Files
itgmania212121/src/RageFileDriverTimeout.cpp
T
2011-03-17 01:47:30 -04:00

967 lines
22 KiB
C++

/*
* This is a filesystem wrapper driver. To use it, mount it on top of another filesystem at a
* different mountpoint. For example, mount the local path "d:/" as a normal directory to
* /cdrom-native:
*
* FILEMAN->Mount( "dir", "d:/", "/cdrom-native" );
*
* and then mount a timeout filesystem on top of that:
*
* FILEMAN->Mount( "timeout", "/cdrom-native", "/cdrom-timeout" );
*
* and do all access to the device at /cdrom-timeout.
*
* A common problem with accessing devices, such as CDROMs or flaky pen drives, is that they
* can take a very long time to fail under error conditions. A single request may have a
* timeout of 500ms, but a single operation may do many requests. The system will usually
* retry operations, and we want to allow it to do so, but we don't want the high-level
* operation to take too long as a whole.
*
* There's no portable way to abort a running filesystem operation. In Unix, you may be
* able to use SIGALRM, which should cause a running operation to fail with EINTR, but
* I don't trust that, and it's not portable.
*
* This driver abstracts all access to another driver, and enforces high-level timeouts.
* Operations are run in a separate thread. If an operation takes too long to complete,
* the main thread will see it fail. The operation in the thread will actually continue;
* it will time out for real eventually. To prevent accumulation of failed threads, if
* an operation times out, we'll refuse all further access until all operations have
* finished and exited. (Load a separate driver for each device, so if one device fails,
* others continue to function.)
*
* All operations must run in the thread, including retrieving directory lists, Open()
* and deleting file objects. Read/write operations are copied through an intermediate
* buffer, so we don't clobber stuff if the operation times out, the call returns and the
* operation then completes.
*
* Unmounting the filesystem will wait for all timed-out operations to complete.
*
* This class is not threadsafe; do not access files on this filesystem from multiple
* threads simultaneously.
*/
#include "global.h"
#include "RageFileDriverTimeout.h"
#include "RageFile.h"
#include "RageUtil.h"
#include "RageUtil_FileDB.h"
#include "RageUtil_WorkerThread.h"
#include "RageLog.h"
#include <errno.h>
enum ThreadRequest
{
REQ_OPEN,
REQ_CLOSE,
REQ_GET_FILE_SIZE,
REQ_GET_FD,
REQ_READ,
REQ_WRITE,
REQ_SEEK,
REQ_FLUSH,
REQ_COPY,
REQ_POPULATE_FILE_SET,
REQ_FLUSH_DIR_CACHE,
REQ_MOVE,
REQ_REMOVE,
};
/* This is the class that does most of the work. */
class ThreadedFileWorker: public RageWorkerThread
{
public:
ThreadedFileWorker( RString sPath );
~ThreadedFileWorker();
/* Threaded operations. If a file operation times out, the caller loses all access
* to the file and should fail all future operations; this is because the thread
* is still trying to finish the operation. The thread will clean up afterwards. */
RageFileBasic *Open( const RString &sPath, int iMode, int &iErr );
void Close( RageFileBasic *pFile );
int GetFileSize( RageFileBasic *&pFile );
int GetFD( RageFileBasic *&pFile );
int Seek( RageFileBasic *&pFile, int iPos, RString &sError );
