Files
itgmania212121/stepmania/src/DifficultyIcon.h
T
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00

28 lines
596 B
C++

#ifndef DIFFICULTYICON_H
#define DIFFICULTYICON_H
/*
-----------------------------------------------------------------------------
Class: DifficultyIcon
Desc: Graphical representation of the difficulty class.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Sprite.h"
#include "PlayerNumber.h"
struct Notes;
class DifficultyIcon : public Sprite
{
public:
bool Load( CString sFilePath );
void SetFromNotes( PlayerNumber pn, Notes* pNotes );
};
#endif