Files
itgmania212121/stepmania/src/ScoreDisplayBattle.h
T
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00

35 lines
747 B
C++

#ifndef ScoreDisplayBattle_H
#define ScoreDisplayBattle_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplayBattle
Desc: Shows point score during gameplay and used in some menus.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScoreDisplay.h"
#include "Sprite.h"
#include "GameConstantsAndTypes.h"
class ScoreDisplayBattle : public ScoreDisplay
{
public:
ScoreDisplayBattle();
virtual void Update( float fDelta );
protected:
Sprite m_sprFrames[NUM_ITEM_SLOTS];
Sprite m_sprItems[NUM_ITEM_SLOTS];
int m_iLastSeenItems[NUM_ITEM_SLOTS];
};
#endif