int Read( RageFileBasic *&pFile, void *pBuf, int iSize, RString &sError );
int Write( RageFileBasic *&pFile, const void *pBuf, int iSize, RString &sError );
int Flush( RageFileBasic *&pFile, RString &sError );
RageFileBasic *Copy( RageFileBasic *&pFile, RString &sError );
bool FlushDirCache( const RString &sPath );
int Move( const RString &sOldPath, const RString &sNewPath );
int Remove( const RString &sPath );
bool PopulateFileSet( FileSet &fs, const RString &sPath );
protected:
void HandleRequest( int iRequest );
void RequestTimedOut();
private:
/* All requests: */
RageFileDriver *m_pChildDriver;
/* List of files to delete: */
vector<RageFileBasic *> m_apDeletedFiles;
RageMutex m_DeletedFilesLock;
/* REQ_OPEN, REQ_POPULATE_FILE_SET, REQ_FLUSH_DIR_CACHE, REQ_REMOVE, REQ_MOVE: */
RString m_sRequestPath; /* in */
/* REQ_MOVE: */
RString m_sRequestPath2; /* in */
/* REQ_OPEN, REQ_COPY: */
RageFileBasic *m_pResultFile; /* out */
/* REQ_POPULATE_FILE_SET: */
FileSet m_ResultFileSet; /* out */
/* REQ_OPEN: */
int m_iRequestMode; /* in */
/* REQ_CLOSE, REQ_GET_FILE_SIZE, REQ_COPY: */
RageFileBasic *m_pRequestFile; /* in */
/* REQ_OPEN, REQ_GET_FILE_SIZE, REQ_READ, REQ_SEEK */
int m_iResultRequest; /* out */
/* REQ_READ, REQ_WRITE */
int m_iRequestSize; /* in */
RString m_sResultError; /* out */
/* REQ_SEEK */
int m_iRequestPos; /* in */
/* REQ_READ */
char *m_pResultBuffer; /* out */
/* REQ_WRITE */
char *m_pRequestBuffer; /* in */
};
static vector<ThreadedFileWorker *> g_apWorkers;
static RageMutex g_apWorkersMutex("WorkersMutex");
/* Set the timeout length, and reset the timer. */
void RageFileDriverTimeout::SetTimeout( float fSeconds )
{
g_apWorkersMutex.Lock();
for( unsigned i = 0; i < g_apWorkers.size(); ++i )
g_apWorkers[i]->SetTimeout( fSeconds );
g_apWorkersMutex.Unlock();
}
ThreadedFileWorker::ThreadedFileWorker( RString sPath ):
RageWorkerThread( sPath ),
m_DeletedFilesLock( sPath + "DeletedFilesLock" )
{
/* Grab a reference to the child driver. We'll operate on it directly. */
m_pChildDriver = FILEMAN->GetFileDriver( sPath );
if( m_pChildDriver == NULL )
WARN( ssprintf("ThreadedFileWorker: Mountpoint \"%s\" not found", sPath.c_str()) );
m_pResultFile = NULL;
m_pRequestFile = NULL;
m_pResultBuffer = NULL;
m_pRequestBuffer = NULL;
g_apWorkersMutex.Lock();
g_apWorkers.push_back( this );
g_apWorkersMutex.Unlock();
StartThread();
}
ThreadedFileWorker::~ThreadedFileWorker()
{
StopThread();
if( m_pChildDriver != NULL )
FILEMAN->ReleaseFileDriver( m_pChildDriver );
/* Unregister ourself. */
g_apWorkersMutex.Lock();
for( unsigned i = 0; i < g_apWorkers.size(); ++i )
{
if( g_apWorkers[i] == this )
{
g_apWorkers.erase( g_apWorkers.begin()+i );
break;
}
}
g_apWorkersMutex.Unlock();
}
void ThreadedFileWorker::HandleRequest( int iRequest )
{
{
m_DeletedFilesLock.Lock();
vector<RageFileBasic *> apDeletedFiles = m_apDeletedFiles;
m_apDeletedFiles.clear();
m_DeletedFilesLock.Unlock();
for( unsigned i = 0; i < apDeletedFiles.size(); ++i )
delete apDeletedFiles[i];
}
/* We have a request. */
switch( iRequest )
{
case REQ_OPEN:
ASSERT( m_pResultFile == NULL );
ASSERT( !m_sRequestPath.empty() );
m_iResultRequest = 0;
m_pResultFile = m_pChildDriver->Open( m_sRequestPath, m_iRequestMode, m_iResultRequest );
