334 lines
9.7 KiB
C++
334 lines
9.7 KiB
C++
#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetRoom.h"
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#include "ScreenManager.h"
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#include "NetworkSyncManager.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "ScreenTextEntry.h"
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#include "WheelItemBase.h"
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#include "InputEventPlus.h"
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#include "LocalizedString.h"
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AutoScreenMessage( SM_SMOnlinePack );
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AutoScreenMessage( SM_BackFromRoomName );
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AutoScreenMessage( SM_BackFromRoomDesc );
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AutoScreenMessage( SM_BackFromRoomPass );
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AutoScreenMessage( SM_BackFromReqPass );
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AutoScreenMessage( SM_RoomInfoRetract );
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AutoScreenMessage( SM_RoomInfoDeploy );
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static LocalizedString ENTER_ROOM_DESCRIPTION ("ScreenNetRoom","Enter a description for the room:");
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static LocalizedString ENTER_ROOM_PASSWORD ("ScreenNetRoom","Enter a password for the room (blank, no password):");
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static LocalizedString ENTER_ROOM_REQPASSWORD ("ScreenNetRoom","Enter Room's Password:");
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REGISTER_SCREEN_CLASS( ScreenNetRoom );
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void ScreenNetRoom::Init()
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{
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GAMESTATE->FinishStage();
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ScreenNetSelectBase::Init();
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m_soundChangeSel.Load( THEME->GetPathS("ScreenNetRoom","change sel") );
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m_iRoomPlace = 0;
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m_RoomWheel.SetName( "RoomWheel" );
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m_RoomWheel.Load( "RoomWheel" );
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m_RoomWheel.BeginScreen();
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_RoomWheel );
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this->AddChild( &m_RoomWheel );
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// Since the room info display does not start active, and it is activated by
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// code elsewhere, it should not be put on screen to begin with.
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m_roomInfo.SetName( "RoomInfoDisplay" );
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m_roomInfo.Load( "RoomInfoDisplay" );
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m_roomInfo.SetDrawOrder( 1 );
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this->AddChild( &m_roomInfo );
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this->SortByDrawOrder();
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NSMAN->ReportNSSOnOff( 7 );
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}
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void ScreenNetRoom::Input( const InputEventPlus &input )
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{
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if( (input.MenuI == GAME_BUTTON_LEFT || input.MenuI == GAME_BUTTON_RIGHT) && input.type == IET_RELEASE )
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m_RoomWheel.Move( 0 );
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ScreenNetSelectBase::Input( input );
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}
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void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
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{
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if( SM == SM_GoToPrevScreen )
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{
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SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "PrevScreen") );
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}
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else if( SM == SM_GoToNextScreen )
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{
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SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "NextScreen") );
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}
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else if( SM == SM_BackFromReqPass )
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{
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if ( !ScreenTextEntry::s_bCancelledLast )
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{
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NSMAN->m_SMOnlinePacket.ClearPacket();
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NSMAN->m_SMOnlinePacket.Write1( 1 );
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NSMAN->m_SMOnlinePacket.Write1( 1 ); //Type (enter a room)
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NSMAN->m_SMOnlinePacket.WriteNT( m_sLastPickedRoom );
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NSMAN->m_SMOnlinePacket.WriteNT( ScreenTextEntry::s_sLastAnswer );
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NSMAN->SendSMOnline( );
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}
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}
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else if( SM == SM_SMOnlinePack )
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{
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switch( NSMAN->m_SMOnlinePacket.Read1() )
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{
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case 1:
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switch ( NSMAN->m_SMOnlinePacket.Read1() )
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{
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case 0: //Room title Change
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{
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RString title, subtitle;
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title = NSMAN->m_SMOnlinePacket.ReadNT();
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subtitle = NSMAN->m_SMOnlinePacket.ReadNT();
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Message msg( MessageIDToString(Message_UpdateScreenHeader) );
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msg.SetParam( "Header", title );
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msg.SetParam( "Subheader", subtitle );
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MESSAGEMAN->Broadcast( msg );
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if ( NSMAN->m_SMOnlinePacket.Read1() != 0 )
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{
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RString SMOnlineSelectScreen = THEME->GetMetric( m_sName, "MusicSelectScreen" );
