( !DoesFileExist(GetCDTitlePath()) )
|
|
{
|
|
m_sCDTitlePath = "";
|
|
}
|
|
}
|
|
|
|
|
|
void Song::GetNoteMetadatasThatMatchGameAndStyle( CString sGame, CString sStyle, CArray<NoteMetadata*, NoteMetadata*>& arrayAddTo )
|
|
{
|
|
for( int i=0; i<m_arrayNoteMetadatas.GetSize(); i++ ) // for each of the Song's NoteMetadata
|
|
{
|
|
NoteMetadata* pCurNoteMetadata = &m_arrayNoteMetadatas[i];
|
|
|
|
if( sGame == pCurNoteMetadata->m_sGame &&
|
|
( sStyle == pCurNoteMetadata->m_sStyle || (sStyle == "versus" && pCurNoteMetadata->m_sStyle == "single") ) )
|
|
{
|
|
arrayAddTo.Add( pCurNoteMetadata );
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
void Song::SaveOffsetChangeToDisk()
|
|
{
|
|
CString sDir, sFName, sExt;
|
|
splitrelpath( GetSongFilePath(), sDir, sFName, sExt );
|
|
sExt.MakeLower();
|
|
|
|
if( sExt == "bms" )
|
|
{
|
|
for( int i=0; i<m_arrayNoteMetadatas.GetSize(); i++ ) // for each NoteMetadata
|
|
{
|
|
CString sNoteMetadataFileName = m_arrayNoteMetadatas[i].m_sNoteMetadataFilePath;
|
|
|
|
CStringArray arrayLines;
|
|
CStdioFile fileIn;
|
|
if( !fileIn.Open( sNoteMetadataFileName, CFile::modeRead|CFile::shareDenyNone) )
|
|
FatalError( ssprintf("Failed to open '%s' for reading", sNoteMetadataFileName) );
|
|
|
|
// read the file into sFileContents
|
|
CString sLine;
|
|
while( fileIn.ReadString(sLine) )
|
|
{
|
|
arrayLines.Add( sLine+"\n" );
|
|
}
|
|
fileIn.Close();
|
|
|
|
// write the file back to disk with the changes
|
|
CStdioFile fileOut;
|
|
if( !fileOut.Open( sNoteMetadataFileName, CFile::modeWrite|CFile::shareDenyWrite) )
|
|
FatalError( ssprintf("Failed to open '%s' for writing", sNoteMetadataFileName) );
|
|
for( int j=0; j<arrayLines.GetSize(); j++ )
|
|
{
|
|
CString sLine = arrayLines[j];
|
|
if( -1 != sLine.Find("01:") )
|
|
{
|
|
float fBPM = m_BPMSegments[0].m_fBPM;
|
|
float fBPS = fBPM/60;
|
|
float fOffsetInBeats = m_fOffsetInSeconds * fBPS;
|
|
float fOffsetInMeasures = fOffsetInBeats / BEATS_PER_MEASURE;
|
|
int iMeasure = (int)fOffsetInMeasures;
|
|
float fPercentIntoMeasure = fmodf( fOffsetInMeasures, 1 );
|
|
CString sBMSMeasureString;
|
|
for( int k=0; k<64; k++ )
|
|
{
|
|
if( k == int(fPercentIntoMeasure*64) )
|
|
sBMSMeasureString += "99";
|
|
else
|
|
sBMSMeasureString += "00";
|
|
}
|
|
|
|
fileOut.WriteString( ssprintf("#%03d01:%s;\n", iMeasure, sBMSMeasureString) );
|
|
}
|
|
else
|
|
{
|
|
fileOut.WriteString( sLine );
|
|
}
|
|
}
|
|
fileOut.Close();
|
|
}
|
|
|
|
}
|
|
else if( sExt == "dwi" )
|
|
{
|
|
CStringArray arrayLines;
|
|
CStdioFile fileIn;
|
|
if( !fileIn.Open( GetSongFilePath(), CFile::modeRead|CFile::shareDenyNone) )
|
|
FatalError( ssprintf("Failed to open '%s' for reading", GetSongFilePath()) );
|
|
|
|
// read the file into sFileContents
|
|
CString sLine;
|
|
while( fileIn.ReadString(sLine) )
|
|
{
|
|
arrayLines.Add( sLine+"\n" );
|
|
}
|
|
fileIn.Close();
|
|
|
|
|
|
// write the file back to disk with the changes
|
|
CStdioFile fileOut;
|
|
if( !fileOut.Open( GetSongFilePath(), CFile::modeWrite|CFile::shareDenyWrite) )
|
|
FatalError( ssprintf("Failed to open '%s' for writing", GetSongFilePath()) );
|
|
for( int i=0; i<arrayLines.GetSize(); i++ )
|
|
{
|
|
CString sLine = arrayLines[i];
|
|
if( -1 != sLine.Find("#GAP") )
|
|
{
|
|
// Discover whether the GAP line has a semicolon at the end.
