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itgmania212121/stepmania/src/NoteSkinManager.cpp
T

346 lines
9.8 KiB
C++

#include "global.h"
#include "NoteSkinManager.h"
#include "RageLog.h"
#include "RageException.h"
#include "GameState.h"
#include "Game.h"
#include "StyleInput.h"
#include "Style.h"
#include "RageUtil.h"
#include "RageDisplay.h"
#include "arch/Dialog/Dialog.h"
#include "PrefsManager.h"
#include "Foreach.h"
NoteSkinManager* NOTESKIN = NULL; // global object accessable from anywhere in the program
const CString NOTESKINS_DIR = "NoteSkins/";
const CString GAME_BASE_NOTESKIN_NAME = "default";
const CString GLOBAL_BASE_NOTESKIN_DIR = NOTESKINS_DIR + "common/default/";
static map<CString,CString> g_PathCache;
NoteSkinManager::NoteSkinManager()
{
m_pCurGame = NULL;
}
NoteSkinManager::~NoteSkinManager()
{
}
void NoteSkinManager::RefreshNoteSkinData( const Game* pGame )
{
if( m_pCurGame == pGame )
return;
m_pCurGame = pGame;
// clear path cache
g_PathCache.clear();
CString sBaseSkinFolder = NOTESKINS_DIR + pGame->m_szName + "/";
CStringArray asNoteSkinNames;
GetDirListing( sBaseSkinFolder + "*", asNoteSkinNames, true );
StripCvs( asNoteSkinNames );
m_mapNameToData.clear();
for( unsigned j=0; j<asNoteSkinNames.size(); j++ )
{
CString sName = asNoteSkinNames[j];
sName.MakeLower();
m_mapNameToData[sName] = NoteSkinData();
LoadNoteSkinData( sName, m_mapNameToData[sName] );
}
}
void NoteSkinManager::LoadNoteSkinData( const CString &sNoteSkinName, NoteSkinData& data_out )
{
data_out.sName = sNoteSkinName;
data_out.metrics.Clear();
data_out.vsDirSearchOrder.clear();
/* Load global NoteSkin defaults */
data_out.metrics.ReadFile( GLOBAL_BASE_NOTESKIN_DIR+"metrics.ini" );
data_out.vsDirSearchOrder.push_front( GLOBAL_BASE_NOTESKIN_DIR );
/* Load game NoteSkin defaults */
data_out.metrics.ReadFile( GetNoteSkinDir(GAME_BASE_NOTESKIN_NAME)+"metrics.ini" );
data_out.vsDirSearchOrder.push_front( GetNoteSkinDir(GAME_BASE_NOTESKIN_NAME) );
/* Read the current NoteSkin and all of its fallbacks */
LoadNoteSkinDataRecursive( sNoteSkinName, data_out );
}
void NoteSkinManager::LoadNoteSkinDataRecursive( const CString &sNoteSkinName, NoteSkinData& data_out )
{
static int depth = 0;
depth++;
ASSERT_M( depth < 20, "Circular NoteSkin fallback references detected." );
CString sDir = GetNoteSkinDir(sNoteSkinName);
// read global fallback the current NoteSkin (if any)
CString sFallback;
IniFile ini;
ini.ReadFile( sDir+"metrics.ini" );
if( ini.GetValue("Global","FallbackNoteSkin",sFallback) )
LoadNoteSkinDataRecursive( sFallback, data_out );
data_out.metrics.ReadFile( sDir+"metrics.ini" );
data_out.vsDirSearchOrder.push_front( sDir );
depth--;
}
void NoteSkinManager::GetNoteSkinNames( CStringArray &AddTo )
{
GetNoteSkinNames( GAMESTATE->m_pCurGame, AddTo );
}
void NoteSkinManager::GetNoteSkinNames( const Game* pGame, CStringArray &AddTo, bool bFilterDefault )
{
if( pGame == m_pCurGame )
{
/* Faster: */
for( map<CString,NoteSkinData>::const_iterator iter = m_mapNameToData.begin();
iter != m_mapNameToData.end(); ++iter )
{
AddTo.push_back( iter->second.sName );
}
}
else
{
CString sBaseSkinFolder = NOTESKINS_DIR + pGame->m_szName + "/";
GetDirListing( sBaseSkinFolder + "*", AddTo, true );
StripCvs( AddTo );
}
/* Move "default" to the front if it exists. */
{
CStringArray::iterator iter = find( AddTo.begin(), AddTo.end(), "default" );
if( iter != AddTo.end() )
{
AddTo.erase( iter );
if( !bFilterDefault || !PREFSMAN->m_bHideDefaultNoteSkin )
AddTo.insert( AddTo.begin(), "default" );
}
}
}
bool NoteSkinManager::DoesNoteSkinExist( const CString &sSkinName )
{
CStringArray asSkinNames;
GetNoteSkinNames( asSkinNames );
for( unsigned i=0; i<asSkinNames.size(); i++ )
if( 0==stricmp(sSkinName, asSkinNames[i]) )
return true;
return false;
}
CString NoteSkinManager::GetNoteSkinDir( const CString &sSkinName )
{
CString sGame = m_pCurGame->m_szName;
return NOTESKINS_DIR + sGame + "/" + sSkinName + "/";
}
CString NoteSkinManager::GetMetric( const CString &sButtonName, const CString &sValue )
{
ASSERT( !m_sCurrentNoteSkin.empty() );
CString sNoteSkinName = m_sCurrentNoteSkin;
sNoteSkinName.MakeLower();
map<CString,NoteSkinData>::const_iterator it = m_mapNameToData.find(sNoteSkinName);
ASSERT_M( it != m_mapNameToData.end(), sNoteSkinName ); // this NoteSkin doesn't exist!