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SCREENMAN->SetNewScreen( SMOnlineSelectScreen );
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}
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}
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case 1: //Rooms list change
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{
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int numRooms = NSMAN->m_SMOnlinePacket.Read1();
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m_Rooms.clear();
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for( int i=0; i<numRooms; ++i )
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{
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RoomData tmpRoomData;
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tmpRoomData.SetName( NSMAN->m_SMOnlinePacket.ReadNT() );
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tmpRoomData.SetDescription( NSMAN->m_SMOnlinePacket.ReadNT() );
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m_Rooms.push_back( tmpRoomData );
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}
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//Abide by protocol and read room status
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for( int i=0; i<numRooms; ++i )
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m_Rooms[i].SetState( NSMAN->m_SMOnlinePacket.Read1() );
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for( int i=0; i<numRooms; ++i )
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m_Rooms[i].SetFlags( NSMAN->m_SMOnlinePacket.Read1() );
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if( m_iRoomPlace<0 )
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m_iRoomPlace=0;
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if( m_iRoomPlace >= (int) m_Rooms.size() )
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m_iRoomPlace=m_Rooms.size()-1;
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UpdateRoomsList();
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}
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}
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break;
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case 3:
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RoomInfo info;
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info.songTitle = NSMAN->m_SMOnlinePacket.ReadNT();
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info.songSubTitle = NSMAN->m_SMOnlinePacket.ReadNT();
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info.songArtist = NSMAN->m_SMOnlinePacket.ReadNT();
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info.numPlayers = NSMAN->m_SMOnlinePacket.Read1();
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info.maxPlayers = NSMAN->m_SMOnlinePacket.Read1();
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info.players.resize( info.numPlayers );
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for( int i = 0; i < info.numPlayers; ++i )
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info.players[i] = NSMAN->m_SMOnlinePacket.ReadNT();
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m_roomInfo.SetRoomInfo( info );
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break;
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}
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}
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else if ( SM == SM_BackFromRoomName )
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{
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if ( !ScreenTextEntry::s_bCancelledLast )
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{
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m_newRoomName = ScreenTextEntry::s_sLastAnswer;
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ScreenTextEntry::TextEntry( SM_BackFromRoomDesc, ENTER_ROOM_DESCRIPTION, "", 255 );
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}
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}
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else if( SM == SM_BackFromRoomDesc )
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{
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if ( !ScreenTextEntry::s_bCancelledLast )
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{
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m_newRoomDesc = ScreenTextEntry::s_sLastAnswer;
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ScreenTextEntry::TextEntry( SM_BackFromRoomPass, ENTER_ROOM_PASSWORD, "", 255 );
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}
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}
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else if( SM == SM_BackFromRoomPass )
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{
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if ( !ScreenTextEntry::s_bCancelledLast )
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{
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m_newRoomPass = ScreenTextEntry::s_sLastAnswer;
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CreateNewRoom( m_newRoomName, m_newRoomDesc, m_newRoomPass);
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}
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}
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else if ( SM == SM_RoomInfoRetract )
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{
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m_roomInfo.RetractInfoBox();
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}
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else if ( SM == SM_RoomInfoDeploy )
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{
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int i = m_RoomWheel.GetCurrentIndex() - m_RoomWheel.GetPerminateOffset();
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const RoomWheelItemData* data = m_RoomWheel.GetItem(i);
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if( data != NULL )
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m_roomInfo.SetRoom( data );
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}
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ScreenNetSelectBase::HandleScreenMessage( SM );
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}
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void ScreenNetRoom::TweenOffScreen()
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{
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NSMAN->ReportNSSOnOff( 6 );
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}
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void ScreenNetRoom::MenuStart( const InputEventPlus &input )
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{
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m_RoomWheel.Select();
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RoomWheelItemData* rwd = dynamic_cast<RoomWheelItemData*>( m_RoomWheel.LastSelected() );
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if( rwd )
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{
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if ( rwd->m_iFlags % 2 )
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{
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m_sLastPickedRoom = rwd->m_sText;