|
|
// If it doesn't then the semicolon is probably on the next line
|
|
// and we don't want to write a second semicolon!
|
|
bool bHasSemiColon = -1 != sLine.Find(";");
|
|
|
|
// replace with new offset
|
|
fileOut.WriteString( ssprintf("#GAP:%d%s\n", roundf(GetBeatOffsetInSeconds()*-1*1000), bHasSemiColon ? ";" : "") );
|
|
}
|
|
else
|
|
{
|
|
fileOut.WriteString( sLine );
|
|
}
|
|
}
|
|
fileOut.Close();
|
|
|
|
|
|
}
|
|
else
|
|
{
|
|
FatalError( ssprintf("Unrecognized extension '%s' on song file '%s'", sExt, GetSongFilePath()) );
|
|
}
|
|
|
|
|
|
m_bChangedSinceSave = false;
|
|
}
|
|
*/
|
|
void Song::Save()
|
|
{
|
|
HELPER.Log( "Song::Save()" );
|
|
|
|
int i;
|
|
|
|
if( -1 != m_sSongDir.Find("DWI Support") )
|
|
{
|
|
HELPER.Log("WARNING: Can't save to DWI support folder!");
|
|
return;
|
|
}
|
|
|
|
//
|
|
// rename all old files to avoid confusion
|
|
//
|
|
CStringArray arrayOldFileNames;
|
|
GetDirListing( m_sSongDir + CString("*.bms"), arrayOldFileNames );
|
|
GetDirListing( m_sSongDir + CString("*.dwi"), arrayOldFileNames );
|
|
|
|
for( i=0; i<arrayOldFileNames.GetSize(); i++ )
|
|
{
|
|
CString sOldPath = m_sSongDir + arrayOldFileNames[i];
|
|
CString sNewPath = sOldPath + ".old";
|
|
MoveFile( sOldPath, sNewPath );
|
|
}
|
|
|
|
CString sDir, sFName, sExt;
|
|
splitrelpath( GetSongFilePath(), sDir, sFName, sExt );
|
|
m_sSongFilePath = m_sSongDir + sFName + ".song";
|
|
|
|
CStdioFile file;
|
|
if( !file.Open( m_sSongFilePath, CFile::modeWrite | CFile::modeCreate ) )
|
|
FatalError( "Error opening song file '%s' for writing.", m_sSongFilePath );
|
|
|
|
file.WriteString( ssprintf("#MAINTITLE:%s;\n", m_sMainTitle) );
|
|
file.WriteString( ssprintf("#SUBTITLE:%s;\n", m_sSubTitle) );
|
|
file.WriteString( ssprintf("#ARTIST:%s;\n", m_sArtist) );
|
|
file.WriteString( ssprintf("#CREDIT:%s;\n", m_sCredit) );
|
|
|
|
if( m_sBannerPath != "" )
|
|
{
|
|
splitrelpath( m_sBannerPath, sDir, sFName, sExt );
|
|
file.WriteString( ssprintf("#BANNER:%s;\n", sFName+"."+sExt) );
|
|
}
|
|
else
|
|
file.WriteString( "#BANNER:;\n" );
|
|
|
|
if( m_sBackgroundPath != "" )
|
|
{
|
|
splitrelpath( m_sBackgroundPath, sDir, sFName, sExt );
|
|
file.WriteString( ssprintf("#BACKGROUND:%s;\n", sFName+"."+sExt) );
|
|
}
|
|
else
|
|
file.WriteString( "#BACKGROUND:;\n" );
|
|
|
|
if( m_sBackgroundMoviePath != "" )
|
|
{
|
|
splitrelpath( m_sBackgroundMoviePath, sDir, sFName, sExt );
|
|
file.WriteString( ssprintf("#BACKGROUNDMOVIE:%s;\n", sFName+"."+sExt) );
|
|
}
|
|
else
|
|
file.WriteString( "#BACKGROUNDMOVIE:;\n" );
|
|
|
|
if( m_sCDTitlePath != "" )
|
|
{
|
|
splitrelpath( m_sCDTitlePath, sDir, sFName, sExt );
|
|
file.WriteString( ssprintf("#CDTITLE:%s;\n", sFName+"."+sExt) );
|
|
}
|
|
else
|
|
file.WriteString( "#CDTITLE:;\n" );
|
|
|
|
if( m_sMusicPath != "" )
|
|
{
|
