Files
itgmania212121/Themes/default/Graphics/ScreenSelectPlayMode scroller/default.lua
T
2014-09-17 11:13:10 -07:00

74 lines
3.0 KiB
Lua

local gc = Var "GameCommand";
local colors = {
Easy = color("#00ff00"),
Normal = color("#feee00"),
Hard = color("#feee00"),
Rave = color("#db93ff"),
Nonstop = color("#00ffff"),
Oni = color("#d70b8c"),
Endless = color("#b4c3d2"),
};
local icon_color = ModeIconColors[gc:GetName()];
local string_name = gc:GetText();
local string_expl = THEME:GetString(Var "LoadingScreen", gc:GetName() .. "Explanation");
local t = Def.ActorFrame {};
-- Background!
t[#t+1] = Def.ActorFrame {
LoadActor(THEME:GetPathG("ScreenSelectPlayMode","BackgroundFrame")) .. {
InitCommand=cmd(diffuse,Color("Black");diffusealpha,0.45);
GainFocusCommand=cmd(visible,true);
LoseFocusCommand=cmd(visible,false);
};
LoadActor("_HighlightFrame") .. {
InitCommand=cmd(diffuse,icon_color;diffusealpha,0);
GainFocusCommand=cmd(finishtweening;diffuse,ColorLightTone(icon_color);linear,1;diffuse,icon_color);
LoseFocusCommand=cmd(finishtweening;diffusealpha,0);
OffFocusedCommand=cmd(finishtweening;glow,Color("White");decelerate,1;glow,Color("Invisible"));
};
};
-- Emblem Frame
t[#t+1] = Def.ActorFrame {
FOV=90;
InitCommand=cmd(x,-192;zoom,0.9);
-- Main Emblem
LoadActor( gc:GetName() ) .. {
InitCommand=cmd(diffusealpha,0;zoom,0.75);
GainFocusCommand=cmd(finishtweening;stopeffect;diffusealpha,1;zoom,1;glow,Color("White");decelerate,0.5;glow,Color("Invisible");pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;);
LoseFocusCommand=cmd(finishtweening;stopeffect;smooth,0.4;diffusealpha,0;zoom,0.75;glow,Color("Invisible"));
OffFocusedCommand=cmd(finishtweening;stopeffect;glow,icon_color;decelerate,0.5;rotationy,360;glow,Color("Invisible"));
};
};
-- Text Frame
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(x,-192/2;y,-10);
LoadFont("Common Large") .. {
Text=string_name;
InitCommand=cmd(y,-2;horizalign,left;diffuse,icon_color;strokecolor,ColorDarkTone(icon_color);shadowlength,2;diffusealpha,0;skewx,-0.125);
OnCommand=cmd(glowshift;textglowmode,'TextGlowMode_Inner';
effectcolor1,color("1,1,1,0.5");effectcolor2,color("1,1,1,0")
);
GainFocusCommand=cmd(finishtweening;x,-16;diffuse,ColorLightTone(icon_color);decelerate,0.45;diffusealpha,1;x,0;diffuse,icon_color);
LoseFocusCommand=cmd(finishtweening;x,0;accelerate,0.4;diffusealpha,0;x,32;diffusealpha,0);
};
LoadFont("Common Normal") .. {
Text=string_expl;
InitCommand=cmd(horizalign,right;x,320;y,30;shadowlength,1;diffusealpha,0;skewx,-0.125;zoom,0.75);
GainFocusCommand=cmd(finishtweening;x,320+16;decelerate,0.45;diffusealpha,1;x,320);
LoseFocusCommand=cmd(finishtweening;x,320;accelerate,0.4;diffusealpha,0;x,320-32;diffusealpha,0);
};
Def.Quad {
InitCommand=cmd(horizalign,left;y,20;zoomto,320,2;diffuse,icon_color;diffusealpha,0;fadeleft,0.35;faderight,0.35);
GainFocusCommand=cmd(stoptweening;linear,0.5;diffusealpha,1);
LoseFocusCommand=cmd(stoptweening;linear,0.1;diffusealpha,0);
};
};
t.GainFocusCommand=cmd(finishtweening;visible,true;zoom,1.1;decelerate,0.25;zoom,1);
t.LoseFocusCommand=cmd(finishtweening;visible,false;zoom,1);
return t