break;
case REQ_CLOSE:
ASSERT( m_pRequestFile != NULL );
delete m_pRequestFile;
/* Clear m_pRequestFile, so RequestTimedOut doesn't double-delete. */
m_pRequestFile = NULL;
break;
case REQ_GET_FILE_SIZE:
ASSERT( m_pRequestFile != NULL );
m_iResultRequest = m_pRequestFile->GetFileSize();
break;
case REQ_SEEK:
ASSERT( m_pRequestFile != NULL );
m_iResultRequest = m_pRequestFile->Seek( m_iRequestPos );
m_sResultError = m_pRequestFile->GetError();
break;
case REQ_READ:
ASSERT( m_pRequestFile != NULL );
ASSERT( m_pResultBuffer != NULL );
m_iResultRequest = m_pRequestFile->Read( m_pResultBuffer, m_iRequestSize );
m_sResultError = m_pRequestFile->GetError();
break;
case REQ_WRITE:
ASSERT( m_pRequestFile != NULL );
ASSERT( m_pRequestBuffer != NULL );
m_iResultRequest = m_pRequestFile->Write( m_pRequestBuffer, m_iRequestSize );
m_sResultError = m_pRequestFile->GetError();
break;
case REQ_FLUSH:
ASSERT( m_pRequestFile != NULL );
m_iResultRequest = m_pRequestFile->Flush();
m_sResultError = m_pRequestFile->GetError();
break;
case REQ_COPY:
ASSERT( m_pRequestFile != NULL );
m_pResultFile = m_pRequestFile->Copy();
break;
case REQ_POPULATE_FILE_SET:
ASSERT( !m_sRequestPath.empty() );
m_ResultFileSet = FileSet();
m_pChildDriver->FDB->GetFileSetCopy( m_sRequestPath, m_ResultFileSet );
break;
case REQ_FLUSH_DIR_CACHE:
m_pChildDriver->FlushDirCache( m_sRequestPath );
break;
case REQ_REMOVE:
ASSERT( !m_sRequestPath.empty() );
m_iResultRequest = m_pChildDriver->Remove( m_sRequestPath )? 0:-1;
break;
case REQ_MOVE:
ASSERT( !m_sRequestPath.empty() );
ASSERT( !m_sRequestPath2.empty() );
m_iResultRequest = m_pChildDriver->Move( m_sRequestPath, m_sRequestPath2 )? 0:-1;
break;
default:
FAIL_M( ssprintf("%i", iRequest) );
}
}
void ThreadedFileWorker::RequestTimedOut()
{
/* The event timed out. Clean up any residue from the last action. */
SAFE_DELETE( m_pRequestFile );
SAFE_DELETE( m_pResultFile );
SAFE_DELETE_ARRAY( m_pRequestBuffer );
SAFE_DELETE_ARRAY( m_pResultBuffer );
}
RageFileBasic *ThreadedFileWorker::Open( const RString &sPath, int iMode, int &iErr )
{
if( m_pChildDriver == NULL )
{
iErr = ENODEV;
return NULL;
}
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
iErr = EFAULT; /* Win32 has no ETIMEDOUT */
return NULL;
}
m_sRequestPath = sPath;
m_iRequestMode = iMode;
if( !DoRequest(REQ_OPEN) )
{
LOG->Trace( "Open(%s) timed out", sPath.c_str() );
iErr = EFAULT; /* Win32 has no ETIMEDOUT */
return NULL;
}
iErr = m_iResultRequest;
RageFileBasic *pRet = m_pResultFile;
m_pResultFile = NULL;
return pRet;
}
void ThreadedFileWorker::Close( RageFileBasic *pFile )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
if( pFile == NULL )
return;
if( !IsTimedOut() )
{
/* If we're not in a timed-out state, try to wait for the deletion to complete
* before continuing. */
m_pRequestFile = pFile;
if( !DoRequest(REQ_CLOSE) )
return;
m_pRequestFile = NULL;
}
else
{
/* Delete the file when the timeout completes. */
m_DeletedFilesLock.Lock();
m_apDeletedFiles.push_back( pFile );
m_DeletedFilesLock.Unlock();
}
}
int ThreadedFileWorker::GetFileSize( RageFileBasic *&pFile )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
return -1;
m_pRequestFile = pFile;
if( !DoRequest(REQ_GET_FILE_SIZE) )
{
/* If we time out, we can no longer access pFile. */
