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itgmania212121/Themes/_fallback/Scripts/04 Scoring.lua
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2011-10-07 01:05:36 +00:00

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--internals table
local Shared = {};
--Special Scoring types.
local r = {};
local DisabledScoringModes = { '[SSC] Radar Master' };
--the following metatable makes any missing value in a table 0 instead of nil.
local ZeroIfNotFound = { __index = function() return 0 end; };
-- Retrieve the amount of taps/holds/rolls involved. Used for some formulas.
function GetTotalItems(radars)
local total = radars:GetValue('RadarCategory_TapsAndHolds')
total = total + radars:GetValue('RadarCategory_Holds')
total = total + radars:GetValue('RadarCategory_Rolls')
-- [ja] Liftを加えると一部二重加算になるため除外する。
-- total = total + radars:GetValue('RadarCategory_Lifts')
-- [en] prevent divide by 0
-- [ja] 0除算対策(しなくても動作するけど満点になっちゃうんで)
if total <= 0 then
total = 1
end;
return total
end;
-- Determine whether marvelous timing is to be considered.
function IsW1Allowed(tapScore)
return tapScore == 'TapNoteScore_W2'
and (PREFSMAN:GetPreference("AllowW1") ~= 'AllowW1_Never'
or not (GAMESTATE:IsCourseMode() and
PREFSMAN:GetPreference("AllowW1") == 'AllowW1_CoursesOnly'));
end;
-- Get the radar values directly. The individual steps aren't used much.
function GetDirectRadar(player)
return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player);
end;
-----------------------------------------------------------
--Oldschool scoring, best described as a modified 4th mix scheme
--with a little 1st mix influence
-----------------------------------------------------------
r['Oldschool'] = function(params, pss)
local bestPoints = 999
local scoreLookupTable =
{
['TapNoteScore_W1']=999,
['TapNoteScore_W2']=IsW1Allowed() and 888 or 999,
['TapNoteScore_W3']=777,
['TapNoteScore_W4']=555,
['TapNoteScore_W5']=111,
};
setmetatable(scoreLookupTable, ZeroIfNotFound);
local comboBonusForThisStep = (pss:GetCurrentCombo()*111)^1.1;
local capScore = 1000000000;
pss:SetCurMaxScore(capScore); --i don't really care about weird scoring modes -fsx
local pointsGot = comboBonusForThisStep + scoreLookupTable[params.TapNoteScore] + (params.HoldNoteScore == 'HoldNoteScore_Held' and 777 or 0);
pss:SetScore(clamp(pss:GetScore()+pointsGot,0,capScore));
end;
-----------------------------------------------------------
--DDR MAX2/Extreme(-esque) Scoring by @sakuraponila
-----------------------------------------------------------
local ext_Steps = {0,0};
r['DDR Extreme'] = function(params, pss)
local multLookup =
{
['TapNoteScore_W1'] = 10,
['TapNoteScore_W2'] = 9,
['TapNoteScore_W3'] = 5
};
setmetatable(multLookup, ZeroIfNotFound);
local steps = GAMESTATE:GetCurrentSteps(params.Player);
local radarValues = GetDirectRadar(params.Player);
local totalItems = GetTotalItems(radarValues);
-- 1 + 2 + 3 + ... + totalItems value/の値
local sTotal = (totalItems + 1) * totalItems / 2;
local meter = steps:GetMeter();
if (steps:IsAnEdit()) then
meter = 5;
elseif (meter < 1) then
meter = 1;
elseif (meter > 10) then
meter = 10;
end;
-- [en] score for one step
-- [ja] 1ステップあたりのスコア
local baseScore = meter * 1000000
if (GAMESTATE:GetCurrentSong():IsMarathon()) then
baseScore = baseScore * 3;
elseif (GAMESTATE:GetCurrentSong():IsLong()) then
baseScore = baseScore * 2;
end;
local sOne = math.floor(baseScore / sTotal);
-- [en] measures for 5 points of units
-- [ja] 5点単位のための処置
sOne = sOne - sOne % 5;
-- [en] because fractions are added by the last step, get value
-- [ja] 端数は最後の1ステップで加算するのでその値を取得
local sLast = baseScore - (sOne * sTotal);
local p;
if params.Player == 'PlayerNumber_P1' then
p = 1;
else
p = 2;
end;
-- [en] initialized when score is 0
-- [ja] スコアが0の時に初期化
if pss:GetScore() == 0 then
