36 lines
947 B
C
36 lines
947 B
C
#ifndef STEPMANIA_H
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#define STEPMANIA_H
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/*
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-----------------------------------------------------------------------------
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File: StepMania.h
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Desc: Objects accessable from anywhere in the program.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "Game.h"
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int SMmain(int argc, char* argv[]);
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void ApplyGraphicOptions();
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void ExitGame();
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void ResetGame( bool ReturnToFirstScreen=true );
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void ReadGamePrefsFromDisk( bool bSwitchToLastPlayedGame=true );
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void SaveGamePrefsToDisk();
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void ChangeCurrentGame( Game g );
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// If successful, return filename of screenshot in sDir, else return ""
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CString SaveScreenshot( CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex = -1 );
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#if defined(_WINDOWS)
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#include "windows.h"
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extern HWND g_hWndMain;
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#endif
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extern int g_argc;
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extern char **g_argv;
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#endif
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