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ScreenTextEntry::TextEntry( SM_BackFromReqPass, ENTER_ROOM_REQPASSWORD, "", 255 );
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}
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else
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{
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NSMAN->m_SMOnlinePacket.ClearPacket();
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NSMAN->m_SMOnlinePacket.Write1( 1 );
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NSMAN->m_SMOnlinePacket.Write1( 1 ); //Type (enter a room)
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NSMAN->m_SMOnlinePacket.WriteNT( rwd->m_sText );
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NSMAN->SendSMOnline( );
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}
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}
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ScreenNetSelectBase::MenuStart( input );
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}
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void ScreenNetRoom::MenuBack( const InputEventPlus &input )
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{
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TweenOffScreen();
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Cancel( SM_GoToPrevScreen );
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ScreenNetSelectBase::MenuBack( input );
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}
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void ScreenNetRoom::MenuLeft( const InputEventPlus &input )
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{
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if( input.type == IET_FIRST_PRESS )
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m_RoomWheel.Move( -1 );
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ScreenNetSelectBase::MenuLeft( input );
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}
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void ScreenNetRoom::MenuRight( const InputEventPlus &input )
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{
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if( input.type == IET_FIRST_PRESS )
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m_RoomWheel.Move( 1 );
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ScreenNetSelectBase::MenuRight( input );
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}
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void ScreenNetRoom::UpdateRoomsList()
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{
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int difference = 0;
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RoomWheelItemData* itemData = NULL;
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difference = m_RoomWheel.GetNumItems() - m_Rooms.size();
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if( !m_RoomWheel.IsEmpty() )
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{
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if( difference > 0 )
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for( int x = 0; x < difference; ++x )
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m_RoomWheel.RemoveItem( m_RoomWheel.GetNumItems() - 1 );
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else
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{
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difference = abs( difference );
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for( int x = 0; x < difference; ++x )
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m_RoomWheel.AddItem( new RoomWheelItemData(TYPE_GENERIC, "", "", RageColor(1,1,1,1)) );
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}
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}
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else
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{
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for ( unsigned int x = 0; x < m_Rooms.size(); ++x)
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m_RoomWheel.AddItem( new RoomWheelItemData(TYPE_GENERIC, "", "", RageColor(1,1,1,1)) );
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}
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for( unsigned int i = 0; i < m_Rooms.size(); ++i )
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{
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itemData = m_RoomWheel.GetItem( i );
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itemData->m_sText = m_Rooms[i].Name();
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itemData->m_sDesc = m_Rooms[i].Description();
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itemData->m_iFlags = m_Rooms[i].GetFlags();
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switch( m_Rooms[i].State() )
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{
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case 0:
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itemData->m_color = THEME->GetMetricC( m_sName, "OpenRoomColor");
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break;
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case 2:
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itemData->m_color = THEME->GetMetricC( m_sName, "InGameRoomColor");
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break;
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default:
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itemData->m_color = THEME->GetMetricC( m_sName, "OpenRoomColor");
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break;
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}
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if ( m_Rooms[i].GetFlags() % 2 )
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itemData->m_color = THEME->GetMetricC( m_sName, "PasswdRoomColor");
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}
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m_RoomWheel.RebuildWheelItems();
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}
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void ScreenNetRoom::CreateNewRoom( const RString& rName, const RString& rDesc, const RString& rPass )
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{
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NSMAN->m_SMOnlinePacket.ClearPacket();
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NSMAN->m_SMOnlinePacket.Write1( (uint8_t)2 ); // Create room command
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NSMAN->m_SMOnlinePacket.Write1( 1 ); // Type game room
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NSMAN->m_SMOnlinePacket.WriteNT( rName );
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NSMAN->m_SMOnlinePacket.WriteNT( rDesc );
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if ( !rPass.empty() )
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NSMAN->m_SMOnlinePacket.WriteNT( rPass );
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NSMAN->SendSMOnline( );
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}
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#endif
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/*
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* (c) 2004 Charles Lohr, Josh Allen
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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