ext_Steps[p] = 0;
end;
-- [en] now step count
-- [ja] 現在のステップ数
ext_Steps[p] = ext_Steps[p] + 1;
-- [en] current score
-- [ja] 今回加算するスコア(W1の時)
local vScore = sOne * ext_Steps[p];
pss:SetCurMaxScore(pss:GetCurMaxScore() + vScore);
-- [ja] 判定によって加算量を変更
if (params.HoldNoteScore == 'HoldNoteScore_Held') then
-- [ja] O.K.判定時は問答無用で満点
vScore = vScore;
else
-- [ja] N.G.判定時は問答無用で0点
if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
vScore = 0;
-- [en] non-long note scoring
-- [ja] それ以外ということは、ロングノート以外の判定である
else
vScore = vScore * multLookup[params.TapNoteScore] / 10
end;
end;
-- [en] measures for 5 points of units
-- [ja] ここでも5点単位のための処置
vScore = vScore - vScore % 5
pss:SetScore(pss:GetScore() + vScore);
-- if one of the last step, add the fractions
-- [ja] 最後の1ステップの場合、端数を加算する
if ((vScore > 0) and (ext_Steps[p] == totalItems)) then
pss:SetScore(pss:GetScore() + sLast);
end;
end;
-----------------------------------------------------------
--HYBRID Scoring, contributed by @waiei
-----------------------------------------------------------
local hyb_Steps={0,0};
r['Hybrid'] = function(params, pss)
local multLookup =
{
['TapNoteScore_W1'] = 10,
['TapNoteScore_W2'] = 9,
['TapNoteScore_W3'] = 5
};
setmetatable(multLookup, ZeroIfNotFound);
local radarValues = GetDirectRadar(params.Player);
local totalItems = GetTotalItems(radarValues);
-- 1+2+3+...+totalItems value/の値
local sTotal = (totalItems+1)*totalItems/2;
-- [en] Score for one song
-- [ja] 1ステップあたりのスコア
local sOne = math.floor(100000000/sTotal);
-- [ja] 端数は最後の1ステップで加算するのでその値を取得
local sLast = 100000000-(sOne*sTotal);
local p;
if params.Player=='PlayerNumber_P1' then
p=1;
else
p=2;
end;
-- [ja] スコアが0の時に初期化
if pss:GetScore()==0 then
hyb_Steps[p]=0;
end;
-- [ja] 現在のステップ数
hyb_Steps[p]=hyb_Steps[p]+1;
-- [en] current score
-- [ja] 今回加算するスコア(W1の時)
local vScore = sOne*hyb_Steps[p];
pss:SetCurMaxScore(pss:GetCurMaxScore()+vScore);
-- [ja] 判定によって加算量を変更
if (params.HoldNoteScore == 'HoldNoteScore_Held') then
vScore = vScore;
else
if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
vScore = 0;
else
vScore = vScore*multLookup[params.TapNoteScore]/10;
end;
end;
pss:SetScore(pss:GetScore()+vScore);
-- [ja] 最後の1ステップの場合、端数を加算する
if ((vScore > 0) and (hyb_Steps[p] == totalItems)) then
pss:SetScore(pss:GetScore()+sLast);
end;
end;
-----------------------------------------------------------
--DDR SuperNOVA scoring (Use MARVELOUS) by @sakuraponila
-----------------------------------------------------------
local sntmp_Score = {0,0};
local sntmp_Steps = {0,0};
r['DDR SuperNOVA'] = function(params, pss)
local multLookup =
{
['TapNoteScore_W1'] = 3,
['TapNoteScore_W2'] = 2,
['TapNoteScore_W3'] = 1
};
setmetatable(multLookup, ZeroIfNotFound);
local radarValues = GetDirectRadar(params.Player);
local totalItems = GetTotalItems(radarValues)
local p;
if params.Player == 'PlayerNumber_P1' then
p = 1;
else
p = 2;
end;
-- initialized when score is 0
-- [ja] スコアが0の時に初期化
if pss:GetScore() == 0 then
sntmp_Score[p] = 0;
sntmp_Steps[p] = 0;
end;
-- [ja] 判定によって加算量を変更
local maxAdd = 0;
-- [ja] O.K.判定時は問答無用で満点
if params.HoldNoteScore == 'HoldNoteScore_Held' then
maxAdd = 3;
else
-- [ja] N.G.判定時は問答無用で0点
if params.HoldNoteScore == 'HoldNoteScore_LetGo' then
maxAdd = 0;
-- [ja] それ以外ということは、ロングノート以外の判定である
else
maxAdd = multLookup[params.TapNoteScore];
end
end;
sntmp_Score[p] = sntmp_Score[p] + maxAdd;
-- [ja] 踏み踏みしたステップ数
sntmp_Steps[p] = sntmp_Steps[p] + 1;
-- [ja] 現時点での、All W1判定の時のスコア
pss:SetCurMaxScore(math.floor(10000000 * sntmp_Steps[p] / totalItems / 3));
-- [ja] 計算して代入
pss:SetScore(math.floor(10000000 * sntmp_Score[p] / totalItems / 3));
end;
-----------------------------------------------------------
--DDR SuperNOVA 2 scoring by @waiei
-----------------------------------------------------------
