Files
itgmania212121/stepmania/src/arch/Sound/RageSoundDriver_AU.cpp
T
2008-05-10 06:50:57 +00:00

382 lines
12 KiB
C++

#include "global.h"
#include "RageSoundDriver_AU.h"
#include "RageLog.h"
#include "PrefsManager.h"
#include "archutils/Darwin/DarwinThreadHelpers.h"
#include <CoreServices/CoreServices.h>
REGISTER_SOUND_DRIVER_CLASS2( AudioUnit, AU );
static const UInt32 kFramesPerPacket = 1;
static const UInt32 kChannelsPerFrame = 2;
static const UInt32 kBitsPerChannel = 32;
static const UInt32 kBytesPerPacket = kChannelsPerFrame * kBitsPerChannel / 8;
static const UInt32 kBytesPerFrame = kBytesPerPacket;
static const UInt32 kFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsFloat;
#define WERROR(str, num, extra...) str ": '%s' (%lu).", ## extra, FourCCToString(num).c_str(), (num)
#define ERROR(str, num, extra...) (ssprintf(WERROR(str, (num), ## extra)))
static inline RString FourCCToString( uint32_t num )
{
RString s( 4, '?' );
char c;
c = (num >> 24) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[0] = c;
c = (num >> 16) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[1] = c;
c = (num >> 8) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[2] = c;
c = num & 0xFF;
if( c >= '\x20' && c <= '\x7e' )
s[3] = c;
return s;
}
RageSoundDriver_AU::RageSoundDriver_AU() : m_OutputUnit(NULL), m_iSampleRate(0), m_bDone(false), m_bStarted(false),
m_pIOThread(NULL), m_pNotificationThread(NULL), m_Semaphore("Sound")
{
}
void RageSoundDriver_AU::NameHALThread( CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *inRefCon )
{
RageSoundDriver_AU *This = (RageSoundDriver_AU *)inRefCon;
CFRunLoopObserverInvalidate( observer );
CFRelease( observer );
This->m_pNotificationThread = new RageThreadRegister( "HAL notification thread" );
This->m_Semaphore.Post();
}
static void SetSampleRate( AudioUnit au, Float64 desiredRate )
{
AudioDeviceID OutputDevice;
OSStatus error;
UInt32 size = sizeof( AudioDeviceID );
if( (error = AudioUnitGetProperty(au, kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global, 0, &OutputDevice, &size)) )
{
LOG->Warn( WERROR("No output device", error) );
return;
}
Float64 rate = 0.0;
size = sizeof( Float64 );
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyNominalSampleRate,
&size, &rate)) )
{
LOG->Warn( WERROR("Couldn't get the device's sample rate", error) );
return;
}
if( rate == desiredRate )
return;
if( (error = AudioDeviceGetPropertyInfo(OutputDevice, 0, false, kAudioDevicePropertyAvailableNominalSampleRates,
&size, NULL)) )
{
LOG->Warn( WERROR("Couldn't get available nominal sample rates info", error) );
return;
}
const int num = size/sizeof(AudioValueRange);
AudioValueRange *ranges = new AudioValueRange[num];
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyAvailableNominalSampleRates,
&size, ranges)) )
{
LOG->Warn( WERROR("Couldn't get available nominal sample rates", error) );
delete[] ranges;
return;
}
Float64 bestRate = 0.0;
for( int i = 0; i < num; ++i )
{
if( desiredRate >= ranges[i].mMinimum && desiredRate <= ranges[i].mMaximum )
{
bestRate = desiredRate;
break;
}
/* XXX: If the desired rate is supported by the device, then change it, if not
* then we should select the "best" rate. I don't really know what such a best
* rate would be. The rate closest to the desired value? A multiple of 2?
* For now give up if the desired sample rate isn't available. */
}
delete[] ranges;
if( bestRate == 0.0 )
return;
if( (error = AudioDeviceSetProperty(OutputDevice, NULL, 0, false, kAudioDevicePropertyNominalSampleRate,
sizeof(Float64), &bestRate)) )
{
LOG->Warn( WERROR("Couldn't set the device's sample rate", error) );
}
}
RString RageSoundDriver_AU::Init()
{
ComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
Component comp = FindNextComponent( NULL, &desc );
if( comp == NULL )
return "Failed to find the default output unit.";
OSStatus error = OpenAComponent( comp, &m_OutputUnit );
if( error != noErr || m_OutputUnit == NULL )
return ERROR( "Could not open the default output unit", error );
// Set up a callback function to generate output to the output unit
AURenderCallbackStruct input;
input.inputProc = Render;
input.inputProcRefCon = this;
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input,
0,
&input,
sizeof(input) );
if( error != noErr )
return ERROR( "Failed to set render callback", error );
AudioStreamBasicDescription streamFormat;
streamFormat.mSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags = kFormatFlags;
streamFormat.mBytesPerPacket = kBytesPerPacket;
streamFormat.mFramesPerPacket = kFramesPerPacket;
streamFormat.mBytesPerFrame = kBytesPerFrame;
streamFormat.mChannelsPerFrame = kChannelsPerFrame;
streamFormat.mBitsPerChannel = kBitsPerChannel;
if( streamFormat.mSampleRate <= 0.0 )
streamFormat.mSampleRate = 44100.0;
m_iSampleRate = int( streamFormat.mSampleRate );
m_TimeScale = streamFormat.mSampleRate / AudioGetHostClockFrequency();
// Try to set the hardware sample rate.