const NoteSkinData& data = it->second;
CString sReturn;
if( data.metrics.GetValue( sButtonName, sValue, sReturn ) )
return sReturn;
if( !data.metrics.GetValue( "NoteDisplay", sValue, sReturn ) )
{
CString sError = ssprintf(
"Could not read metric '[%s] %s' or '[NoteDisplay] %s' in '%s'",
sButtonName.c_str(), sValue.c_str(), sValue.c_str(), sNoteSkinName.c_str() );
RageException::Throw( sError );
}
return sReturn;
}
int NoteSkinManager::GetMetricI( const CString &sButtonName, const CString &sValueName )
{
return atoi( GetMetric(sButtonName,sValueName) );
}
float NoteSkinManager::GetMetricF( const CString &sButtonName, const CString &sValueName )
{
return strtof( GetMetric(sButtonName,sValueName), NULL );
}
bool NoteSkinManager::GetMetricB( const CString &sButtonName, const CString &sValueName )
{
return atoi( GetMetric(sButtonName,sValueName) ) != 0;
}
apActorCommands NoteSkinManager::GetMetricA( const CString &sButtonName, const CString &sValueName )
{
return apActorCommands( new ActorCommands( GetMetric(sButtonName,sValueName) ) );
}
CString NoteSkinManager::GetPath( const CString &sButtonName, const CString &sElement )
{
try_again:
const CString CacheString = m_sCurrentNoteSkin + "/" + sButtonName + "/" + sElement;
map<CString,CString>::iterator it = g_PathCache.find( CacheString );
if( it != g_PathCache.end() )
return it->second;
map<CString,NoteSkinData>::const_iterator iter = m_mapNameToData.find( m_sCurrentNoteSkin );
ASSERT( iter != m_mapNameToData.end() );
const NoteSkinData &data = iter->second;
CString sPath; // fill this in below
FOREACHD_CONST( CString, data.vsDirSearchOrder, iter )
{
if( *iter == GLOBAL_BASE_NOTESKIN_DIR )
sPath = GetPathFromDirAndFile( *iter, "Fallback "+sElement );
else
sPath = GetPathFromDirAndFile( *iter, sButtonName+" "+sElement );
if( !sPath.empty() )
break; // done searching
}
if( sPath.empty() )
{
CString message = ssprintf(
"The NoteSkin element '%s %s' could not be found in '%s', '%s', or '%s'.",
sButtonName.c_str(), sElement.c_str(),
GetNoteSkinDir(m_sCurrentNoteSkin).c_str(),
GetNoteSkinDir(GAME_BASE_NOTESKIN_NAME).c_str(),
GLOBAL_BASE_NOTESKIN_DIR.c_str() );
if( Dialog::AbortRetryIgnore(message) == Dialog::retry )
{
FlushDirCache();
g_PathCache.clear();
goto try_again;
}
RageException::Throw( message );
}
while( GetExtension(sPath) == "redir" )
{
CString sNewFileName;
GetFileContents( sPath, sNewFileName, true );
CString sRealPath;
FOREACHD_CONST( CString, data.vsDirSearchOrder, iter )
{
sRealPath = GetPathFromDirAndFile( *iter, sNewFileName );
if( !sRealPath.empty() )
break; // done searching
}
if( sRealPath == "" )
{
CString message = ssprintf(
"NoteSkinManager: The redirect '%s' points to the file '%s', which does not exist. "
"Verify that this redirect is correct.",
sPath.c_str(), sNewFileName.c_str());
if( Dialog::AbortRetryIgnore(message) == Dialog::retry )
{
FlushDirCache();
g_PathCache.clear();
goto try_again;
}
RageException::Throw( message );
}
sPath = sRealPath;
}
g_PathCache[CacheString] = sPath;
return sPath;
}
CString NoteSkinManager::GetPathFromDirAndFile( const CString &sDir, const CString &sFileName )
{
CStringArray matches; // fill this with the possible files
GetDirListing( sDir+sFileName+"*", matches, false, true );
if( matches.empty() )
return CString();
if( matches.size() > 1 )
{
CString sError = "Multiple files match '"+sDir+sFileName+"'. Please remove all but one of these files.";
Dialog::OK( sError );
}
return matches[0];
}
// lua start
#include "LuaBinding.h"
class LunaNoteSkinManager: public Luna<NoteSkinManager>
{
public:
LunaNoteSkinManager() { LUA->Register( Register ); }
static int GetPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetPath(SArg(1),SArg(2)) ); return 1; }
static void Register(lua_State *L)
{
ADD_METHOD( GetPath );
Luna<T>::Register( L );
// Add global singleton if constructed already. If it's not constructed yet,
// then we'll register it later when we reinit Lua just before
// initializing the display.
if( NOTESKIN )
{
lua_pushstring(L, "NOTESKIN");
NOTESKIN->PushSelf( L );
lua_settable(L, LUA_GLOBALSINDEX);
}
}
};
LUA_REGISTER_CLASS( NoteSkinManager )
// lua end
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/