pFile = NULL;
return -1;
}
m_pRequestFile = NULL;
return m_iResultRequest;
}
int ThreadedFileWorker::GetFD( RageFileBasic *&pFile )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
return -1;
m_pRequestFile = pFile;
if( !DoRequest(REQ_GET_FD) )
{
/* If we time out, we can no longer access pFile. */
pFile = NULL;
return -1;
}
m_pRequestFile = NULL;
return m_iResultRequest;
}
int ThreadedFileWorker::Seek( RageFileBasic *&pFile, int iPos, RString &sError )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
{
sError = "Operation timed out";
return -1;
}
m_pRequestFile = pFile;
m_iRequestPos = iPos; /* in */
if( !DoRequest(REQ_SEEK) )
{
/* If we time out, we can no longer access pFile. */
sError = "Operation timed out";
pFile = NULL;
return -1;
}
if( m_iResultRequest == -1 )
sError = m_sResultError;
m_pRequestFile = NULL;
return m_iResultRequest;
}
int ThreadedFileWorker::Read( RageFileBasic *&pFile, void *pBuf, int iSize, RString &sError )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
{
sError = "Operation timed out";
return -1;
}
m_pRequestFile = pFile;
m_iRequestSize = iSize;
m_pResultBuffer = new char[iSize];
if( !DoRequest(REQ_READ) )
{
/* If we time out, we can no longer access pFile. */
sError = "Operation timed out";
pFile = NULL;
return -1;
}
int iGot = m_iResultRequest;
if( iGot == -1 )
sError = m_sResultError;
else
memcpy( pBuf, m_pResultBuffer, iGot );
m_pRequestFile = NULL;
delete [] m_pResultBuffer;
m_pResultBuffer = NULL;
return iGot;
}
int ThreadedFileWorker::Write( RageFileBasic *&pFile, const void *pBuf, int iSize, RString &sError )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
{
sError = "Operation timed out";
return -1;
}
m_pRequestFile = pFile;
m_iRequestSize = iSize;
m_pRequestBuffer = new char[iSize];
memcpy( m_pRequestBuffer, pBuf, iSize );
if( !DoRequest(REQ_WRITE) )
{
/* If we time out, we can no longer access pFile. */
sError = "Operation timed out";
pFile = NULL;
return -1;
}
int iGot = m_iResultRequest;
if( m_iResultRequest == -1 )
sError = m_sResultError;
m_pRequestFile = NULL;
delete [] m_pRequestBuffer;
m_pRequestBuffer = NULL;
return iGot;
}
int ThreadedFileWorker::Flush( RageFileBasic *&pFile, RString &sError )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
{
sError = "Operation timed out";
return -1;
}
m_pRequestFile = pFile;
if( !DoRequest(REQ_FLUSH) )
{
/* If we time out, we can no longer access pFile. */
sError = "Operation timed out";
pFile = NULL;
return -1;
}
if( m_iResultRequest == -1 )
sError = m_sResultError;
m_pRequestFile = NULL;
return m_iResultRequest;
}
RageFileBasic *ThreadedFileWorker::Copy( RageFileBasic *&pFile, RString &sError )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
{
this->Close( pFile );
pFile = NULL;
}
if( pFile == NULL )
{
sError = "Operation timed out";
return NULL;
}
m_pRequestFile = pFile;
if( !DoRequest(REQ_COPY) )
{
/* If we time out, we can no longer access pFile. */
sError = "Operation timed out";
pFile = NULL;
return NULL;
}
RageFileBasic *pRet = m_pResultFile;
m_pRequestFile = NULL;
m_pResultFile = NULL;
return pRet;
}
bool ThreadedFileWorker::PopulateFileSet( FileSet &fs, const RString &sPath )
{
if( m_pChildDriver == NULL )
return false;
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
