Files
itgmania212121/src/arch/MovieTexture/MovieTexture_DShow.h
T

106 lines
3.0 KiB
C++

/* MovieTexture_DShow - DirectShow movie renderer. */
#ifndef RAGE_MOVIE_TEXTURE_DSHOW_H
#define RAGE_MOVIE_TEXTURE_DSHOW_H
#include "MovieTexture.h"
/* Don't know why we need this for the headers ... */
typedef char TCHAR, *PTCHAR;
/* Prevent these from using Dbg stuff, which we don't link in. */
#ifdef DEBUG
#undef DEBUG
#undef _DEBUG
#define GIVE_BACK_DEBUG
#endif
#include <atlbase.h>
#ifdef GIVE_BACK_DEBUG
#undef GIVE_BACK_DEBUG
#define _DEBUG
#define DEBUG
#endif
#include "baseclasses/streams.h"
#include "RageDisplay.h"
#include "RageTexture.h"
#include "RageThreads.h"
class MovieTexture_DShow : public RageMovieTexture
{
public:
MovieTexture_DShow( RageTextureID ID );
virtual ~MovieTexture_DShow();
RString Init();
/* only called by RageTextureManager::InvalidateTextures */
void Invalidate() { m_uTexHandle = 0; }
void Update( float fDeltaTime );
virtual void Reload();
virtual void Play();
virtual void Pause();
virtual void SetPosition( float fSeconds );
virtual void SetPlaybackRate( float fRate );
void SetLooping( bool bLooping=true ) { m_bLoop = bLooping; }
void NewData( const char *pBuffer );
private:
const char *buffer;
RageSemaphore buffer_lock, buffer_finished;
RString Create();
void CreateTexture();
void SkipUpdates();
void StopSkippingUpdates();
void CheckFrame();
RString GetActiveFilterList();
unsigned GetTexHandle() const { return m_uTexHandle; }
unsigned m_uTexHandle;
CComPtr<IGraphBuilder> m_pGB; // GraphBuilder
bool m_bLoop;
bool m_bPlaying;
};
class RageMovieTextureDriver_DShow: public RageMovieTextureDriver
{
public:
virtual RageMovieTexture *Create( RageTextureID ID, RString &sError );
};
#endif
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/