Files
itgmania212121/src/ScoreDisplayAliveTime.cpp
T
2011-03-17 01:47:30 -04:00

108 lines
3.3 KiB
C++

#include "global.h"
#include "ScoreDisplayAliveTime.h"
#include "RageUtil.h"
#include "StageStats.h"
#include "XmlFile.h"
#include "GameState.h"
#include "StatsManager.h"
#include "ActorUtil.h"
#include "LuaManager.h"
#include "RageLog.h"
REGISTER_ACTOR_CLASS( ScoreDisplayAliveTime );
ScoreDisplayAliveTime::ScoreDisplayAliveTime()
{
m_PlayerNumber = PLAYER_INVALID;
m_MultiPlayer = MultiPlayer_Invalid;
}
ScoreDisplayAliveTime::~ScoreDisplayAliveTime()
{
}
void ScoreDisplayAliveTime::LoadFromNode( const XNode* pNode )
{
BitmapText::LoadFromNode( pNode );
{
Lua *L = LUA->Get();
bool b = pNode->PushAttrValue( L, "PlayerNumber" );
LuaHelpers::Pop( L, m_PlayerNumber );
bool b2 = pNode->PushAttrValue( L, "MultiPlayer" );
LuaHelpers::Pop( L, m_MultiPlayer );
ASSERT( b || b2 );
LUA->Release( L );
}
}
void ScoreDisplayAliveTime::Update( float fDelta )
{
UpdateNumber();
BitmapText::Update( fDelta );
}
void ScoreDisplayAliveTime::HandleMessage( const Message &msg )
{
// TODO: Add handling of GoalComplete message
BitmapText::HandleMessage( msg );
}
void ScoreDisplayAliveTime::UpdateNumber()
{
float fSecsIntoPlay = 0;
ASSERT( m_PlayerNumber != PLAYER_INVALID || m_MultiPlayer != MultiPlayer_Invalid );
if( m_PlayerNumber != PLAYER_INVALID && GAMESTATE->IsPlayerEnabled(m_PlayerNumber) )
fSecsIntoPlay =
STATSMAN->GetAccumPlayedStageStats().m_player[m_PlayerNumber].m_fAliveSeconds +
STATSMAN->m_CurStageStats.m_player[m_PlayerNumber].m_fAliveSeconds;
if( m_MultiPlayer != MultiPlayer_Invalid && GAMESTATE->IsMultiPlayerEnabled(m_MultiPlayer) )
fSecsIntoPlay =
STATSMAN->GetAccumPlayedStageStats().m_fGameplaySeconds +
STATSMAN->m_CurStageStats.m_fGameplaySeconds;
SetText( SecondsToMMSSMsMs(fSecsIntoPlay) );
}
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the ScoreDisplayAliveTime. */
class LunaScoreDisplayAliveTime: public Luna<ScoreDisplayAliveTime>
{
public:
LunaScoreDisplayAliveTime()
{
}
};
LUA_REGISTER_DERIVED_CLASS( ScoreDisplayAliveTime, BitmapText )
// lua end
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/