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StepMania 5 Changelog
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The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
________________________________________________________________________________
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StepMania 5.0 $NEXT | 20110xyy
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2011/05/16
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* [ProfileManager] Added ProfileWasLoadedFromMemoryCard(PlayerNumber)
Lua binding. [AJ]
* Added #FAKES to the SSC format. Similar to the fake arrows, these blocks
prevent all judgments within the range. [Wolfman2000]
* Changed the syntax of #WARPS slightly. Now the second value is the relative
distance that is skipped, not the absolute value when you start hitting
arrows again. [Wolfman2000]
2011/05/15
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* [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and
replace them with DebugStartOnCommand, DebugBackOnCommand, and
DebugTweenOffCommand. [AJ]
* Added #SPEEDS to the SSC format. This multiplies your scrolling speed during
gameplay, not replaces it (see mod attacks for replacing). [Wolfman2000]
2011/05/14
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* [ModIcon] Added StopWords metric. [AJ]
* [ScreenSelectMaster] Add "ScreenEmpty" param to MenuStartP# when the GameCommand
doesn't set a screen. [AJ]
* [StepsDisplay] Added MeterFormatString metric. [AJ]
* [MusicWheel] Added ShowSectionsInBPMSort and ShowSectionsInLengthSort metrics. [AJ]
* [ScreenEvaluation] Stop the Bonus bars from overflowing in course modes. [AJ]
* [Banner] Added ScrollMode and ScrollSortOrder metrics. [AJ]
2011/05/11
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* [GameSoundManager] Added PlayAnnouncer Lua binding. [AJ]
* [AnnouncerManager] Add support for "gameplay combo #" for announcer. [AJ]
2011/05/10
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* [Sprite] Added SetSecondsIntoAnimation Lua binding. [AJ]
* [BPMDisplay] Added SetFromCourse Lua binding. [AJ]
2011/05/03
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* [ScreenEdit] Allow changing the Beat 0 Offset, Music Sample Start, and
Music Sample Length via Edit Song Info menu. [Wolfman2000]
2011/05/02
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* [ScreenSelectMusic] Added NullScoreString metric. [AJ]
2011/04/17
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* Use lua for all primary score keeping. Course modes right now still use the
old fashioned system. [TeruFSX, Wolfman2000]
2011/04/09
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* [Player] Force hold judgments to take place before setting the score.
[theDtTvB]
2011/04/05
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* [NotesLoaderSSC, NotesWriterSSC] Add the #LABELS tag. This is meant for step
editors to label different parts of their stepcharts. Use Control + , or . to
jump to different labels made. [Wolfman2000]