return false;
/* Fill in a different FileSet; copy the results in on success. */
m_sRequestPath = sPath;
/* Kick off the worker thread, and wait for it to finish. */
if( !DoRequest(REQ_POPULATE_FILE_SET) )
{
LOG->Trace( "PopulateFileSet(%s) timed out", sPath.c_str() );
return false;
}
fs = m_ResultFileSet;
return true;
}
int ThreadedFileWorker::Move( const RString &sOldPath, const RString &sNewPath )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
return -1;
m_sRequestPath = sOldPath;
m_sRequestPath2 = sNewPath;
if( !DoRequest(REQ_MOVE) )
{
/* If we time out, we can no longer access pFile. */
return -1;
}
return m_iResultRequest;
}
int ThreadedFileWorker::Remove( const RString &sPath )
{
ASSERT( m_pChildDriver != NULL ); /* how did you get a file to begin with? */
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
return -1;
m_sRequestPath = sPath;
if( !DoRequest(REQ_REMOVE) )
{
/* If we time out, we can no longer access pFile. */
return -1;
}
return m_iResultRequest;
}
bool ThreadedFileWorker::FlushDirCache( const RString &sPath )
{
/* FlushDirCache() is often called globally, on all drivers, which means it's called with
* no timeout. Temporarily enable a timeout if needed. */
bool bTimeoutEnabled = TimeoutEnabled();
if( !bTimeoutEnabled )
SetTimeout(1);
if( m_pChildDriver == NULL )
return false;
/* If we're currently in a timed-out state, fail. */
if( IsTimedOut() )
return false;
m_sRequestPath = sPath;
/* Kick off the worker thread, and wait for it to finish. */
if( !DoRequest(REQ_FLUSH_DIR_CACHE) )
{
if( !bTimeoutEnabled )
SetTimeout(-1);
LOG->Trace( "FlushDirCache(%s) timed out", sPath.c_str() );
return false;
}
if( !bTimeoutEnabled )
SetTimeout(-1);
return true;
}
class RageFileObjTimeout: public RageFileObj
{
public:
/* pFile will be freed by passing it to pWorker. */
RageFileObjTimeout( ThreadedFileWorker *pWorker, RageFileBasic *pFile, int iSize, int iMode )
{
m_pWorker = pWorker;
m_pFile = pFile;
m_iFileSize = iSize;
m_iMode = iMode;
/* We have a lot of overhead per read and write operation, since we send
* commands to the worker thread. Buffer these operations. */
if( iMode & RageFile::WRITE )
EnableWriteBuffering();
if( iMode & RageFile::READ )
EnableReadBuffering();
}
~RageFileObjTimeout()
{
if( m_pFile != NULL )
{
Flush();
m_pWorker->Close( m_pFile );
}
}
int GetFileSize() const
{
return m_iFileSize;
}
int GetFD()
{
RString sError;
int iRet = m_pWorker->GetFD( m_pFile );
if( m_pFile == NULL )
{
SetError( "Operation timed out" );
return -1;
}
if( iRet == -1 )
SetError( sError );
return iRet;
}
RageFileBasic *Copy() const
{
RString sError;
RageFileBasic *pCopy = m_pWorker->Copy( m_pFile, sError );
if( m_pFile == NULL )
{
// SetError( "Operation timed out" );
return NULL;
}
if( pCopy == NULL )
{
// SetError( sError );
return NULL;
}
return new RageFileObjTimeout( m_pWorker, pCopy, m_iFileSize, m_iMode );
}
protected:
int SeekInternal( int iPos )
{
RString sError;
int iRet = m_pWorker->Seek( m_pFile, iPos, sError );
if( m_pFile == NULL )
{
SetError( "Operation timed out" );
return -1;
}
if( iRet == -1 )
SetError( sError );
return iRet;
}
int ReadInternal( void *pBuffer, size_t iBytes )
{
RString sError;
int iRet = m_pWorker->Read( m_pFile, pBuffer, iBytes, sError );