|
splitrelpath( m_sMusicPath, sDir, sFName, sExt );
|
|
file.WriteString( ssprintf("#MUSIC:%s;\n", sFName+"."+sExt) );
|
|
}
|
|
else
|
|
file.WriteString( "#MUSIC:;\n" );
|
|
|
|
file.WriteString( ssprintf("#MUSICBYTES:%u;\n", m_dwMusicBytes) );
|
|
file.WriteString( ssprintf("#OFFSET:%f;\n", m_fOffsetInSeconds) );
|
|
|
|
file.WriteString( ssprintf("#SAMPLESTART:%f;\n", m_fMusicSampleStartSeconds) );
|
|
file.WriteString( ssprintf("#SAMPLELENGTH:%f;\n", m_fMusicSampleLengthSeconds) );
|
|
|
|
file.WriteString( "#FREEZES:" );
|
|
for( i=0; i<m_FreezeSegments.GetSize(); i++ )
|
|
{
|
|
FreezeSegment &fs = m_FreezeSegments[i];
|
|
|
|
file.WriteString( ssprintf("%f=%f", fs.m_fStartBeat, fs.m_fFreezeSeconds) );
|
|
if( i != m_FreezeSegments.GetSize()-1 )
|
|
file.WriteString( "," );
|
|
}
|
|
file.WriteString( ";\n" );
|
|
|
|
file.WriteString( "#BPMS:" );
|
|
for( i=0; i<m_BPMSegments.GetSize(); i++ )
|
|
{
|
|
BPMSegment &bs = m_BPMSegments[i];
|
|
|
|
file.WriteString( ssprintf("%f=%f", bs.m_fStartBeat, bs.m_fBPM) );
|
|
if( i != m_BPMSegments.GetSize()-1 )
|
|
file.WriteString( "," );
|
|
}
|
|
file.WriteString( ";\n" );
|
|
|
|
file.Close();
|
|
|
|
//
|
|
// Save all NoteMetadatas for this file
|
|
//
|
|
for( i=0; i<m_arrayNoteMetadatas.GetSize(); i++ )
|
|
{
|
|
m_arrayNoteMetadatas[i].Save( m_sSongDir );
|
|
}
|
|
|
|
}
|
|
|
|
Grade Song::GetGradeForDifficultyClass( CString sGame, CString sStyle, DifficultyClass dc )
|
|
{
|
|
CArray<NoteMetadata*, NoteMetadata*> arrayNoteMetadatas;
|
|
this->GetNoteMetadatasThatMatchGameAndStyle( sGame, sStyle, arrayNoteMetadatas );
|
|
SortNoteMetadataArrayByDifficultyClass( arrayNoteMetadatas );
|
|
|
|
for( int i=0; i<arrayNoteMetadatas.GetSize(); i++ )
|
|
{
|
|
NoteMetadata* pNoteMetadata = arrayNoteMetadatas[i];
|
|
if( pNoteMetadata->m_DifficultyClass == dc )
|
|
return pNoteMetadata->m_TopGrade;
|
|
}
|
|
return GRADE_NO_DATA;
|
|
}
|
|
|
|
/////////////////////////////////////
|
|
// Sorting
|
|
/////////////////////////////////////
|
|
|
|
int CompareSongPointersByTitle(const void *arg1, const void *arg2)
|
|
{
|
|
Song* pSong1 = *(Song**)arg1;
|
|
Song* pSong2 = *(Song**)arg2;
|
|
|
|
CString sTitle1 = pSong1->GetMainTitle();
|
|
CString sTitle2 = pSong2->GetMainTitle();
|
|
|
|
CString sFilePath1 = pSong1->GetSongFilePath(); // this is unique among songs
|
|
CString sFilePath2 = pSong2->GetSongFilePath();
|
|
|
|
CString sCompareString1 = sTitle1 + sFilePath1;
|
|
CString sCompareString2 = sTitle2 + sFilePath2;
|
|
|
|
return CompareCStringsAsc( (void*)&sCompareString1, (void*)&sCompareString2 );
|
|
}
|
|
|
|
void SortSongPointerArrayByTitle( CArray<Song*, Song*> &arraySongPointers )
|
|
{
|
|
qsort( arraySongPointers.GetData(), arraySongPointers.GetSize(), sizeof(Song*), CompareSongPointersByTitle );
|
|
}
|
|
|
|
