Files
itgmania212121/Themes/default/Graphics/ScreenHowToInstallSongs Icon.lua
T
2013-07-04 22:50:30 -04:00

283 lines
6.7 KiB
Lua

local gc = Var "GameCommand";
local Name = gc:GetName();
local Index = gc:GetIndex();
local previewWidth = SCREEN_CENTER_X*0.825;
local previewHeight = SCREEN_CENTER_Y;
local t = Def.ActorFrame{
Name="PreviewFrame";
InitCommand=function(self)
self:x(SCREEN_CENTER_X * 1.5);
self:y(SCREEN_CENTER_Y * 0.85);
end;
OffCommand=function(self)
self:bouncebegin(0.25);
self:addx(SCREEN_CENTER_X);
end;
};
local function TitleMenuItem(text,focused)
if focused == nil then focused = false; end;
local textColor = focused and color("#FFFFFF") or color("#888888");
return LoadFont("Common Normal")..{
Text=text;
InitCommand=function(self)
self:zoom(0.45);
self:strokecolor(Color("Outline"));
self:diffuse(textColor);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
end;
local previews = {
WhereToFind = Def.ActorFrame{
LoadActor(THEME:GetPathG("_howto","find"))..{
InitCommand=function(self)
self:zoomto(previewWidth, previewHeight);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
};
HowToInstall = Def.ActorFrame{
LoadActor(THEME:GetPathG("_howto","install"))..{
InitCommand=function(self)
self:zoomto(previewWidth, previewHeight);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
};
AdditionalFolders = Def.ActorFrame{
Def.Quad{
InitCommand=function(self)
self:zoomto(previewWidth, previewHeight);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
Def.Quad{
InitCommand=function(self)
self:y(-previewHeight * 0.45);
self:diffuse(color("#E0F0F0"));
self:zoomto(previewWidth, previewHeight * 0.1);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
LoadFont("Common normal")..{
InitCommand=function(self)
self:x(SCREEN_CENTER_X * -0.4);
self:y(SCREEN_CENTER_Y * -0.475);
self:zoom(0.625);
self:halign(0);
self:valign(0);
self:diffuse(color("#000000"));
end;
BeginCommand=function(self)
local text = "Preferences.ini";
self:settext(text);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
LoadFont("Common normal")..{
Text="[Options]\nAdditionalCourseFolders=\nAdditionalFolders=\nAdditionalSongFolders=";
InitCommand=function(self)
self:x(SCREEN_CENTER_X * -0.4);
self:y(SCREEN_CENTER_Y * -0.35);
self:zoom(0.75);
self:halign(0);
self:valign(0);
self:diffuse(color("#000000"));
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
};
ReloadSongs = Def.ActorFrame{
LoadActor(THEME:GetPathB("ScreenTitleMenu","background/_bg"))..{
InitCommand=function(self)
self:zoomto(previewWidth, previewHeight);
self:halign(0.5);
self:valign(0.5);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
LoadFont("Common normal")..{
InitCommand=function(self)
self:zoom(0.4);
self:maxwidth((previewWidth * 1.6) - 8);
end;
BeginCommand=function(self)
local song = SONGMAN:GetRandomSong();
self:settext("Loading songs...\n"..song:GetGroupName().."\n"..song:GetDisplayFullTitle());
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
};
Exit = Def.ActorFrame{
LoadActor(THEME:GetPathB("ScreenTitleMenu","background/_bg"))..{
InitCommand=function(self)
self:zoomto(previewWidth, previewHeight);
self:halign(0.5);
self:valign(0.5);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
LoadActor(THEME:GetPathG("ScreenTitleMenu","logo"))..{
InitCommand=function(self)
self:y(-28);
self:zoom(0.35);
self:propagate(true);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
TitleMenuItem("Game Start",true)..{
InitCommand=function(self)
self:y(20);
end;
};
TitleMenuItem("Options")..{
InitCommand=function(self)
self:y(32);
end;
};
TitleMenuItem("Edit/Share")..{
InitCommand=function(self)
self:y(44);
end;
};
TitleMenuItem("Exit")..{
InitCommand=function(self)
self:y(56);
end;
};
};
};
t[#t+1] = previews[Name];
t[#t+1] = LoadFont("Common normal")..{
Name="Explanation";
--Text="The quick brown fox jumps over the lazy dog ".. Index .." times.";
Text=Screen.String("Explanation-"..Name);
-- was x,-(SCREEN_CENTER_X*0.4);y,SCREEN_CENTER_Y*0.525;
InitCommand=function(self)
self:x(SCREEN_CENTER_X * -0.8);
self:y(SCREEN_CENTER_Y * 0.8);
self:halign(0);
self:valign(0);
self:zoom(0.65);
self:wrapwidthpixels((SCREEN_WIDTH * 0.55) * 1.75);
self:NoStroke();
self:shadowlength(1);
end;
GainFocusCommand=function(self)
self:stoptweening();
self:decelerate(0.5);
self:diffusealpha(1);
end;
LoseFocusCommand=function(self)
self:stoptweening();
self:accelerate(0.5);
self:diffusealpha(0);
end;
};
return t;