if( m_pFile == NULL )
{
SetError( "Operation timed out" );
return -1;
}
if( iRet == -1 )
SetError( sError );
return iRet;
}
int WriteInternal( const void *pBuffer, size_t iBytes )
{
RString sError;
int iRet = m_pWorker->Write( m_pFile, pBuffer, iBytes, sError );
if( m_pFile == NULL )
{
SetError( "Operation timed out" );
return -1;
}
if( iRet == -1 )
SetError( sError );
return iRet;
}
int FlushInternal()
{
RString sError;
int iRet = m_pWorker->Flush( m_pFile, sError );
if( m_pFile == NULL )
{
SetError( "Operation timed out" );
return -1;
}
if( iRet == -1 )
SetError( sError );
return iRet;
}
/* Mutable because the const operation Copy() timing out results in the original
* object no longer being available. */
mutable RageFileBasic *m_pFile;
ThreadedFileWorker *m_pWorker;
/* GetFileSize isn't allowed to fail, so cache the file size on load. */
int m_iFileSize;
//cache filemode
int m_iMode;
};
/* This FilenameDB runs PopulateFileSet in the worker thread. */
class TimedFilenameDB: public FilenameDB
{
public:
TimedFilenameDB()
{
ExpireSeconds = -1;
m_pWorker = NULL;
}
void SetWorker( ThreadedFileWorker *pWorker )
{
ASSERT( pWorker != NULL );
m_pWorker = pWorker;
}
void PopulateFileSet( FileSet &fs, const RString &sPath )
{
ASSERT( m_pWorker != NULL );
m_pWorker->PopulateFileSet( fs, sPath );
}
private:
ThreadedFileWorker *m_pWorker;
};
RageFileDriverTimeout::RageFileDriverTimeout( const RString &sPath ):
RageFileDriver( new TimedFilenameDB() )
{
m_pWorker = new ThreadedFileWorker( sPath );
((TimedFilenameDB *) FDB)->SetWorker( m_pWorker );
}
RageFileBasic *RageFileDriverTimeout::Open( const RString &sPath, int iMode, int &iErr )
{
RageFileBasic *pChildFile = m_pWorker->Open( sPath, iMode, iErr );
if( pChildFile == NULL )
return NULL;
/* RageBasicFile::GetFileSize isn't allowed to fail, but we are; grab the file
* size now and store it. */
int iSize = 0;
if( iMode & RageFile::READ )
{
iSize = m_pWorker->GetFileSize( pChildFile );
if( iSize == -1 )
{
/* When m_pWorker->GetFileSize fails, it takes ownership of pChildFile. */
ASSERT( pChildFile == NULL );
iErr = EFAULT;
return NULL;
}
}
return new RageFileObjTimeout( m_pWorker, pChildFile, iSize, iMode );
}
void RageFileDriverTimeout::FlushDirCache( const RString &sPath )
{
RageFileDriver::FlushDirCache( sPath );
m_pWorker->FlushDirCache( sPath );
}
bool RageFileDriverTimeout::Move( const RString &sOldPath, const RString &sNewPath )
{
int iRet = m_pWorker->Move( sOldPath, sNewPath );
if( iRet == -1 )
{
WARN( ssprintf("RageFileDriverTimeout::Move(%s,%s) failed", sOldPath.c_str(), sNewPath.c_str()) );
return false;
}
return true;
}
bool RageFileDriverTimeout::Remove( const RString &sPath )
{
int iRet = m_pWorker->Remove( sPath );
if( iRet == -1 )
{
WARN( ssprintf("RageFileDriverTimeout::Remove(%s) failed", sPath.c_str()) );
return false;
}
return true;
}
RageFileDriverTimeout::~RageFileDriverTimeout()
{
delete m_pWorker;
}
static struct FileDriverEntry_Timeout: public FileDriverEntry
{
FileDriverEntry_Timeout(): FileDriverEntry( "TIMEOUT" ) { }
RageFileDriver *Create( const RString &sRoot ) const { return new RageFileDriverTimeout( sRoot ); }
} const g_RegisterDriver;
/*
* Copyright (c) 2005 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/