int CompareSongPointersByBPM(const void *arg1, const void *arg2)
|
|
{
|
|
Song* pSong1 = *(Song**)arg1;
|
|
Song* pSong2 = *(Song**)arg2;
|
|
|
|
float fMinBPM1, fMaxBPM1, fMinBPM2, fMaxBPM2;
|
|
pSong1->GetMinMaxBPM( fMinBPM1, fMaxBPM1 );
|
|
pSong2->GetMinMaxBPM( fMinBPM2, fMaxBPM2 );
|
|
|
|
CString sFilePath1 = pSong1->GetSongFilePath(); // this is unique among songs
|
|
CString sFilePath2 = pSong2->GetSongFilePath();
|
|
|
|
if( fMaxBPM1 < fMaxBPM2 )
|
|
return -1;
|
|
else if( fMaxBPM1 == fMaxBPM2 )
|
|
return CompareCStringsAsc( (void*)&sFilePath1, (void*)&sFilePath2 );
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
void SortSongPointerArrayByBPM( CArray<Song*, Song*> &arraySongPointers )
|
|
{
|
|
qsort( arraySongPointers.GetData(), arraySongPointers.GetSize(), sizeof(Song*), CompareSongPointersByBPM );
|
|
}
|
|
|
|
|
|
int CompareSongPointersByArtist(const void *arg1, const void *arg2)
|
|
{
|
|
Song* pSong1 = *(Song**)arg1;
|
|
Song* pSong2 = *(Song**)arg2;
|
|
|
|
CString sArtist1 = pSong1->GetArtist();
|
|
CString sArtist2 = pSong2->GetArtist();
|
|
|
|
if( sArtist1 < sArtist2 )
|
|
return -1;
|
|
else if( sArtist1 == sArtist2 )
|
|
return CompareSongPointersByTitle( arg1, arg2 );
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
void SortSongPointerArrayByArtist( CArray<Song*, Song*> &arraySongPointers )
|
|
{
|
|
qsort( arraySongPointers.GetData(), arraySongPointers.GetSize(), sizeof(Song*), CompareSongPointersByArtist );
|
|
}
|
|
|
|
int CompareSongPointersByGroup(const void *arg1, const void *arg2)
|
|
{
|
|
Song* pSong1 = *(Song**)arg1;
|
|
Song* pSong2 = *(Song**)arg2;
|
|
|
|
CString sGroup1 = pSong1->GetGroupName();
|
|
CString sGroup2 = pSong2->GetGroupName();
|
|
|
|
if( sGroup1 < sGroup2 )
|
|
return -1;
|
|
else if( sGroup1 == sGroup2 )
|
|
return CompareSongPointersByTitle( arg1, arg2 );
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
void SortSongPointerArrayByGroup( CArray<Song*, Song*> &arraySongPointers )
|
|
{
|
|
qsort( arraySongPointers.GetData(), arraySongPointers.GetSize(), sizeof(Song*), CompareSongPointersByGroup );
|
|
}
|
|
|
|
int CompareSongPointersByMostPlayed(const void *arg1, const void *arg2)
|
|
{
|
|
Song* pSong1 = *(Song**)arg1;
|
|
Song* pSong2 = *(Song**)arg2;
|
|
|
|
int iNumTimesPlayed1 = pSong1->GetNumTimesPlayed();
|
|
int iNumTimesPlayed2 = pSong2->GetNumTimesPlayed();
|
|
|
|
if( iNumTimesPlayed1 < iNumTimesPlayed2 )
|
|
return -1;
|
|
else if( iNumTimesPlayed1 == iNumTimesPlayed2 )
|
|
return CompareSongPointersByTitle( arg1, arg2 );
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
void SortSongPointerArrayByMostPlayed( CArray<Song*, Song*> &arraySongPointers )
|
|
{
|
|
qsort( arraySongPointers.GetData(), arraySongPointers.GetSize(), sizeof(Song*), CompareSongPointersByMostPlayed );
|
|
}
|
|
|