local sn2tmp_Sub={0,0};
local sn2tmp_Score={0,0};
local sn2tmp_Steps={0,0};
r['DDR SuperNOVA 2'] = function(params, pss)
local multLookup =
{
['TapNoteScore_W1'] = 10,
['TapNoteScore_W2'] = 10,
['TapNoteScore_W3'] = 5
};
setmetatable(multLookup, ZeroIfNotFound);
local radarValues = GetDirectRadar(params.Player);
local totalItems = GetTotalItems(radarValues);
local p;
if params.Player=='PlayerNumber_P1' then
p=1;
else
p=2;
end;
-- [ja] スコアが0の時に初期化
if pss:GetScore()==0 then
sn2tmp_Sub[p]=0;
sn2tmp_Score[p]=0;
sn2tmp_Steps[p]=0;
end;
-- [ja] maxAdd は 加算する最高点を 10 とした時の値(つまり、10=100% / 5=50%
local maxAdd = 0;
-- [ja] O.K.判定時は問答無用で満点
if params.HoldNoteScore == 'HoldNoteScore_Held' then
maxAdd = 10;
else
-- [ja] N.G.判定時は問答無用で0点
if params.HoldNoteScore == 'HoldNoteScore_LetGo' then
maxAdd = 0;
-- [ja] それ以外ということは、ロングノート以外の判定である
else
maxAdd = multLookup[params.TapNoteScore];
if (params.TapNoteScore == 'TapNoteScore_W2') or (params.TapNoteScore=='TapNoteScore_W3') then
-- [ja] W2とW3の数を記録
sn2tmp_Sub[p]=sn2tmp_Sub[p]+1;
end;
end
end;
sn2tmp_Score[p]=sn2tmp_Score[p]+maxAdd;
-- [ja] 踏み踏みしたステップ数
sn2tmp_Steps[p]=sn2tmp_Steps[p]+1;
-- [ja] 現時点での、All W1判定の時のスコア
pss:SetCurMaxScore(math.floor(10000*sn2tmp_Steps[p]/totalItems) * 10);
-- [ja] 計算して代入
pss:SetScore((math.floor(10000*sn2tmp_Score[p]/totalItems) * 10) - (sn2tmp_Sub[p]*10) );
end;
-----------------------------------------------------------
--Radar Master (disabled; todo: get this working with StepMania 5)
-----------------------------------------------------------
r['[SSC] Radar Master'] = function(params, pss)
local masterTable = {
['RadarCategory_Stream'] = 0,
['RadarCategory_Voltage'] = 0,
['RadarCategory_Air'] = 0,
['RadarCategory_Freeze'] = 0,
['RadarCategory_Chaos'] = 0
};
local totalRadar = 0;
local finalScore = 0;
for k,v in pairs(masterTable) do
local firstRadar = GetDirectRadar(params.Player):GetValue(k);
if firstRadar == 0 then
masterTable[k] = nil;
else
masterTable[k] = firstRadar;
totalRadar = totalRadar + firstRadar;
end;
end;
--two loops are needed because we need to calculate totalRadar
--to actually calculate any part of the score
for k,v in pairs(masterTable) do
local curPortion = pss:GetRadarActual():GetValue(k) / v;
finalScore = finalScore + curPortion*(500000000*(v/totalRadar));
end;
pss:SetScore(finalScore);
end;
------------------------------------------------------------
--Marvelous Incorporated Grading System (or MIGS for short)
--basically like DP scoring with locked DP values
------------------------------------------------------------
r['MIGS'] = function(params,pss)
local curScore = 0;
local tapScoreTable =
{
['TapNoteScore_W1'] = 3,
['TapNoteScore_W2'] = 2,
['TapNoteScore_W3'] = 1,
['TapNoteScore_W5'] = -4,
['TapNoteScore_Miss'] = -8
};
for k,v in pairs(tapScoreTable) do
curScore = curScore + ( pss:GetTapNoteScores(k) * v );
end;
curScore = math.max(0,curScore + ( pss:GetHoldNoteScores('HoldNoteScore_Held') * 6 ));
pss:SetScore(curScore);
end;
--------------------------------------------------------------
--1bilDP scoring because I can.
--------------------------------------------------------------
r['Billions DP']= function(params,pss)
local poss = pss:GetPossibleDancePoints()
pss:SetScore(math.floor((pss:GetActualDancePoints()/poss)*1000000000))
pss:SetCurMaxScore(math.floor((pss:GetCurrentPossibleDancePoints()/poss)*1000000000))
end
-------------------------------------------------------------------------------
-- Formulas end here.
for v in ivalues(DisabledScoringModes) do r[v] = nil end
Scoring = {}
setmetatable(Scoring, {
__metatable = { "Letting you change the metatable sort of defeats the purpose." },
__index = function(tbl, key)
for v in ivalues(DisabledScoringModes) do
if key == v then return r['DDR Extreme'] end
end
return r[key]
end,
}
);