SetSampleRate( m_OutputUnit, streamFormat.mSampleRate );
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&streamFormat,
sizeof(AudioStreamBasicDescription) );
if( error != noErr )
return ERROR( "Failed to set AU stream format", error );
UInt32 renderQuality = kRenderQuality_Max;
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_RenderQuality,
kAudioUnitScope_Global,
0,
&renderQuality,
sizeof(renderQuality) );
if( error != noErr )
LOG->Warn( WERROR("Failed to set the maximum render quality", error) );
// Initialize the AU.
if( (error = AudioUnitInitialize(m_OutputUnit)) )
return ERROR( "Could not initialize the AudioUnit", error );
StartDecodeThread();
// Get the HAL's runloop and attach an observer.
{
CFRunLoopObserverRef observerRef;
CFRunLoopRef runLoopRef;
CFRunLoopObserverContext context = { 0, this, NULL, NULL, NULL };
UInt32 size = sizeof( CFRunLoopRef );
if( (error = AudioHardwareGetProperty(kAudioHardwarePropertyRunLoop, &size, &runLoopRef)) )
return ERROR( "Couldn't get the HAL's run loop", error);
observerRef = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopAllActivities, false, 0, NameHALThread, &context );
CFRunLoopAddObserver( runLoopRef, observerRef, kCFRunLoopDefaultMode );
CFRunLoopWakeUp( runLoopRef );
m_Semaphore.Wait();
}
if( (error = AudioOutputUnitStart(m_OutputUnit)) )
return ERROR( "Could not start the AudioUnit", error );
m_bStarted = true;
return RString();
}
RageSoundDriver_AU::~RageSoundDriver_AU()
{
if( !m_OutputUnit )
return;
if( m_bStarted )
{
m_bDone = true;
m_Semaphore.Wait();
}
AudioUnitUninitialize( m_OutputUnit );
CloseComponent( m_OutputUnit );
delete m_pIOThread;
delete m_pNotificationThread;
}
int64_t RageSoundDriver_AU::GetPosition() const
{
return int64_t( m_TimeScale * AudioGetCurrentHostTime() );
}
void RageSoundDriver_AU::SetupDecodingThread()
{
/* Increase the scheduling precedence of the decoder thread. */
const RString sError = SetThreadPrecedence( 0.75f );
if( !sError.empty() )
LOG->Warn( "Could not set precedence of the decoding thread: %s", sError.c_str() );
}
float RageSoundDriver_AU::GetPlayLatency() const
{
OSStatus error;
UInt32 bufferSize;
AudioDeviceID OutputDevice;
UInt32 size = sizeof( AudioDeviceID );
Float64 sampleRate;
if( (error = AudioUnitGetProperty(m_OutputUnit, kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global, 0, &OutputDevice, &size)) )
{
LOG->Warn( WERROR("No output device", error) );
return 0.0f;
}
size = sizeof( Float64 );
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyNominalSampleRate, &size, &sampleRate)) )
{
LOG->Warn( WERROR("Couldn't get the device sample rate", error) );
return 0.0f;
}
size = sizeof( UInt32 );
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyBufferFrameSize, &size, &bufferSize)) )
{
LOG->Warn( WERROR("Couldn't determine buffer size", error) );
bufferSize = 0;
}
UInt32 frames;
size = sizeof( UInt32 );
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyLatency, &size, &frames)) )
{
LOG->Warn( WERROR( "Couldn't get device latency", error) );
frames = 0;
}
bufferSize += frames;
size = sizeof( UInt32 );
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertySafetyOffset, &size, &frames)) )
{
LOG->Warn( WERROR("Couldn't get device safety offset", error) );
frames = 0;
}
bufferSize += frames;
size = sizeof( UInt32 );
do {
if( (error = AudioDeviceGetPropertyInfo(OutputDevice, 0, false, kAudioDevicePropertyStreams, &size, NULL)) )
{
LOG->Warn( WERROR("Device has no streams", error) );
break;
}
int num = size / sizeof( AudioStreamID );
if( num == 0 )
{
LOG->Warn( "Device has no streams." );
break;
}
AudioStreamID *streams = new AudioStreamID[num];
if( (error = AudioDeviceGetProperty(OutputDevice, 0, false, kAudioDevicePropertyStreams, &size, streams)) )
{
LOG->Warn( WERROR("Cannot get device's streams", error) );
delete[] streams;
break;
}
if( (error = AudioStreamGetProperty(streams[0], 0, kAudioDevicePropertyLatency, &size, &frames)) )
{
LOG->Warn( WERROR("Stream does not report latency", error) );
frames = 0;
}
delete[] streams;
bufferSize += frames;
} while( false );
return float( bufferSize / sampleRate );
}
OSStatus RageSoundDriver_AU::Render( void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData )
{
RageSoundDriver_AU *This = (RageSoundDriver_AU *)inRefCon;
if( unlikely(This->m_pIOThread == NULL) )
This->m_pIOThread = new RageThreadRegister( "HAL I/O thread" );
AudioBuffer &buf = ioData->mBuffers[0];
int64_t now = int64_t( This->m_TimeScale * AudioGetCurrentHostTime() );
int64_t next = int64_t( This->m_TimeScale * inTimeStamp->mHostTime );
This->Mix( (float *)buf.mData, inNumberFrames, next, now );
if( unlikely(This->m_bDone) )
{
AudioOutputUnitStop( This->m_OutputUnit );
This->m_Semaphore.Post();
}
return noErr;
}
/*
* (c) 2004-2007 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/